Re: Tera API (node.js) and Launcher with pacher for patch 92/100
Quote:
Originally Posted by
smashking
Any chance there is a possibility you plan to integrate paypal api into your api?
This is a part of the game website, it has not been implemented yet.
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Quote:
Originally Posted by
dziobus
Because asking for that specifically directly implies you are looking to make profit off of other peoples work asking for such a thing. Everything done here is for your own use, if you intend to open up a public private server because that is the only reason why you would need a paypal integration, you should not do so without an approval from those who created and setup all the tools and fixes here.
That is a simple grasp on why the comments.
I will bring a little clarity to your argument.
Since all of my products are distributed under the MIT license, you can use them commercially, resell or make money.
I do not forbid it to you :):
Re: Tera API (node.js) and Launcher with pacher for patch 92/100
Thanks once again hsdn :)
Re: Tera API (node.js) and Launcher with pacher for patch 92/100
Quote:
Originally Posted by
hsdn
This is a part of the game website, it has not been implemented yet.
I will bring a little clarity to your argument.
Since all of my products are distributed under the MIT license, you can use them commercially, resell or make money.
I do not forbid it to you :):
Good to know. But still :P
You cant imagine how we all appreciate what you are doing here, so thank you for that :)
Re: Tera API (node.js) and Launcher with pacher for patch 92/100
Quote:
Originally Posted by
smashking
Any chance there is a possibility you plan to integrate paypal api into your api?
Another thing that i want to add following the few posts send after this one, is if you're not able to add paypal API to existing code by yourself you should not try to open a server for commercial use.
I'm not saying that in a bad way, just as an advice
Re: Tera API (node.js) and Launcher with pacher for patch 92/100
Totally agree with you :)
Re: Tera API (node.js) and Launcher with pacher for patch 92/100
So when I try to use the updater Fi get a error saying it can't find 1-1.cab but it's there. In the console it's looking for localhost/public/patch/1/1-1.cab how do I tell it not to look for the /1 bc that duplicates the patch size
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Now I'm getting can't access file launcher.exe a buddy is getting can't access server.db how do we fix this?
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had to make a copy and run the copy to get past it. How do i stop from having to do that in the future?
Re: Tera API (node.js) and Launcher with pacher for patch 92/100
I have elite status id set to 0 in .env but it still gives vip pc cafe and founder. I wanna edit those and change what it gives but I cant find it.
Re: Tera API (node.js) and Launcher with pacher for patch 92/100
Quote:
Originally Posted by
vileninja
I have elite status id set to 0 in .env but it still gives vip pc cafe and founder. I wanna edit those and change what it gives but I cant find it.
Just remove this lines from file or change ids.
Re: Tera API (node.js) and Launcher with pacher for patch 92/100
Hi all!
I am new here. I am trying to get my first private server. But the project tera-client-packer is taking a lot of time.
Has anyone encounter this problem?
Here is an screenshot of what I am running
https://www.linkpicture.com/q/patcher.png
Re: Tera API (node.js) and Launcher with pacher for patch 92/100
Quote:
Originally Posted by
hsdn
Just remove this lines from file or change ids.
Which files are you talking about?
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Quote:
Originally Posted by
chuchocr
Hi all!
I am new here. I am trying to get my first private server. But the project tera-client-packer is taking a lot of time.
Has anyone encounter this problem?
Here is an screenshot of what I am running
https://www.linkpicture.com/q/patcher.png
That is normal just let it run.
Re: Tera API (node.js) and Launcher with pacher for patch 92/100
Quote:
Originally Posted by
hsdn
I have good news for everyone!
In the near future, the full implementation of
TERA Shop with promocode functions and
Admin Panel for Tera API (management of the shop, accounts, bans, server list, maintenance, etc) will be published. The TERA Shop is part of the Tera API.
Any update on this by chance?
Re: Tera API (node.js) and Launcher with pacher for patch 92/100
Quote:
Originally Posted by
vileninja
Any update on this by chance?
The development of the Tera Shop and admin panel for API is fully completed.
After testing and writing documentation, I will publish an update.
TERA API Admin Panel preview screen:
https://i.imgur.com/XCGG2fc.png
TERA Shop Admin:
Re: Tera API (node.js) and Launcher with pacher for patch 92/100
Quote:
Originally Posted by
hsdn
The development of the Tera Shop and admin panel for API is fully completed.
After testing and writing documentation, I will publish an update.
TERA API Admin Panel preview screen:
https://i.imgur.com/XCGG2fc.png
TERA Shop Admin:
That looks wonderful! I now want that UI for the normal WebApp site. It's really awesome with the item templates showing the picture and such too. Looking forward to the update!
Question for ya.
Is there a way to have a local IP based login, or some way to have a local IP for a server? Either through a launcher flag (like the url it hits). I have my world set using the public IP so my friends can connect, but for me in my house I'd like to have the world with the local IP so I don't need to make the hops around the internet. It looks like the login/world list stuff is all on the API side right? So perhaps a subnet mask can be added to the config (or reading the network adapter in use), and the local IP as well. So anything matching that mask will just get the local IP returned to the client instead of what's in the world db (server_info table). Followup would be adding a cert (like with Certbot from LetsEncrypt) for launcher login, but that's not a big deal for now.
Re: Tera API (node.js) and Launcher with pacher for patch 92/100
Quote:
Originally Posted by
angerthosenear
Is there a way to have a local IP based login, or some way to have a local IP for a server?
This is not an API issue. I also use an external IP address for my server, but that doesn't stop me from connect to it from my LAN. To do this, you need to configure routing to your external IP from your local network (read about Hairpin NAT technology).
Quote:
Originally Posted by
angerthosenear
Followup would be adding a cert (like with Certbot from LetsEncrypt) for launcher login, but that's not a big deal for now.
It is assumed that you will use the API behind a proxy web server with a certificate (for example, nginx with certbot).
Re: Tera API (node.js) and Launcher with pacher for patch 92/100
Quote:
Originally Posted by
hsdn
This is not an API issue. I also use an external IP address for my server, but that doesn't stop me from connect to it from my LAN. To do this, you need to configure routing to your external IP from your local network (read about Hairpin NAT technology).
Fair. My setup is a bit weird. See here:
https://forum.ragezone.com/f797/tera...ml#post9132748
The public IP for my server is not the public IP for my network since I'm using a cloud VPS and VPN to the server to get the ports punched through. I'll see if I can get a hairpin NAT style rule on my router (UDM Pro), but it is a bit more unusual since the IP doesn't match that of the router. Will give it a whirl, but hopefully that clears up why I asked.
Quote:
Originally Posted by
hsdn
It is assumed that you will use the API behind a proxy web server with a certificate (for example, nginx with certbot).
Cool, that's mostly what I figured would be the way to do so, just wanted to be sure.