what about item buying and selling.....level up....and attack mode......and so on??????????????????
what about item buying and selling.....level up....and attack mode......and so on??????????????????
Be patient, the project is on coding. Only loginserver partially working now, the gameserver is far away from release.
Also it's better to leave P5yl0 coding basic functions alone (because team working need the same coding skills from team members, else it will be mess of code)
Updating TeraWebsite with RoFlux ControlPanel...
for a first preview...
-url removed-
not so fast as i wished.. too much code rewrite to do..
but for now register/login and some info works
edit: rewind this project for now to much to change..
gives only errors on every edit!
Last edited by P5yl0; 14-03-15 at 02:08 AM.
In but Stoned as f**k.. ^^ flying a bit around.. lookin in the clouds^^...
nice day...
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P5yl0 hi i am interested in u work
please send me ur email for private i need talk whit u
or fb ur work i can see is good :3
damn i wish i could help u out.. but i onld know how to put fixes in a source >.< i dont now how to fix that shitt myself.. i wish someone would explain how you guys figuere these things out. :3
You just need to read code and understand how it works in realtime in your brain.
Like speaking or watching TV :D.
That's all.
This need strong logic from you.
Without good logic there is no way to code something.
I understand, and i really apprecicate these coder's work. respect for them. all of em. and i just wish i could help out. but anyway. is there a point where i can look at to understand the codes easyer or where to start learning those things. dont say school coase my school diddent provide such things ^-^ haha.
and as far as my school went i finished IT-Engineer. and i also have a bit of web developping skillz.
but c++ is diffrent cake!
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damn i wish i could help u out.. but i onld know how to put fixes in a source >.< i dont now how to fix that shitt myself.. i wish someone would explain how you guys figuere these things out. :3
https://mega.co.nz/#!JxkwRarC!EcJ2Gt...Lp3aOhCHxPGO1U
take a look ;)
Well, the excellent coding skills is: imagination and logic.
The other things is on the second plan.
There is over 100500 ways to code 1 function for example, from hardcore style, to primitive, or qualified.
Depended on programmer skill.
Go and start empty project.
Try something easy, code it. After search how it can be coded differently, more optimized for example. Or hardcoded. xD.
i will thankyou :) and keep up the good work (Y)
Why are you using an Regex to parse the IP-Address?
Regex consumes more CPU then the solution I'm about to post.
Just do it like this? It's way faster.Code:string ip = Regex.Match(e.Client.RemoteEndPoint.ToString(), "([0-9]+).([0-9]+).([0-9]+).([0-9]+)").Value;
Anyways nice project! Keep it up!Code:e.Client.RemoteEndPoint.ToString().Split(':')[0];
Short News:
Ingame Process is not done fully ...
i had to do some re-work on the Network functions!
Now the server should be more performant and available for multiple Clients
also i worked on the MySql Querys and MySql handling, Config and Data Loader
as you see..
Ragnarok Online Style... ;)
the Config Files Reading was already for custom files...
Now custom files loading for Data is possible too!
No need to modify Original files like.. maybe the Mob or Item Databases ..
add at the end of your database file: include /custom/blabla.file
do edit or changes to your custom file...
after reading the original file it reads the custom file..
if there already exists an item/key of the same it overwrites it..
if it doent exist it adds it to the database...
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Good news about multiclient.
I think my updating old 1725 revision now is useless. Only improving attack will be enough.
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Actually i thinked about using multiple opcodes (i have 2903 client) but the hell, after sniffing an about x30+ opcodes i understand - the really huge work is recode functions, so i left it alone xd.