Question about Server.

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  1. #1
    Viserion is online now
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    Jan 2009 Join Date
    1,110Posts

    Question about Server.

    Yo,

    Then, I have a question about server of the WarZ:

    - When player's is ingame, client's are connected by P2P or it's authoritative (client send request packet to server and server send response to client)?
    - Server infrastructure of the WarZ it's stable?
    - A server support how manys players?

    I never worked with WarZ, I'm just curious about server logic of the "FPS" game.

    Thanks,
    Cheers.


  2. #2
    Custom Title Enabled GigaToni is offline
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    Aug 2009 Join Date
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    Re: Question about Server.

    1. its authoritative, but collision calculation happens on clientside
    2. yes.
    3. Dunno, but I've seen 100player server so I guess min 100 players? Depends really. If you have 1TB Ram and a Threadripper I can imagine you could run >50x100 player servers

  3. #3
    Viserion is online now
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    Jan 2009 Join Date
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    Re: Question about Server.

    Quote Originally Posted by GigaToni View Post
    1. its authoritative, but collision calculation happens on clientside
    2. yes.
    3. Dunno, but I've seen 100player server so I guess min 100 players? Depends really. If you have 1TB Ram and a Threadripper I can imagine you could run >50x100 player servers
    Thanks for answering me.

    Lol, so every "room" is equivalent to 1 GameServer?
    https://prnt.sc/nz17yh

  4. #4
    Account Upgraded | Title Enabled! Oosmar02 is offline
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    Sep 2013 Join Date
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    Re: Question about Server.

    Quote Originally Posted by Viserion View Post
    Thanks for answering me.

    Lol, so every "room" is equivalent to 1 GameServer?
    https://prnt.sc/nz17yh
    Yep, is that



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