
Originally Posted by
Robson26
For rift-edge teleportal, look into TerritoryData_29.xml, line 3500 uncomment (or add if not exists) this part
Code:
<TerritoryGroup id="29000081" desc="Rift's Edge Teleportal">
<TerritoryList>
<Territory id="29001761" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="56952.6250,56952.6250,4537.1792"/>
<Fence pos="56709.9219,5762.9370,4575.6958"/>
<Fence pos="56742.3203,5478.8833,4510.8252"/>
<Fence pos="56958.5469,5492.6250,4540.4658"/>
<Npc instanceId="29001701" desc="Край Разлома" memberId="0" npcTemplateId="1501" ai="100" randomPos="false" spawnCount="1" pos="56924.7422,5637.6641,4529.5281" offsetZ="0" dir="-178" respawnTime="20000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="250" alertAngle="360" aggroSendToClanDistance="100" aggroSendToPartyDistance="900" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="2000" moveInTerritory="false" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
<Attribute achieveConditionId="0" abnormality="0"/>
</Territory>
</TerritoryList>
</TerritoryGroup>
For bathysmal-rise, same thing in TerritoryData_204.xml
Code:
<TerritoryGroup id="20400005" desc="어둠의 동굴 (20400005)">
<BerserkAi working="false" duration="0" berserkRate="0.000000" combatRatioDiffToBerserk="0.000000"/>
<BlastRegenAi working="false" checkType="time" intervalToBlastRegen="0" spawnedRatioToBlastRegen="0.000000"/>
<DoorAiList/>
<RespawnTimeAi working="false" combatRateToReduceRespawnTime="0.000000" respawnReduceTime="0.000000" duration="0"/>
<SpawnNewNpcAi working="false" npcDeadCount="0" duration="0"/>
<TerritoryList>
<Territory id="20400031" desc="차원의 마법석 (20400031)" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
<Fence pos="101939.2109,73382.3672,2646.6089"/>
<Fence pos="102348.7891,73405.3594,2636.4927"/>
<Fence pos="102286.2422,73782.0391,2677.1980"/>
<Fence pos="101908.5156,73715.5391,2715.9004"/>
<Npc instanceId="20400121" desc="새 NPC(20400121)" memberId="0" npcTemplateId="1601" ai="100" randomPos="false" spawnCount="1" pos="102166.7188,73621.5391,2645.0269" offsetZ="0" dir="-63" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" escapeLocation="0.0000,0.0000,0.0000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
<PatrolList type="default" socialDuration="0" randomSocial="false"/>
<SocialSet checkInterval="0" probSocial="0.000000"/>
</Npc>
</Territory>
</TerritoryList>
</TerritoryGroup>
@dziobus