Yo,
Then, I have a question about server of the WarZ:
- When player's is ingame, client's are connected by P2P or it's authoritative (client send request packet to server and server send response to client)?
- Server infrastructure of the WarZ it's stable?
- A server support how manys players?
I never worked with WarZ, I'm just curious about server logic of the "FPS" game.
Thanks,
Cheers.


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