Newbie Spellweaver
- Joined
- Oct 10, 2019
- Messages
- 91
- Reaction score
- 11
Is this emulator? Where can I get the source code? Thank you for sharing
Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!
Join Today!Is this emulator? Where can I get the source code? Thank you for sharing
It's not emu it's leaked PTS server...
I see. That's awesome. Any tutorial on how to take this for public to be able to play? I have a server with 48gb ram. Thank u
Tutorial for the VM is on the first page and in comments for the values you gotta configure, rest is preconfigured by Robson.
You can also use the original files without vm from the first post page https://forum.ragezone.com/f797/release-tera-v92-03-retail-1193481/
There's tutorials in the comments bit further and lot of .txt ressources stored in the yandex space of tielay to be able to install the server.
The worldserver eats about 30gb of ram. Is this normal? I use windows server 2016, SQL Server 2019
Yes, and it eats around 73GB ram when all world servers are started by removing the additional channels.
I got used to aion pts with like 40gb ram usage for all servers
Blade and Soul is not that heavy too, 32gb is enough
It require client change for at least display the dungeon entrance on the map.how U implenemt it, and it's can work with TW Client 92.03 in tred or need client mod 2?
how U implenemt it, and it's can work with TW Client 92.03 in tred or need client mod 2?
<!--Territory id="1502603" desc="릴리스의 성 입구" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="-7120.98193359,37011.46875000,4693.24804688"/>
<Fence pos="-7523.39257813,37237.49609375,4691.19140625"/>
<Fence pos="-7739.80957031,36603.46093750,4632.20898438"/>
<Fence pos="-7286.50000000,36504.01953125,4684.50195313"/>
<Npc instanceId="21500057" desc="새 NPC(21500057)" memberId="0" npcTemplateId="1501" battlefieldTeam="" ai="100" randomPos="false" spawnCount="1" pos="-7254.87792969,36726.24218750,4685.67578125" offsetZ="0" dir="163" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" aggroTargetIsUserOnly="false" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory-->
So me must remove block into 46 line?
Code:<!--Territory id="1502603" desc="릴리스의 성 입구" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0"> <Fence pos="-7120.98193359,37011.46875000,4693.24804688"/> <Fence pos="-7523.39257813,37237.49609375,4691.19140625"/> <Fence pos="-7739.80957031,36603.46093750,4632.20898438"/> <Fence pos="-7286.50000000,36504.01953125,4684.50195313"/> <Npc instanceId="21500057" desc="새 NPC(21500057)" memberId="0" npcTemplateId="1501" battlefieldTeam="" ai="100" randomPos="false" spawnCount="1" pos="-7254.87792969,36726.24218750,4685.67578125" offsetZ="0" dir="163" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" aggroTargetIsUserOnly="false" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false"> <PatrolList type="default" socialDuration="0" randomSocial="false"/> <SocialSet checkInterval="0" probSocial="0.000000"/> </Npc> <Attribute achieveConditionId="0" abnormality="0"/> </Territory-->