Re: [Release] Tera Server Java (v218413) teraonline.org
Do anyone know how I can set a gm account, and what are the gm commands? are the same of 1725?
open the sourcecode "java\game\tera\gameserver\scripts\commands\CommandType.java"
you'll see this
RESOURSE_COMMANDS(ResourseCommand.class, 100, "around_resourse", "spawn_resourse", "set_export_file", "add_resourse", "export_resourse"),
/** команды для работы с конфигом */
CONFIG_COMMANDS(ConfigCommand.class, 100, "config_reload", "config_set"),
/** территориальные команды */
WORLD_COMMANDS(WorldCommand.class, 100, "loc", "region", "territory", "goto", "recall"),
/** команды над скилами */
SKILL_COMMANDS(SkillCommand.class, 100, "start_skill", "add_skills", "learn_next_skills", "reload_skills", "clear_skills", "get_base_skills", "effect", "charm"),
/** целительные команды */
HEAL_COMMANDS(HealCommand.class, 100, "set_hp", "set_mp", "heal"),
/** команды разработчиков */
DEVELOPER_COMMANDS(DeveloperCommand.class, 100, "event_reg_all_players", "change_class", "kick", "check_geo", "send_event", "send_system", "send_state", "add_attack", "start_event", "sub_attack",
"start_gc", "reload_dialogs", "send_packet", "set_access_level", "get_access_level", "set_heart", "set_level", "send_bytes", "send_file", "get_my_id", "invul", "set_ower_dist",
"my_funcs", "save_point", "a", "save_all", "gm_speed"),
/** команды над итемами */
ITEM_COMMANDS(ItemCommand.class, 100, "item_info", "create_item", "spawn_item", "reload_items"),
/** пользовательские команды */
USER_COMMANDS(UserCommand.class, 0, "event_reg", "restore_characters", "player_info", "help", "version", "end_pay", "time", "kill_me", "online", "restore_skills"),
/** команды цензоров */
CENSORE_COMMANDS(CensoreCommand.class, 40, "chat_ban", "chat_unban"),
/** команды цензоров */
SUMMON_COMMANDS(SummonCommand.class, 100, "reload_summons", "summon_cast", "around_summon_cast"),
/** команды по квестам */
QUEST_COMMANDS(QuestCommand.class, 100, "quest_cond", "quest_state", "quest_cancel", "quest_remove", "quest_accept", "quest_movie", "quest_reload", "quest_start", "quest_info"),
/** команды для переменных */
VAR_COMMANDS(VariablesCommand.class, 100, "set_player_var", "get_player_var"),
/** команды над нпс */
NPC_COMMANDS(NpcCommands.class, 100, "go_to_npc", "send_dialog", "test_spawn", "stop_spawns", "start_spawns", "npc_cast", "around_npc_spawn", "around_npc", "reload_npcs", "reload_spawns",
"spawn", "around_npc_cast", "around_npc_long_cast");