not much to say about it only that my game crashes/fucks me when starting warz.exe
hosting on virtualbox pc
--- Log started at Fri May 17 23:03:54 2013
000000.140| ComputerID: 0xe37dd83eea3d
000000.140| Game Version: WarZ v1.0 (build: May 17 2013 20:45:11) - final
000000.140| Available memory: 8168 MB
000000.157| r3dFS: version:May 18, 2013 5:05, 23256 files
000000.196| r3dFile: can't open local.ini
000000.196| Can't open file "local.ini"
000000.196| readGameOptionsFile: found INI at C:\Users\Niels\Documents\Arktos\WarZ\gameSettings.ini
000000.196| r3dFile: can't open local.ini
000000.196| Can't open file "local.ini"
000000.196| writeGameOptionsFile: Saving settings to C:\Users\Niels\Documents\Arktos\WarZ\gameSettings.ini
000000.216| readInputMap: found file at C:\Users\Niels\Documents\Arktos\WarZ\inputMap.xml
000000.216| writeInputMap: Saving settings to C:\Users\Niels\Documents\Arktos\WarZ\inputMap.xml
000000.229| userSettings: found file at C:\Users\Niels\Documents\Arktos\WarZ\userSettings.xml
000000.229| userSettings: Saving settings to C:\Users\Niels\Documents\Arktos\WarZ\userSettings.xml
000000.244| SOUND: initializing sound system
000000.276| SOUND: '5' sound drivers found
000000.277| SOUND: sound caps = 0xFC, speakermode= 5
000000.277| SOUND: sound driver 'Luidsprekers (Realtek High Definition Audio)'
000000.309| SOUND: sound system ready
000000.310| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000001.076| Input Devices enabled: Mouse, Keyboard
000001.121| VMEM As seen through DDRaw: 2034
000001.121| VMEM As seen through WMI: 0
000001.121| Setting mode: 1920x1080x32 Flags=4
000001.122| Could not initialize NVApi.
000001.122|
000001.122| Adapter: AMD Radeon HD 6900 Series
000001.122| aticfx32.dll 8.17.10.1172
000001.122| Monitor: \\.\DISPLAY1 (1920x1080)
000001.163| res adjusted 1920x1080->1914x1052
000001.163| r3dRenderLayer::SetMode(x=1914,y=1052,bpp=32,windowed=4,hz=60)
000001.175| Creating d3d device
000001.208| GPU supports D3DQUERYTYPE_TIMESTAMP
000001.208| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000001.208| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
000001.208| We have 1743 MB texture memory
000001.210| r3dFont: Creating Verdana 10pt
000001.210| r3dFont: Finished creating Verdana 10pt
000001.213| Loading shaders...
000001.658| Finished loading shaders (0.445422 sec)!
000001.717| r3dFont: Creating Tahoma 12pt
000001.718| r3dFont: Finished creating Tahoma 12pt
000001.718| r3dFont: Creating Verdana 10pt
000001.718| r3dFont: Finished creating Verdana 10pt
000001.760| Creating render targets
000001.761| r3dFont: Creating Verdana 8pt
000001.763| r3dFont: Finished creating Verdana 8pt
000001.767| Loaded 15 of 15 grass settings locations from the glist file
000001.767| r3dFile: can't open Data/Grass/BM_Grass_Far.xml
000001.767| r3dFile: can't open Data/Grass/BM_Grass_Med.xml
000001.767| r3dFile: can't open Data/Grass/BM_Grass_Near.xml
000001.768| Loaded 12 grass settings files
000003.907| WO_API: returned http404
000003.907| LoginAuth: 8
000009.953| obj_Zombie::FreePhysSkeletonCache:000009.953| done in 0.00 seconds
000009.954| Deleting render targets
000010.362|
000010.380| WARNING: pd3ddev have 10 reference counts





