Hi, after about 3 hours of packing I got this error:
ALl folders in config exist. Please help.
Thanks.
Hi, after about 3 hours of packing I got this error:
ALl folders in config exist. Please help.
Thanks.
@Dakado Error reporting has fixed, update app.js file from github and try again (you not need to delete the packed files).
If the error occurs again, it should display normally.
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As for the real error - probably the utility failed to update/create the version.ini file.
Check the paths and permissions of the file.
So if I dont delete the packed files it will continue where it left off without any issues if I run it again ?
But I downloaded the packer yesterday from github so I guess I have the latest version already.
So your telling me to delete the file named "do not delete"? What could possibly go wrong? lol just kidding, not quite sure why that file was even there to be honest.
It downloaded to completion after deletion. Pressing the play button is giving a 273 (3): SLS error now:
Does this have anything to do with language or region setting? I'm seeing the following in the API:
It is showing 200 connection though so I don't know.
Thanks for all your help, and making this project public!
I decided to enable the patcher and have it on a remote webserver.
Not sure if we're supposed to put http:// in front or not. When I do have it there and open the launcher, i getCode:API_PORTAL_CLIENT_PATCH_URL= *url here*
Error 274(40400)
when I remove the http:// and open the launcher, I get:
Error 274(16)
Either way, the root of the web server contains the version.ini, cab files, and a sub directory for the db files. Are they supposed to all be in one directory? not sure how this works entirely
I finally solved the problems with this API very difficult and not clear, but I figured it out myself and started now I can enter the game
I suffered for a couple of days and then I understood the installation process
Last edited by TheWyattParker; 02-06-22 at 05:57 PM.
Apologies, I missed that important step. Everything running now!
I have been working with a TW datacenter file with with English subtitles. When I changed the last characters of the datacenter file to EUR, I had the problem with it displaying the [][][] in lieu of dialogue. So instead of changing the file itself I changed the .env file to match the datacenter file and it loads up fine. This meant I had to go into the serverstrings table and change the TW row cells to English i order for it to populate the Queue and Population columns on server select:
It would be nice to change to EUR on the datacenter file but not critical.
As a test, I took the datacenter file out of the client directory and did a repair, but it did not catch that the file was missing and did not redownload the file from the server. What am I doing wrong here?
You need to add euro font. Download here https://drive.google.com/file/d/1rTs...ew?usp=sharing
Unpack and place into S1Game\CookedPC\Art_Data\Packages\S1UI\ folder.
I have managed to successfully pack the client, get the repair files from server working, but when I try to start the game, after TERA XINGCODE load and tera logo, the game goes into "Not responding" state:
and then I see this message:
What does it mean please ? With the original grails API (v92) everything worked just fine.
Last edited by Dakado; 03-06-22 at 03:40 PM.
Quick question I noticed that if you place the launcher.exe in an empty folder it does try to download the whole game which is great but it's been 28 hours and the game is still patching files. I can see the patch has also created the correct size for the client's files.
My question is how do you set a stop so that it does not continue to download? Setting API_PORTAL_CLIENT_PATCH_NO_CHECK=true works but then the client cannot be updated.
Spoiler:
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Try downloading dependencies for the launcher & game.
Spoiler:
Can also try using Xigncode Bypass so that it does not load.
What does it mean please ? With the original grails API (v92) everything worked just fine.[/QUOTE]Spoiler: