bool isMed = usedItemId==WeaponConfig::ITEMID_Antibiotics||usedItemId==WeaponConfig::ITEMID_Bandages||usedItemId==WeaponConfig::ITEMID_Bandages2|| usedItemId==WeaponConfig::ITEMID_Painkillers||usedItemId==WeaponConfig::ITEMID_Medkit||usedItemId==WeaponConfig::ITEMID_CraftedBandages;
if(isMed) {
if((r3dGetTime()-[COLOR=#ff0000]m_lastTimeUsedConsumable)<(m_currentConsumableCooldownTime*0.95f[/COLOR])) // 0.95f just to make sure that client and server will not desync a little bit due to net lag
return;
else
m_lastTimeUsedConsumable = GPP_Data.c_fConsumableCooldownTimeTier[itmC->m_LevelRequired];
}