[HELP] Zombie Spawn Crash

Results 1 to 2 of 2
  1. #1
    Proficient Member QuietCode is offline
    MemberRank
    Dec 2015 Join Date
    Russia, RXLTeamLocation
    165Posts

    sad [HELP] Zombie Spawn Crash

    000002.580| r3dTerrain3::UnpackHeightCached: unpacking (4,6) for [4]
    000002.581| r3dTerrain3::UnpackHeightCached: unpacking (4,7) for [5]
    000002.628| r3dTerrain3::UnpackHeightCached: unpacking (5,5) for [6]
    000002.630| r3dTerrain3::UnpackHeightCached: unpacking (6,5) for [7]
    000002.632| r3dTerrain3::UnpackHeightCached: unpacking (7,5) for [8]
    000002.636| r3dTerrain3::UnpackHeightCached: unpacking (5,6) for [9]
    000002.638| r3dTerrain3::UnpackHeightCached: unpacking (6,6) for [10]
    000002.640| r3dTerrain3::UnpackHeightCached: unpacking (7,6) for [11]
    000002.643| r3dTerrain3::UnpackHeightCached: unpacking (5,7) for [12]
    000002.646| r3dTerrain3::UnpackHeightCached: unpacking (6,7) for [13]
    000002.648| r3dTerrain3::UnpackHeightCached: unpacking (7,7) for [14]
    000002.687| Terrain3: Creating physics data - DONE!
    000002.687| WorldObjects: 27 + 1389 static
    000002.687| server main loop started
    000002.687| net_mapLoaded_LastNetID: 1026
    000002.689| Connecting to gameblocks server at port
    000002.701| time: 2, plrs:0/25, net_lastFreeId: 1026, objects: 27, async:0 0 0 0
    000002.715| Job CJobGetServerObjects 087464E8: Creating 0 objects
    000002.715| !!! r3d_assert 'gAutodeskNavMesh.GetWorld()' at .\Sources\ObjectsCode\Zombies\ZombieNavAgent.cpp line 23
    000002.715| !!! crashed, thread 3948
    000002.715| Creating minidump at logss\GS_20000060e2b57.dmp
    000002.857| Minidump created.


    ---------------------------------------------------------------
    How to give them navigation on the map? I do not understand.


  2. #2
    Enthusiast 3v0luti0n is offline
    MemberRank
    Oct 2013 Join Date
    38Posts

    Re: [HELP] Zombie Spawn Crash

    In this map is not have a navigator zombie. try to build a navigator in studio !



Advertisement