r3dlog.txt
Code:--- Log started at Sun Jun 23 16:37:09 2013 000000.126| ComputerID: 0x6ea60052c1b1 000000.126| Game Version: WarZ v1.0 (build: Jun 20 2013 23:57:49) - final 000000.127| Available memory: 8131 MB 000000.142| r3dFS: version:June 20, 2013 18:55, 23256 files 000000.179| r3dFile: can't open local.ini 000000.179| Can't open file "local.ini" 000000.180| readGameOptionsFile: found INI at C:\Users\Home\Documents\Arktos\WarZ\gameSettings.ini 000000.180| r3dFile: can't open local.ini 000000.180| Can't open file "local.ini" 000000.181| writeGameOptionsFile: Saving settings to C:\Users\Home\Documents\Arktos\WarZ\gameSettings.ini 000000.184| readInputMap: found file at C:\Users\Home\Documents\Arktos\WarZ\inputMap.xml 000000.185| writeInputMap: Saving settings to C:\Users\Home\Documents\Arktos\WarZ\inputMap.xml 000000.186| userSettings: found file at C:\Users\Home\Documents\Arktos\WarZ\userSettings.xml 000000.186| userSettings: Saving settings to C:\Users\Home\Documents\Arktos\WarZ\userSettings.xml 000000.187| SOUND: initializing sound system 000000.209| SOUND: '3' sound drivers found 000000.209| SOUND: sound caps = 0xF8, speakermode= 2 000000.209| SOUND: sound driver 'l餳 (VIA High Definition Audio)' 000000.227| SOUND: sound system ready 000000.227| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev 000000.999| Input Devices enabled: Mouse, Keyboard 000001.016| VMEM As seen through DDRaw: 973 000001.016| VMEM As seen through WMI: 0 000001.016| Setting mode: 1920x1080x32 Flags=0 000001.035| NVApi successfuly initialized. 000001.035| NVApi: stereo is not available. Stereo driver not installed? 000001.035| Adapter: NVIDIA GeForce GTX 650 000001.035| nvd3dum.dll 9.18.13.2018 000001.035| Monitor: \\.\DISPLAY1 (1920x1080) 000001.052| r3dRenderLayer::SetMode(x=1920,y=1080,bpp=32,windowed=0,hz=60) 000001.053| Creating d3d device 000001.151| NVApi: failed to create stereo handle! 000001.152| GPU supports D3DQUERYTYPE_TIMESTAMP 000001.152| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ 000001.152| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0 000001.152| We have 4029 MB texture memory 000001.154| r3dFont: Creating Verdana 10pt 000001.154| r3dFont: Finished creating Verdana 10pt 000001.155| Loading shaders... 000001.650| Finished loading shaders (0.494675 sec)! 000001.679| r3dFont: Creating Tahoma 12pt 000001.680| r3dFont: Finished creating Tahoma 12pt 000001.680| r3dFont: Creating Verdana 10pt 000001.680| r3dFont: Finished creating Verdana 10pt 000001.730| Creating render targets 000001.733| r3dFont: Creating Verdana 8pt 000001.734| r3dFont: Finished creating Verdana 8pt 000001.738| Loaded 15 of 15 grass settings locations from the glist file 000001.738| r3dFile: can't open Data/Grass/BM_Grass_Far.xml 000001.738| r3dFile: can't open Data/Grass/BM_Grass_Med.xml 000001.738| r3dFile: can't open Data/Grass/BM_Grass_Near.xml 000001.739| Loaded 12 grass settings files 000032.958| WO_API: http timeout 000032.958| LoginAuth: 8 000036.225| obj_Zombie::FreePhysSkeletonCache:000036.225| done in 0.00 seconds 000036.227| Deleting render targets 000037.022| 000037.023| WARNING: pd3ddev have 10 reference counts![]()






