Tera API (node.js) and Launcher with pacher for patch 92/100

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  1. #241
    Proficient Member hexaDoc is offline
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    Re: Tera API (node.js) and Launcher with pacher for patch 92/100

    Quote Originally Posted by angerthosenear View Post
    Fair. My setup is a bit weird. See here:
    https://forum.ragezone.com/f797/tera...ml#post9132748
    The public IP for my server is not the public IP for my network since I'm using a cloud VPS and VPN to the server to get the ports punched through. I'll see if I can get a hairpin NAT style rule on my router (UDM Pro), but it is a bit more unusual since the IP doesn't match that of the router. Will give it a whirl, but hopefully that clears up why I asked.




    Cool, that's mostly what I figured would be the way to do so, just wanted to be sure.
    On my side, my router doesn't handle IP loopback, so what I did is having two serverlist, one with public IP, and another one with direct LAN IP. Could work for you too.

  2. #242
    Apprentice angerthosenear is offline
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    Re: Tera API (node.js) and Launcher with pacher for patch 92/100

    Quote Originally Posted by hexaDoc View Post
    On my side, my router doesn't handle IP loopback, so what I did is having two serverlist, one with public IP, and another one with direct LAN IP. Could work for you too.
    Oh, that's a great idea. Is this a matter of making serverId not the primary key in the server_info table, having a duplicate row in that table but with a different loginIp and nameString?

  3. #243
    TERA Foundation hsdn is offline
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    Re: Tera API (node.js) and Launcher with pacher for patch 92/100

    Quote Originally Posted by angerthosenear View Post
    Oh, that's a great idea. Is this a matter of making serverId not the primary key in the server_info table, having a duplicate row in that table but with a different loginIp and nameString?
    Removing the primary key can cause a problem when working with the api admin panel and SLS generator algo.
    But you can just add a server with a different id to the list, like 2801, it will work fine.

  4. #244
    Apprentice angerthosenear is offline
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    Re: Tera API (node.js) and Launcher with pacher for patch 92/100

    Quote Originally Posted by hsdn View Post
    Removing the primary key can cause a problem when working with the api admin panel and SLS generator algo.
    But you can just add a server with a different id to the list, like 2801, it will work fine.
    I feared something like that which is why I asked. I thought a different id would cause issues when connecting, like trying to point at PlanetDB_2801.

    Tested it out and it works great. Thanks!

  5. #245
    TERA Foundation hsdn is offline
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    Re: Tera API (node.js) and Launcher with pacher for patch 92/100



    In fact, this id will only be used for the SLS (the number of characters will be displayed for the original server):

  6. #246
    Proficient Member vileninja is offline
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    Re: Tera API (node.js) and Launcher with pacher for patch 92/100

    Getting this error every once in a while. The Spirit Realm Launcher.exe is not in the patch either.


  7. #247
    Enthusiast MasterRow is offline
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    Re: Tera API (node.js) and Launcher with pacher for patch 92/100

    Having slight problem updating the launcher, if anyone could help.

    1. Made new launcher and put it in public/patch/launcher_update directory as LauncherInstaller_1.0.1.52.exe (even though this is just the launcher, not a setup file. Tried this also with a setup file made for the new launcher)

    2. Edited launcher_info.ini in public/patch with version=1.0.1.52 and url pointing at http//localhost/tera-api/public/patch/launcher_update/LauncherInstaller_1.0.1.52.exe

    Shows 404 in API and getting this error message:
    launcher-failed-to-update.png
    Last edited by MasterRow; 09-07-22 at 10:36 PM.

  8. #248
    wWw.F403.OrG S37uP!Update is offline
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    Re: Tera API (node.js) and Launcher with pacher for patch 92/100

    Quote Originally Posted by MasterRow View Post
    Having slight problem updating the launcher, if anyone could help.

    1. Made new launcher and put it in public/patch/launcher_update directory as LauncherInstaller_1.0.1.52.exe (even though this is just the launcher, not a setup file. Tried this also with a setup file made for the new launcher)

    2. Edited launcher_info.ini in public/patch with version=1.0.1.52 and url pointing at http//localhost/tera-api/public/patch/launcher_update/LauncherInstaller_1.0.1.52.exe

    Shows 404 in API and getting this error message:
    launcher-failed-to-update.png
    Check API console when you receive this error.
    Usually the API shows the path to the file he's trying to get, it will look something like this (404/Path not found) or something similar and it will show you the path, so try to work from there.
    I've had the same issue when i had my API setted up so every error i manged to fix it via API Console (LIVE LOGS).
    After you get the path just check if the file its actually there because for me some files weren't in the right folder.
    Hope it helps you, post here again if you need something else, have a good day!

  9. #249
    Enthusiast MasterRow is offline
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    Re: Tera API (node.js) and Launcher with pacher for patch 92/100

    Quote Originally Posted by S37uP!Update View Post
    Check API console when you receive this error.
    Usually the API shows the path to the file he's trying to get, it will look something like this (404/Path not found) or something similar and it will show you the path, so try to work from there.
    I've had the same issue when i had my API setted up so every error i manged to fix it via API Console (LIVE LOGS).
    After you get the path just check if the file its actually there because for me some files weren't in the right folder.
    Hope it helps you, post here again if you need something else, have a good day!
    Had wrong path in info.ini. Updated to the default path of /public/patch per the .env instead of changing it and all working.

    Thanks for the reply.

  10. #250
    Member vazabisong is offline
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    Re: Tera API (node.js) and Launcher with pacher for patch 92/100




    I can't click server



    - - - Updated - - -

    I can't click Enter Server.



  11. #251
    TERA Foundation hsdn is offline
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    Re: Tera API (node.js) and Launcher with pacher for patch 92/100

    @vazabisong You have specified the wrong port in the server_info table. Specify port 7801 instead of 80.

  12. #252
    Proficient Member vileninja is offline
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    Re: Tera API (node.js) and Launcher with pacher for patch 92/100

    Any one figure out how to stop this error


  13. #253
    Novice MashiroMikage is offline
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    Re: Tera API (node.js) and Launcher with pacher for patch 92/100

    Why does the launcher crash when I finish the game?

    Here is the crash dump generated by the launcher.
    https://drive.google.com/drive/folde...9s?usp=sharing

    If the crash has no effect, can I turn off the ability to generate a crash dump?

  14. #254
    Apprentice 0x9 is offline
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    Re: Tera API (node.js) and Launcher with pacher for patch 92/100

    API Server is running but i can't open the Launcher. I changed the "localhost" to my vmware IP.If i try to open anything in the "public" directory in my browser it says "404"
    https://gyazo.com/ce1b79e0ae57a3525e99f301a30a31b0 (image link)
    Resource Hacker https://gyazo.com/65800c72c10b618382fd1970d3ac5857
    API Server https://gyazo.com/d6d0c61bd5986b44a71d621126532945
    Last edited by 0x9; 13-07-22 at 02:05 PM.

  15. #255
    TERA Foundation hsdn is offline
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    Re: Tera API (node.js) and Launcher with pacher for patch 92/100

    @0x9 You need disable Microsoft IIS and start API on port 80 instead of 882.



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