92.03 (VMware)

Page 4 of 35 FirstFirst 12345678910111214 ... LastLast
Results 46 to 60 of 519
  1. #46
    Member florexus is offline
    MemberRank
    Oct 2019 Join Date
    54Posts

    Re: 92.03 (VMware)

    The worldserver eats about 30gb of ram. Is this normal? I use windows server 2016, SQL Server 2019

  2. #47
    Proficient Member hexaDoc is offline
    MemberRank
    Jan 2021 Join Date
    163Posts

    Re: 92.03 (VMware)

    Yes, and it eats around 73GB ram when all world servers are started by removing the additional channels.

  3. #48
    Account Upgraded | Title Enabled! TieLay is offline
    MemberRank
    Jan 2011 Join Date
    RussiaLocation
    655Posts

    Re: 92.03 (VMware)

    Quote Originally Posted by florexus View Post
    The worldserver eats about 30gb of ram. Is this normal? I use windows server 2016, SQL Server 2019
    It's PTS server for 1k gamers...

  4. #49
    [DEV]ShadoW shadow66 is offline
    MemberRank
    Feb 2014 Join Date
    C#,SQL,C++Location
    365Posts

    Re: 92.03 (VMware)

    Quote Originally Posted by hexaDoc View Post
    Yes, and it eats around 73GB ram when all world servers are started by removing the additional channels.
    i have server machine in home with 224 GB ram, and i even not filling that this server take that much ram.
    i start getting problem when i run ROM server this server take much more than i have ROM server with all zone's and BG server can even take 300GB +

    so tera is much more smaller server.



    Last edited by shadow66; 08-09-21 at 08:02 PM.

  5. #50
    Member florexus is offline
    MemberRank
    Oct 2019 Join Date
    54Posts

    Re: 92.03 (VMware)

    I got used to aion pts with like 40gb ram usage for all servers

  6. #51
    Proficient Member Luciole is offline
    MemberRank
    Dec 2015 Join Date
    上海-ShanghaiLocation
    162Posts

    Re: 92.03 (VMware)

    Quote Originally Posted by florexus View Post
    I got used to aion pts with like 40gb ram usage for all servers
    Blade and Soul is not that heavy too, 32gb is enough

  7. #52
    [DEV]ShadoW shadow66 is offline
    MemberRank
    Feb 2014 Join Date
    C#,SQL,C++Location
    365Posts

    Re: 92.03 (VMware)

    Quote Originally Posted by Luciole View Post
    Blade and Soul is not that heavy too, 32gb is enough
    but you can just buy 256GB SSD and make on this SSD a page file with size 200GB and this will be good to run the server without any issue.

    i did this for ROM server. So this is good solution to run any server.

    (and this day SSD are much more better like was 10 years ago, the new SSD are much more cheap, better and faster then they was)

  8. #53
    "One day at a time" Robyson is offline
    [VIP] MemberRank
    Sep 2013 Join Date
    TzionLocation
    1,857Posts

    Re: 92.03 (VMware)

    Added teleport to Lilith's Keep
    I'm trying to add some removed Dungeons.


  9. #54
    Account Upgraded | Title Enabled! TieLay is offline
    MemberRank
    Jan 2011 Join Date
    RussiaLocation
    655Posts

    Re: 92.03 (VMware)

    how U implenemt it, and it's can work with TW Client 92.03 in tred or need client mod 2?

  10. #55
    Proficient Member Luciole is offline
    MemberRank
    Dec 2015 Join Date
    上海-ShanghaiLocation
    162Posts

    Re: 92.03 (VMware)

    Quote Originally Posted by TieLay View Post
    how U implenemt it, and it's can work with TW Client 92.03 in tred or need client mod 2?
    It require client change for at least display the dungeon entrance on the map.
    Otherwise just edit the xml files on the server side is enough to activate them

  11. #56
    "One day at a time" Robyson is offline
    [VIP] MemberRank
    Sep 2013 Join Date
    TzionLocation
    1,857Posts

    Re: 92.03 (VMware)

    Quote Originally Posted by TieLay View Post
    how U implenemt it, and it's can work with TW Client 92.03 in tred or need client mod 2?
    Yes, i am using TW Client 92.03 too...
    This is boring to search, Lilith's Keep for example you can check in,
    TerritoryData_215 and remove the block on line 46.
    Last edited by Robyson; 16-09-21 at 09:06 PM.

  12. #57
    Account Upgraded | Title Enabled! TieLay is offline
    MemberRank
    Jan 2011 Join Date
    RussiaLocation
    655Posts

    Re: 92.03 (VMware)

    So me must remove block into 46 line?
    Code:
    <!--Territory id="1502603" desc="릴리스의 성 입구" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
    	<Fence pos="-7120.98193359,37011.46875000,4693.24804688"/>
    	<Fence pos="-7523.39257813,37237.49609375,4691.19140625"/>
    	<Fence pos="-7739.80957031,36603.46093750,4632.20898438"/>
    	<Fence pos="-7286.50000000,36504.01953125,4684.50195313"/>
    	<Npc instanceId="21500057" desc="새 NPC(21500057)" memberId="0" npcTemplateId="1501" battlefieldTeam="" ai="100" randomPos="false" spawnCount="1" pos="-7254.87792969,36726.24218750,4685.67578125" offsetZ="0" dir="163" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" aggroTargetIsUserOnly="false" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
    		<PatrolList type="default" socialDuration="0" randomSocial="false"/>
    		<SocialSet checkInterval="0" probSocial="0.000000"/>
    	</Npc>
    	<Attribute achieveConditionId="0" abnormality="0"/>
    </Territory-->

  13. #58
    "One day at a time" Robyson is offline
    [VIP] MemberRank
    Sep 2013 Join Date
    TzionLocation
    1,857Posts

    Re: 92.03 (VMware)

    Quote Originally Posted by TieLay View Post
    So me must remove block into 46 line?
    Code:
    <!--Territory id="1502603" desc="릴리스의 성 입구" type="normal" addMaxZ="200.000000" subtractMinZ="230.000000" randomPosMinDist="100.000000" peaceMoveNpcCheckDist="100.000000" eventId="0">
        <Fence pos="-7120.98193359,37011.46875000,4693.24804688"/>
        <Fence pos="-7523.39257813,37237.49609375,4691.19140625"/>
        <Fence pos="-7739.80957031,36603.46093750,4632.20898438"/>
        <Fence pos="-7286.50000000,36504.01953125,4684.50195313"/>
        <Npc instanceId="21500057" desc="새 NPC(21500057)" memberId="0" npcTemplateId="1501" battlefieldTeam="" ai="100" randomPos="false" spawnCount="1" pos="-7254.87792969,36726.24218750,4685.67578125" offsetZ="0" dir="163" respawnTime="90000" delaySpawnTimeWhenWorldStart="0" isAggressiveMonster="false" viewRadius="200" viewAngle="360" alertRadius="400" alertAngle="360" aggroSendToClanDistance="300" aggroSendToPartyDistance="400" aggroSendToTerritory="" aggroReceiveOnlyInSight="false" aggroIgnorePartyId="" aggroShareGroupId="0" aggroTargetIsUserOnly="false" escapeLocation="0.00000000,0.00000000,0.00000000" isReturn="true" isReturnMyTerritory="false" conditionalSpawn="false" returnDistance="2000" questPatrol="false" peaceStateNoMoving="false" cautionStateNoMoving="false" voidSpawn="false" respawnRandomTime="20000" moveInTerritory="true" popupMsg="" msgProb="0.000000" msgInterval="0" msgBroadcastingChannel="false" excludeAggroLimit="false">
            <PatrolList type="default" socialDuration="0" randomSocial="false"/>
            <SocialSet checkInterval="0" probSocial="0.000000"/>
        </Npc>
        <Attribute achieveConditionId="0" abnormality="0"/>
    </Territory-->
    Yes, that's right.

  14. #59
    "One day at a time" Robyson is offline
    [VIP] MemberRank
    Sep 2013 Join Date
    TzionLocation
    1,857Posts

    Re: 92.03 (VMware)

    Added teleport to Thaumetal Refinery...
    This is really boring research
    TerritoryData_172 - Line:7450 (just unlock)

    lol... There is another dungeon on the Line: 6700 --> Ravenous Gorge

    Last edited by Robyson; 18-09-21 at 06:02 AM.

  15. #60
    [DEV]ShadoW shadow66 is offline
    MemberRank
    Feb 2014 Join Date
    C#,SQL,C++Location
    365Posts

    Re: 92.03 (VMware)

    List of all territory files where you will find much more disabled territory.

    [IMG][/IMG]
    Last edited by shadow66; 18-09-21 at 06:07 PM.



Advertisement