[HELP]Studio crash's when press f8

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  1. #1
    Novice alexhorste is offline
    MemberRank
    Aug 2015 Join Date
    Rio de Janeiro,Location
    2Posts

    sad [HELP]Studio crash's when press f8

    r3dlog
    Code:
    000006.058| GFx Error: Missing "$InfFontSecondary" glyph 'ç' (0xe7) in ".root1.Main.Tip.Tip.Text".
    Font has 115 glyphs, ranges 0x20-0x7e, 0xa0, 0x2c6, 0x2dc, 0x2013-0x2014 (truncated).
    Search log: 
       Searching for font: "$InfFontSecondary" 
          Movie resource: "$InfFontSecondary"  not found.
          Imports       : "$InfFontSecondary"  not found.
          Exported      : "$InfFontSecondary"  not found.
          Registered fonts: "$InfFontSecondary" not found.
          Applying FontMap: "$InfFontSecondary"  mapped to "Driver Gothic Pro"
          Searching FontLib: "Driver Gothic Pro"  found.
    
    
    000006.059| GFx Error: Missing "$InfFontSecondary" glyph 'ç' (0xe7) in ".root1.Main.Desc.Text.Text".
    Font has 115 glyphs, ranges 0x20-0x7e, 0xa0, 0x2c6, 0x2dc, 0x2013-0x2014 (truncated).
    Search log: 
       Searching for font: "$InfFontSecondary" 
          Movie resource: "$InfFontSecondary"  not found.
          Imports       : "$InfFontSecondary"  not found.
          Exported      : "$InfFontSecondary"  not found.
          Registered fonts: "$InfFontSecondary" not found.
          Applying FontMap: "$InfFontSecondary"  mapped to "Driver Gothic Pro"
          Searching FontLib: "Driver Gothic Pro"  found.
    
    
    000006.060| r3dScaleformMovie::Load() 'Data\Menu\LoadingScreen.swf' ok
    000006.060| We have 2067 MB texture memory
    000006.364| !!!!!!!!! Localization: Failed to find string id='TipOfTheDay5'
    000006.399| !!!!!!!!! Localization: Failed to find string id='TipOfTheDay'
    000007.372| Loading 'Levels\lobbypve\LevelInfos\LevelInfos.bin'
    000007.393| Unloaded 0.0 MB STATIC decal textures
    000007.393| Unloaded 0.0 MB DYNAMIC decal textures
    000007.393| Loading decal library Data\Decals\library.xml.
    000007.394| Loading decal library Levels\lobbypve\decals.xml.
    000007.394| Loaded 0.0 MB STATIC decal textures
    000007.407| Loaded 3.3 MB DYNAMIC decal textures
    000007.408| LoadLevel_MatLibs...
    000007.408| LoadLevel_Objects...
    000007.409| TERRAIN:  LOADING Levels\lobbypve\TERRAIN
    000007.422| TERRAIN2: Finished reading script file
    000007.433| TERRAIN:  LOADED
    000008.412| LoadLevel_Groups...
    000008.418| LoadGrassLib()...
    000008.419| g_pGrassMap->Load...
    000008.436| gAutodeskNavMesh.Load...
    000008.439| AutodeskNav: Failed to connect to navigation lab
    000008.439| LoadLevel_MatLibs...
    000008.440| ProbeMaster::AdjustProbeRadiuses...000008.440| done in 0.00 seconds
    000008.440| Building skeleton cache..000008.497| InitializeSkeletonCache=0.057379
    000008.498| Building obstacles cache..000008.498| done.000008.498| Do_Collection_Editor_Init...
    000008.498| Loading 'Levels\lobbypve\collections\collections.xml'
    000008.498| COLLECTIONS: Could not open 'Levels\lobbypve\collections\elements.bin'
    000008.498| Do_Collection_Editor_Init ok. (0.00 seconds)
    000008.498| World loaded
    000008.498| Total load time: 2.13
    000009.456| writeGameOptionsFile: Saving settings to C:\Users\PlanoZ\Documents\Arktos\WarZ\gameSettings.ini
    000009.800| Warning: skipped frames between GameWorld().Update() and SceneBox::TraverseAndPrepareForOcclusionQueries
    000010.568| 
    Time between load end and game start: 2.07
    Source: WarZTHV2



    Can anyone help me?
    Last edited by GigaToni; 31-10-15 at 02:39 AM. Reason: Next time use CODE tags.




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