[Source] Annihilation | Error playgame, Help ?

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  1. #1
    Proficient Member QuietCode is offline
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    shout [Source] Annihilation | Error playgame, Help ?

    Hello everyone, I decided to look at the source. The problem is this.Master server, supervisor and geymserver work perfectly, are activated and work stably.


    In general, the client does not see the server, although they work stably, can anyone come across this?
    LOGS
    - GS.

    Code:
    000002.261|  VOICE:[1] 2018-09-12 23:43:09.971373|ERROR   |              |   |TS3ANetwork::Connect failed error: 10061000002.270|  VOICE:[1] 2018-09-12 23:43:09.979400|ERROR   |Accounting    |   |Unable to connect to accounting server000002.270|  voip: !!!!!! onAccountingErrorEvent serverID=0, errorCode=0: ok000002.270|  VOICE:[4] 2018-09-12 23:43:09.979400|INFO    |Accounting    |   |Licensing Information000002.270|  VOICE:[4] 2018-09-12 23:43:09.979400|INFO    |Accounting    |   |licensed to       : TeamSpeak_SDK000002.270|  VOICE:[4] 2018-09-12 23:43:09.979400|INFO    |Accounting    |   |type              : SDK000002.270|  VOICE:[4] 2018-09-12 23:43:09.979400|INFO    |Accounting    |   |starting date     : Thu Dec 31 22:00:00 2009000002.270|  VOICE:[4] 2018-09-12 23:43:09.979400|INFO    |Accounting    |   |ending date       : Wed Dec 31 22:00:00 2098000002.270|  VOICE:[4] 2018-09-12 23:43:09.979400|INFO    |Accounting    |   |max virtualservers: 999999999000002.270|  VOICE:[4] 2018-09-12 23:43:09.979400|INFO    |Accounting    |   |max slots         : 999999999000003.559|  Terrain3: Creating physics data000003.559|  r3dTerrain3::UnpackHeightCached: unpacking (0,0) for [0]000003.578|  r3dTerrain3::UnpackHeightCached: unpacking (1,0) for [1]000003.582|  r3dTerrain3::UnpackHeightCached: unpacking (0,1) for [2]000003.585|  r3dTerrain3::UnpackHeightCached: unpacking (1,1) for [3]000003.615|  Terrain3: Creating physics data - DONE!000003.615|  WorldObjects: 6 + 429 static000003.615|  server main loop started000003.615|  net_mapLoaded_LastNetID: 1026000003.745|  Connecting to gameblocks server '127.0.0.1' at port 8730000004.022|  time: 4, plrs:0/25, net_lastFreeId: 1026, objects: 6, async:0 1 0 0 000004.069|  VOICE:[4] 2018-09-12 23:43:11.778626|INFO    |              |   |Puzzle precompute time: 1798000004.069|  Read keypair 'MG8DAgeAAgEgAiEAkDjYh/HxbiGR5rLbAwDEM0tZ4rThVWN5CW72FRQyCNQCIQDTtcxQp/a5Fi3xlECbNK81AoZGJLYx+MRYD4sO6BaRJAIgQ2rFeJvJTdIaOAu4RgVl7oF48P8z12UO8prxFAjwmwE=' from file 'ts_keypair_34511.txt'.000004.069|  Creating virtual server with 32 slots000004.098|  VOICE:[4] 2018-09-12 23:43:11.807662|INFO    |VirtualServer |1  |listening on 127.0.0.1:34511000004.098|  VOICE:[4] 2018-09-12 23:43:11.807662|INFO    |VirtualSvrMgr |   |addServer() VirtualServer(1) started000004.098|  Server running000004.098|  voip: !!!!!! Channel 1 edited by 0 on virtual server 1000004.238| !!!PERFORMANCE REPORT:tick:0.19gameworld:0.00terrain3:0.00PhysX:0.22navmesh:0.00END000004.243| Job CJobGetServerObjects 09B93EA0: Creating 0 objects000004.243| CJobGetSavedServerState, restoring state000004.243|  0 ItemSpawnPoints restored000004.243| CJobUpdateGameServerStatus success000004.243| CJobServerStatus success000033.872| CJobUpdateGameServerStatus success000063.864| time: 64, plrs:0/25, net_lastFreeId: 1026, objects: 6, async:1 0 0 0 000063.906| CJobUpdateGameServerStatus success000093.908| CJobUpdateGameServerStatus success000123.868| time: 124, plrs:0/25, net_lastFreeId: 1026, objects: 6, async:1 0 0 0 000123.880| CJobUpdateGameServerStatus success000153.914| CJobUpdateGameServerStatus success000183.872| CJobServerStatus success000183.872| time: 184, plrs:0/25, net_lastFreeId: 1026, objects: 6, async:1 0 0 0 000183.914| CJobUpdateGameServerStatus success000213.889| CJobUpdateGameServerStatus success
    SUPERVISOR
    000000.650| r3dNetwork: Creating client000000.676| IP: 25.34.142.81000000.676| IP: 10.17.6.222000000.676| Connecting to master server at 127.0.0.1:34000000000.676| r3dNetwork: connecting to 127.0.0.1:34000000000.677| waiting: connecting, 20.0 sec left000000.722| r3dNetwork: external ip: 127.0.0.1:34008000000.723| Supervisor: Connected to master as peer 0000000.723| waiting: wait for register, 10.0 sec left000000.782| registered, id: 1000000.783| LogUploader is disabled000025.936| ------- StartGame ------- id:0x10100 sess:200000c9a028b slot:0 creatorID:0------------------------- 000026.619| game 0x10100 connected at peer0000027.022| ------- StartGame ------- id:0x10201 sess:271000000c9a028c slot:1 creatorID:0------------------------- 000027.179| game 0x10201 connected at peer1000030.364| game 0x10100 activated000052.383| game 0x10201 activated000261.849| Control-c ...000261.849| Stopping all games
    MASTERSERVER
    000000.096| IP: 10.17.6.222000000.108| MasterUserServer started at port 34001, 20 CCU, need 0 servers to start000000.108| r3dNetwork: Creating host at port 34002000000.123| IP: 25.34.142.81000000.123| IP: 10.17.6.222000000.139| MasterLobbyServer started at port 34002000000.139| CMSAsyncApiMgr starting000000.178| Supervisors: 0, Games:0|0, Lobbys:0|0000004.915| master: supervisor registered 'WINDOWS8'[1] ip:25.34.142.81. 50 sessions, type:1, map:2000005.254| CMSJobGetServerList: We have 0 Game Servers and 0 Private Servers000010.188| Supervisors: 1, Games:0|0, Lobbys:0|0000020.206| Supervisors: 1, Games:0|0, Lobbys:0|0000030.066| ------- Starting Game ------- GameID: 2 at WINDOWS8[0] id:0x10100 name 'ЧИСТЫЙ ХАРД' pwd '' owner:0 Clan Limit: 0-----------------------------000030.221| Supervisors: 1, Games:0|0, Lobbys:0|0000030.780| game 2, id:0x10100 connected000031.121| ------- Starting Game ------- GameID: 10000 at WINDOWS8[1] id:0x10201 name '[PVE] Colorado 1' pwd '' owner:0 Clan Limit: 0-----------------------------000031.339| game 10000, id:0x10201 connected000040.241| Supervisors: 1, Games:2|2, Lobbys:0|0000050.260| Supervisors: 1, Games:2|2, Lobbys:0|0000060.270| Supervisors: 1, Games:2|2, Lobbys:0|0000070.286| Supervisors: 1, Games:2|2, Lobbys:0|0000080.300| Supervisors: 1, Games:2|2, Lobbys:0|0000090.301| Supervisors: 1, Games:2|2, Lobbys:0|0000100.301| Supervisors: 1, Games:2|2, Lobbys:0|0000110.330| MSINFO: 0 (0 max) peers, 0 CCU in 2 games, PeakCCU: 0, MaxCCU:75000110.330| [US] Hosted:1/1 Rented:0/0 Capacity:50 Balance:+49000110.331| [EU] Hosted:1/1 Rented:0/0 Capacity:0 Balance:-1000110.331| [RU] Hosted:0/0 Rented:0/0 Capacity:0 Balance:+0000110.331| [SA] Hosted:0/0 Rented:0/0 Capacity:0 Balance:+0000110.332| [US] Strongholds Rented:0/0 Capacity:0 Balance:+0000110.332| [EU] Strongholds Rented:0/0 Capacity:0 Balance:+0000110.332| [RU] Strongholds Rented:0/0 Capacity:0 Balance:+0000110.332| [SA] Strongholds Rented:0/0 Capacity:0 Balance:+0000110.332| Supervisors: 1, Games:2|2, Lobbys:0|0000110.333| REGION: US000110.333| WINDOWS8(25.34.142.81), games:2/50, players:0/1600 000110.333| REGION: EU000110.333| REGION: RU000110.334| REGION: SA000120.333| Supervisors: 1, Games:2|2, Lobbys:0|0

    R3glog.txt
    000000.051| cmd: 6000193.523| r3dNetwork: connecting to 25.34.142.81:33001000225.465| GFx Log: [ERROR] showScreen: unknown screen - PlayGame


  2. #2
    Proficient Member QuietCode is offline
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    Re: [Source] Annihilation | Error playgame, Help ?

    Screen
    [IMG][/IMG]

  3. #3
    Account Upgraded | Title Enabled! Oosmar02 is offline
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    Re: [Source] Annihilation | Error playgame, Help ?

    The probleme is the port in the source , change the port

  4. #4
    Proficient Member QuietCode is offline
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    Re: [Source] Annihilation | Error playgame, Help ?

    [MasterServer]
    masterPort=34000
    clientPort=34001
    lobbyPort=34002
    masterCCU=20
    serverId=1
    supervisorCoolDownSeconds=15
    minServers = 0


    [SupervisorServer]
    externalIp = 127.0.0.1
    masterIp = 127.0.0.1
    masterPort = 34000
    serverName = local
    serverGroup = 1
    maxPlayers = 1600
    maxGames = 50
    uploadLogs = 0
    portStart = 34011
    like everything is fine, do you mean the other port in the client itself?
    Quote Originally Posted by Oosmar02 View Post
    The probleme is the port in the source , change the port

  5. #5
    Account Upgraded | Title Enabled! Oosmar02 is offline
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    Re: [Source] Annihilation | Error playgame, Help ?

    in the client/server

    - - - Updated - - -

    The screen is not zmmo src :


  6. #6
    Proficient Member QuietCode is offline
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    Re: [Source] Annihilation | Error playgame, Help ?

    thank you, problem solved. The problem was in the excess protocol lobby. - 330010



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