Hello, long time to search for fix but not success so ...
My problem it's my respawn system use vault for take item etc ..
All it's working , but when i change item slot on my backpack and i move to global inventory i take DC and loose item on my backpack and globalinventory! :
000142.383| WO_API: failed with error code 6 delete item failedWO_0
000142.383| !!!! UpdateCharThread failed, code: 6, ans: delete item failedWO_0
000142.384| !!!! CAsyncApiWorker 0 job CJobUpdateChar[1003413] 192577C8 failed
000142.384| !!! CAsyncApiWorker 0 removed future job CJobBackpackToInventory[1003413] 13C1E3E0
000142.531| CAsyncApiWorker 0 job CJobUpdateChar[1003413] 192577C8 failed
It's blocking to UpdateCharThread with [dbo].[WZ_Backpack_SRV_DeleteItem]
The problem when i use that function : obj_ServerPlayer::OnNetPacket(const PKT_C2S_ToInventoryReq_s& n)
The strange it's When i use vault with npc all it's work
thanks
Sorry for my english so i make video :
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Sorry for up long time, but i am stay blocked on that xd
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Before i swap item on my backpack : i run manualy query for see if correctly on database :
My querry return correclty line :
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but my function return zero line
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Fixed, it's WZ_Update_Stats removed my inventory when update inventory beceause my flag it's alive = 0, i recommand in DBG_StoreApiCall remove this line for debug :) :Code:-- if(@in_Failed = 0) --return
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