original code
- - - Updated - - -Code:<object className="obj_ZombieSpawn" fileName="ZombieSpawn"> <position x="1158.5405" y="99.9792" z="800.3518" /> <gameObject hash="1044471882" PhysEnable="false" MinQuality="1" BulletPierceable="0"> <rotation x="0.0000" y="0.0588" z="0.0588" /> </gameObject> <spawn_parameters numZombieSelected="5"> <spawn_radius val="30" /> <max_zombies val="21" /> <sleepers_rate val="10" /> <zombies_spawn_delay val="15" /> <min_detection_radius val="1" /> <max_detection_radius val="3" /> <lootBoxID val="301136" /> <fastZombieChance val="50" /> <speedVariation val="5" /> <z0 id="20170" /> <z1 id="20186" /> <z2 id="20191" /> <z3 id="20183" /> <z4 id="20201" /> </spawn_parameters> </object>
max zombie = 2
- - - Updated - - -Code:<object className="obj_ZombieSpawn" fileName="ZombieSpawn"> <position x="4760.4438" y="123.9407" z="4972.3042" /> <gameObject hash="3693948825" PhysEnable="false" MinQuality="1" BulletPierceable="0"> <rotation x="0.0000" y="0.5885" z="4.9590" /> </gameObject> <spawn_parameters numZombieSelected="1"> <spawn_radius val="40.5263" /> <max_zombies val="2" /> <sleepers_rate val="10" /> <zombies_spawn_delay val="29.9316" /> <min_detection_radius val="5" /> <max_detection_radius val="10" /> <lootBoxID val="301136" /> <fastZombieChance val="50" /> <speedVariation val="5" /> <z0 id="20190" /> </spawn_parameters> </object>
bumpppppp


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