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Member
missing objects cause crash
--- Log started at Sat Dec 28 18:57:27 2013
000000.073| ComputerID: 0x5e1689254db3
000000.073| Game Version: WarZ v1.0 (build: Dec 28 2013 17:33:51) - final
000000.073| Available memory: 8173 MB
000000.094| r3dFS: version:December 28, 2013 19:42, 27538 files
000000.153| r3dFile: can't open local.ini
000000.153| Can't open file "local.ini"
000000.153| readGameOptionsFile: found INI at C:\Users\PEDRO\Documents\Arktos\WarZ\gameSettings.ini
000000.153| r3dFile: can't open local.ini
000000.153| Can't open file "local.ini"
000000.153| writeGameOptionsFile: Saving settings to C:\Users\PEDRO\Documents\Arktos\WarZ\gameSettings.ini
000000.156| readInputMap: found file at C:\Users\PEDRO\Documents\Arktos\WarZ\inputMap.xml
000000.156| writeInputMap: Saving settings to C:\Users\PEDRO\Documents\Arktos\WarZ\inputMap.xml
000000.157| userSettings: found file at C:\Users\PEDRO\Documents\Arktos\WarZ\userSettings.xml
000000.157| userSettings: Saving settings to C:\Users\PEDRO\Documents\Arktos\WarZ\userSettings.xml
000000.157| SOUND: initializing sound system
000000.176| SOUND: '4' sound drivers found
000000.176| SOUND: sound caps = 0xF8, speakermode= 2
000000.176| SOUND: sound driver 'Alto-falantes (2- Wireless Stereo Headset)'
000000.185| SOUND: sound system ready
000000.185| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000001.019| Input Devices enabled: Mouse, Keyboard
000001.037| VMEM As seen through DDRaw: 1990
000001.037| VMEM As seen through WMI: 0
000001.037| Setting mode: 1920x1080x32 Flags=4
000001.062| NVApi successfuly initialized.
000001.062| NVApi: stereo is not available. Stereo driver not installed?
000001.062| Adapter: NVIDIA GeForce GTX 670
000001.062| nvd3dum.dll 9.18.13.3193
000001.062| Monitor: \\.\DISPLAY1 (1920x1080)
000001.079| res adjusted 1920x1080->1914x1052
000001.079| r3dRenderLayer::SetMode(x=1914,y=1052,bpp=32,windowed=4,hz=60)
000001.080| Creating d3d device
000001.092| NVApi: failed to create stereo handle!
000001.092| GPU supports D3DQUERYTYPE_TIMESTAMP
000001.092| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000001.092| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
000001.093| We have 4031 MB texture memory
000001.094| r3dFont: Creating Verdana 10pt
000001.095| r3dFont: Finished creating Verdana 10pt
000001.095| Loading shaders...
000001.519| Finished loading shaders (0.423787 sec)!
000001.551| r3dFont: Creating Tahoma 12pt
000001.552| r3dFont: Finished creating Tahoma 12pt
000001.552| r3dFont: Creating Verdana 10pt
000001.553| r3dFont: Finished creating Verdana 10pt
000001.612| Creating render targets
000001.615| r3dFont: Creating Verdana 8pt
000001.617| r3dFont: Finished creating Verdana 8pt
000001.621| Loaded 14 of 14 grass settings locations from the glist file
000001.622| Loaded 14 grass settings files
000002.952| SetHomeDir: Levels\WZ_FrontEndLighting
000002.952| We have 3826 MB texture memory
000002.995| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
000002.995| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
000002.998| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000003.136| Unloaded 0.0 MB STATIC decal textures
000003.136| Unloaded 0.0 MB DYNAMIC decal textures
000003.136| Loading decal library Data\Decals\library.xml.
000003.137| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
000003.159| Loaded 2.8 MB STATIC decal textures
000003.164| Loaded 0.5 MB DYNAMIC decal textures
000003.165| LoadLevel_MatLibs...
000003.165| LoadLevel_Objects...
000003.753| r3dFile: can't open data/objectsdepot/wz_citybuildings/textures/wz_townbuilding_01_details_d.dds
000005.230| LoadGrassLib()...
000005.659| Warning: couldn't find grass settings 'BM_Grass_Far.xml'
000005.660| Warning: couldn't find grass settings 'BM_Grass_Med.xml'
000005.660| Warning: couldn't find grass settings 'BM_Grass_Near.xml'
000005.663| g_pGrassMap->Load...
000005.664| LoadLevel_MatLibs...
000005.664| Building skeleton cache..000005.692| Building obstacles cache..000005.693| done.000005.693| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
000005.693| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
000005.693| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
000005.693| World loaded
000005.693| Total load time: 2.70
000007.424| AnimCSV: EXP_Flare is not in game, remove it
000007.743| AnimCSV: ASR_L85 is not in game, remove it
000007.744| AnimCSV: Item_GunTurret_Crate_01 is not in game, remove it
000007.745| AnimCSV: EXP_SmokeG_Red is not in game, remove it
000008.094| Acquired base profile data for 5.168150
000008.793| r3dFile: can't open data/grass/bm_grass_regular_d.dds
000008.795| r3dFile: can't open data/grass/bm_grass_variation_d.dds
000008.796| r3dFile: can't open data/grass/bm_blooming_sally_lod_d.dds
000008.797| r3dFile: can't open data/grass/bm_camomile_lod_d.dds
000008.797| r3dFile: can't open data/grass/bm_fern_d.dds
000015.661| res adjusted 1920x1080->1914x1052
000020.086| r3dNetwork: Creating client
000020.110| IP: 192.168.0.103
000020.111| IP: 25.76.127.238
000020.111| r3dNetwork: connecting
000020.151| r3dNetwork: external ip: 25.76.127.238:65254
000020.151| connected to master server peer00
000021.741| userSettings: Saving settings to C:\Users\PEDRO\Documents\Arktos\WarZ\userSettings.xml
000022.014| obj_Zombie::FreePhysSkeletonCache:000022.014| done in 0.00 seconds
000022.015| r3dNetwork: Deinitialize
000022.092| r3dNetwork: Creating client
000022.111| IP: 192.168.0.103
000022.111| IP: 25.76.127.238
000022.111| r3dNetwork: connecting
000022.149| r3dNetwork: external ip: 25.76.127.238:65257
000022.225| writeGameOptionsFile: Saving settings to C:\Users\PEDRO\Documents\Arktos\WarZ\gameSettings.ini
000022.225| userSettings: Saving settings to C:\Users\PEDRO\Documents\Arktos\WarZ\userSettings.xml
000022.226| SetHomeDir: Levels\WZ_Blackbox
000022.226| We have 3843 MB texture memory
000022.226| r3dFile: can't open levels/wz_blackbox/loadingscreen2.dds
000022.240| r3dFile: can't open Levels\WZ_Blackbox/wind.cfg
000022.240| Loading 'Levels\WZ_Blackbox/LevelSettings.xml'
000022.242| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000022.379| Unloaded 2.8 MB STATIC decal textures
000022.379| Unloaded 0.5 MB DYNAMIC decal textures
000022.379| Loading decal library Data\Decals\library.xml.
000022.379| Loading decal library Levels\WZ_Blackbox\decals.xml.
000022.409| Loaded 3.7 MB STATIC decal textures
000022.415| Loaded 0.6 MB DYNAMIC decal textures
000022.416| LoadLevel_MatLibs...
000022.416| LoadLevel_Objects...
000022.417| TERRAIN: LOADING Levels\WZ_Blackbox\TERRAIN
000022.495| TERRAIN2: Finished reading script file
000022.513| TERRAIN: LOADED
000024.441| r3dFile: can't open data/objectsdepot/wz_upgradablebuildings/textures/1_props_sp_01.dds
000024.475| LoadGrassLib()...
000024.903| Warning: couldn't find grass settings 'BM_Grass_Far.xml'
000024.903| Warning: couldn't find grass settings 'BM_Grass_Med.xml'
000024.903| Warning: couldn't find grass settings 'BM_Grass_Near.xml'
000024.907| g_pGrassMap->Load...
000024.916| LoadLevel_MatLibs...
000024.916| Building skeleton cache..000024.978| Building obstacles cache..000024.978| done.000024.978| Loading 'Levels\WZ_Blackbox\collections\collections.xml'
000024.978| r3dFile: can't open Levels\WZ_Blackbox\collections\elements.bin
000024.978| COLLECTIONS: Could not open 'Levels\WZ_Blackbox\collections\elements.bin'
000024.978| obj_Zombie::InitPhysSkeletonCache..
000026.468| done
000026.468| World loaded
000026.468| Total load time: 4.24
000027.119| r3dMesh::Load(): Can't load 'data/objectsdepot/weapons/exp_lightare.sco' or 'data/objectsdepot/weapons/exp_lightare.scb', file doesn't exist
(Loading mesh data/objectsdepot/weapons/exp_lightare.sco)
000027.215| r3dMesh::Load(): Can't load 'data/objectsdepot/weapons/exp_lightare.sco' or 'data/objectsdepot/weapons/exp_lightare.scb', file doesn't exist
(Loading mesh data/objectsdepot/weapons/exp_lightare.sco)
000027.215| !!! OnCreate failed for obj=obj_DroppedItem, filename=data/objectsdepot/weapons/exp_lightare.sco
000034.434|
Time between load end and game start: 7.97
000210.360| ASSERT at file .\Sources\multiplayer\ClientGameLogic.cpp, line 416: obj
i get crashed when i login in the map.
anyone have exp_lightare? i cant find it, i need to put in objectsdepot, i think the crash will be gone
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