[HELP] Serial Key Check Failed

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  1. #1
    Member Nick Dutra is offline
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    sad [HELP] Serial Key Check Failed

    Hey, i recently made a emulator but when i go to register i out in the serial key XXXX-XXXX-XXXX-XXXX and it gives me Serial key check failed.


    How to make the keys XXXX-XXXX-XXXX-XXXX working on src of activityZ?

    como deixar as keys XXXX-XXXX-XXXX-XXXX funcionando na src do activityZ ?


    *sorry for my bad english :/



  2. #2
    ☆Dying Dawn☆ Bombillo is offline
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    Re: [HELP] Serial Key Check Failed

    check your api, ips,port, user name and password and Databases... SQL users

  3. #3
    Member Nick Dutra is offline
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    Quote Originally Posted by Bombillo View Post
    check your api, ips,port, user name and password and Databases... SQL users
    okay :)

    - - - Updated - - -

    Quote Originally Posted by Bombillo View Post
    check your api, ips,port, user name and password and Databases... SQL users
    Was giving error 404, I'm correcting:)

    My Supervisor is giving game finished, please help.

    estou usando a src activityZ

    srry for my bad english
    Last edited by GigaToni; 13-02-15 at 02:22 PM.

  4. #4
    Member Nick Dutra is offline
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    sad [Help] Error code 5 SQL Connect failed

    After putting in all the TCP Port 1433 and delete the 0 of all TCP Dynamic Port,
    I restarted the sql server warz, but is giving an error.

    Sorry for my bad English.



    Attention: I have not seen the tutorial to fix the error code 5 SQL Connect failed, but it didn't work.



    PRINT :


  5. #5
    Sorcerer Supreme The Unknown is offline
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    Re: [HELP] Game Finished

    Post your R3dlog.txt.

  6. #6
    Member Nick Dutra is offline
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    Re: [HELP] Game Finished

    Quote Originally Posted by darkshadowm16 View Post
    Post your R3dlog.txt.
    000000.336| Checking for new updater - finished
    000009.209| WO_API: failed with error code 5 SQL Connect failed
    000011.121| Requested to stop, 0 files in queue
    000011.121| CUpdater::Stop()
    This ai is the r3dlog of the launcher, it is giving error code 5 SQL Connect failed.
    I've seen the tutorial to fix this error and no solved.


  7. #7
    ☆Dying Dawn☆ Bombillo is offline
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    Re: [HELP] Serial Key Check Failed

    make sure you put the folder api as application

  8. #8
    Banned MUIT0L0K0 is offline
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    post here your r3dlog --->

    check your API - PASSWORD - USER - IIS and verify that put ip and port right in your API
    Last edited by GigaToni; 13-02-15 at 02:21 PM.

  9. #9
    Developer GigaToni is offline
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    Re: [Help] Error code 5 SQL Connect failed

    Try restarting the services through the Services tab in Task manager (Task manager, Tab Services -> Button Services)

  10. #10
    Member Nick Dutra is offline
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    sad [HELP] NO DROP for Legends / how start with GC? "ActivityZ"

    Hi, I'm creating a server warz with src ActivityZ.

    How do I start registering players with GC and Money?

    As for the drop only for legends?


    srry for my bad english! :/

  11. #11
    Member Nick Dutra is offline
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    sad [HELP] There was a problem downloading from CDN server...

    000000.000| Input Devices enabled: Mouse, Keyboard
    000000.009| VMEM As seen through DDRaw: 64
    000000.009| VMEM As seen through WMI: 0
    000000.021| We have 1687 MB texture memory
    000000.021| r3dFont: Creating Verdana 10pt
    000000.021| r3dFont: Finished creating Verdana 10pt
    000000.021| r3dFont: Creating Tahoma 12pt
    000000.022| r3dFont: Finished creating Tahoma 12pt
    000000.022| r3dFont: Creating Tahoma 10pt
    000000.022| r3dFont: Finished creating Tahoma 10pt
    000000.022| r3dFont: Creating Tahoma 9pt
    000000.022| r3dFont: Finished creating Tahoma 9pt
    000000.247| Starting updater, v:4.9.0, cmd:
    000000.247| Checking for new updater
    000000.260| Checking for new updater - finished
    000002.116| Checking for game update
    000002.150| Checking for game update - finished
    000002.154| Opening game data
    000002.835| r3dFS: file list file WZ_00.bin is corrupt
    000003.415| r3dFS: file list file WZ_00.bin is corrupt
    000003.487| Opening game data - finished
    000003.487| current build version=1, updater data version=1376715523
    000003.487| Building update list
    000003.487| OpenFromWeb
    000003.489| failed to get http://25.10.99.125/wz/wz520F0303_00.bin, http code 404
    000003.489| FailUpdate: There was a problem downloading from CDN server
    Check that you have a working internet connection and you are not behind a proxy or firewall.
    000003.489| Exception! EResult=2
    000003.489| CUpdater::Stop()



    Hello, my game didn't want to download the bins by the launcher, gave error.
    So I moved the bins from the folder to the folder of wz launcher, up there all right, but another error appeared.

    "There was a problem downloading from CDN server
    Check that you have a working internet connection and you are not behind a proxy or firewall. "

    I'm using hamachi.

    help me

    Sorry for my bad English.


    Last edited by Nick Dutra; 15-02-15 at 05:17 AM.

  12. #12
    Member Nick Dutra is offline
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    sad [Help] HackShield Start Error.

    --- Log started at Sun Feb 15 12:39:53 2015

    000000.000| Input Devices enabled: Mouse, Keyboard
    000000.007| VMEM As seen through DDRaw: 64
    000000.007| VMEM As seen through WMI: 0
    000000.016| We have 1687 MB texture memory
    000000.016| r3dFont: Creating Verdana 10pt
    000000.016| r3dFont: Finished creating Verdana 10pt
    000000.016| r3dFont: Creating Tahoma 12pt
    000000.017| r3dFont: Finished creating Tahoma 12pt
    000000.017| r3dFont: Creating Tahoma 10pt
    000000.017| r3dFont: Finished creating Tahoma 10pt
    000000.017| r3dFont: Creating Tahoma 9pt
    000000.017| r3dFont: Finished creating Tahoma 9pt
    000000.234| Starting updater, v:4.9.0, cmd:
    000000.235| Checking for new updater
    000000.245| Checking for new updater - finished
    000002.234| Checking for game update
    000002.273| Checking for game update - finished
    000002.273| Opening game data
    000002.306| r3dFS: version:February 15, 2015 4:13, 39644 files
    000002.448| r3dFS: version:February 15, 2015 4:13, 39644 files
    000002.562| Opening game data - finished
    000002.562| current build version=1376715789, updater data version=1376715789
    000002.562| WaitReadyToPlay!
    000003.451| Checking for game update
    000003.463| Checking for game update - finished
    000003.468| CUpdater::Stop()
    000003.469| Starting game
    000003.505| 00f651c4 9152000
    000003.505| OS Version: 6 1 Service Pack 1
    -------------------------------------------------------------------

    I'm using the source activityZ, it's all right, so I pressed play game an error occurred.

    Sorry my bad English.





  13. #13
    Member doouglasgfx is offline
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    Re: [HELP] There was a problem downloading from CDN server...

    Quote Originally Posted by Nick Dutra View Post

    Hello, my game didn't want to download the bins by the launcher, gave error.
    So I moved the bins from the folder to the folder of wz launcher, up there all right, but another error appeared.

    "There was a problem downloading from CDN server
    Check that you have a working internet connection and you are not behind a proxy or firewall. "

    I'm using hamachi.

    help me

    Sorry for my bad English.


    This is an error that can not find, try for the default ip (127.0.0.1) or reviews in inetmgr

  14. #14
    Member doouglasgfx is offline
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    Re: [Help] HackShield Start Error.

    Quote Originally Posted by Nick Dutra View Post
    -------------------------------------------------------------------

    I'm using the source activityZ, it's all right, so I pressed play game an error occurred.

    Sorry my bad English.




    Download this folder and play within your folder and start.
    https://mega.co.nz/#!k18hXRQZ!Df9KGr...tI2vZIECARc0fE

    https://www.virustotal.com/en/file/1...is/1424031130/
    Last edited by Kreeate; 15-02-15 at 09:13 PM. Reason: virustotal added

  15. #15
    Member doouglasgfx is offline
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    Re: [HELP] NO DROP for Legends / how start with GC? "ActivityZ"

    Quote Originally Posted by Nick Dutra View Post
    Hi, I'm creating a server warz with src ActivityZ.

    How do I start registering players with GC and Money?

    As for the drop only for legends?


    srry for my bad english! :/
    OK, let's go

    To start with gc:

    in navicat, find this function

    WZ_ACCOUNT_CREATE

    find:

    exec FN_AddItemToUser @CustomerID, 20184, 2000

    More down, will have something to do with it:

    if(@keySerialType = 2) begin -- legend package, 30$ 1GC=142
    update UsersData set GamePoints=(GamePoints+1000) where CustomerID @CustomerID
    end


    if(@keySerialType = 2) begin
    -- pioneer package, 15$ 1GC=142
    update UsersData set GameDollars=(GameDollars+999999999) where CustomerID @CustomerID
    end

    -- success
    select 0 as ResultCode
    select @CustomerID as CustomerID, @keySerialType as 'AccountType'


    return
    END

    If something teja, replaces all for it.

    Explaining the code:

    if(@keySerialType = 2) begin
    2 = Survivor Account
    GamePoints=(GamePoints+1000) = 1000 gc initial
    update UsersData set GameDollars=(GameDollars+999999999) where CustomerID @CustomerID = 999999999 gc initial

    You can change the values there 999999 or 1000

    ok?

    save and okay

    no drop only legends..

    you need remove this no drop..
    After removing do this:

    in warz_server.snl
    find
    void obj_ServerPlayer::DoDeath()
    and change all code for:

    void obj_ServerPlayer::DoDeath(){
    gServerLogic.LogInfo(peerId_, "Death", ""); CLOG_INDENT;

    deathTime = r3dGetTime();
    if(profile_.ProfileData.AccountType == 2)
    {
    // drop all items
    for(int i=0; i<loadout_->BackpackSize; i++)
    {
    const wiInventoryItem& wi = loadout_->Items[i];
    if(wi.itemID > 0) {
    BackpackDropItem(i);
    }
    }

    // drop not-default backpack as well
    if(loadout_->BackpackID != 20176)
    {
    // create network object
    obj_DroppedItem* obj = (obj_DroppedItem*)srv_CreateGameObject("obj_DroppedItem", "obj_DroppedItem", GetRandomPosForItemDrop());
    obj->SetNetworkID(gServerLogic.GetFreeNetId());
    obj->NetworkLocal = true;
    // vars
    obj->m_Item.itemID = loadout_->BackpackID;
    obj->m_Item.quantity = 1;
    }
    }
    // set that character is dead
    loadout_->Alive = 0;
    loadout_->GamePos = GetPosition();
    loadout_->Health = 0;
    // clear attachments
    if(profile_.ProfileData.AccountType == 2)
    {
    loadout_->Attachment[0].Reset();
    loadout_->Attachment[1].Reset();
    }
    //NOTE: server WZ_Char_SRV_SetStatus will clear player backpack, so make that CJobUpdateChar::Exec() won't update it
    savedLoadout_ = *loadout_;


    gServerLogic.ApiPlayerUpdateChar(this);


    SetLatePacketsBarrier("death");
    return;
    }
    and execute this quarry;

    USE [warz]GO
    /****** Object: StoredProcedure [dbo].[WZ_Char_SRV_SetStatus] Script Date: 10/19/2013 10:46:09 ******/
    SET ANSI_NULLS ON
    GO
    SET QUOTED_IDENTIFIER ON
    GO


    -- ----------------------------
    -- Procedure structure for [WZ_Char_SRV_SetStatus]
    -- ----------------------------


    ALTER PROCEDURE [dbo].[WZ_Char_SRV_SetStatus]
    @in_CustomerID int,
    @in_CharID int,
    @in_Alive int,
    @in_GamePos varchar(256),
    @in_GameFlags int,
    @in_Health float,
    @in_Hunger float,
    @in_Thirst float,
    @in_Toxic float,
    @in_TimePlayed int,
    @in_XP int,
    @in_Reputation int,
    @in_GameDollars int,
    @in_Stat00 int,
    @in_Stat01 int,
    @in_Stat02 int,
    @in_Stat03 int,
    @in_Stat04 int,
    @in_Stat05 int
    AS
    BEGIN
    SET NOCOUNT ON;

    --
    -- this function should be called only by server, so we skip all validations
    --

    -- record last game update
    update UsersData set GameDollars=@in_GameDollars, lastgamedate=GETDATE() where CustomerID=@in_CustomerID


    declare @IsLegend int = 0
    select @IsLegend=AccountType from UsersData where CustomerID=@in_CustomerID

    -- update basic character data
    update UsersChars set
    GamePos=@in_GamePos,
    GameFlags=@in_GameFlags,
    Alive=@in_Alive,
    Health=@in_Health,
    Food=@in_Hunger,
    Water=@in_Thirst,
    Toxic=@in_Toxic,
    TimePlayed=@in_TimePlayed,
    LastUpdateDate=GETDATE(),
    XP=@in_XP,
    Reputation=@in_Reputation,
    Stat00=@in_Stat00,
    Stat01=@in_Stat01,
    Stat02=@in_Stat02,
    Stat03=@in_Stat03,
    Stat04=@in_Stat04,
    Stat05=@in_Stat05
    where CharID=@in_CharID

    if(@in_Alive = 0) begin

    update UsersChars set DeathUtcTime=GETUTCDATE() where CharID=@in_CharID

    if(@IsLegend = 2) begin
    -- set default backpack on death
    update UsersChars set BackpackID=20176, BackpackSize=12 where CharID=@in_CharID
    -- delete stuff from backpack
    delete from UsersInventory where CustomerID=@in_CustomerID and CharID=@in_CharID
    end


    end
    select 0 as ResultCode

    END


    i'm from brazil, sorry my english


  16. #16
    ☆Dying Dawn☆ Bombillo is offline
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    Re: [Help] HackShield Start Error.

    copy the HShield folder from u emulator files and paste in you client

  17. #17
    Member Nick Dutra is offline
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    Feb 2015 Join Date
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    Re: [Help] HackShield Start Error.

    Quote Originally Posted by Bombillo View Post
    copy the HShield folder from u emulator files and paste in you client
    Thanks, help me with this error.




  18. #18
    Member Nick Dutra is offline
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    sad [Help] Game Disconnect

    After 1 minute on a map the game disconnects and back to the characters.




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