Re: Tera level 100 version
Version 2 of Dungeon fix for 100.02
This version enables most dungeons and their respective maps/hp bars, teleporters, map markers and add the teleport scrolls on npcs.
Check DungeonConstraint.xml for more info on enabled dungeons.
Notes: Map still broken on some dungeons.
The client will crash if you enable too many dungeons on DungeonMatching.xml
Instructions: Remember to make a BACKUP
1) Download the files https://mega.nz/file/vZYGHb6K#rWArZM...W7kArRCyemY9gM
Copy files inside Datasheet folder to server Bin\Datasheet (Restart server)
Use the DC included or copy files inside DataCenter_Final_EUR folder to your Unpacked DC folder and build the DC using novadrop
Re: Tera level 100 version
Quote:
Originally Posted by
juniordark
Version 2 of Dungeon fix for 100.02
This version enables most dungeons and their respective maps/hp bars, teleporters, map markers and add the teleport scrolls on npcs.
Check
DungeonConstraint.xml for more info on enabled dungeons.
Notes: Map still broken on some dungeons.
The client will crash if you enable too many dungeons on
DungeonMatching.xml
Instructions: Remember to make a BACKUP
1) Download the files
https://mega.nz/file/vZYGHb6K#rWArZM...W7kArRCyemY9gM
Copy files inside Datasheet folder to server
Bin\Datasheet (
Restart server)
Use the DC included or copy files inside DataCenter_Final_EUR folder to your Unpacked DC folder and build the DC using novadrop
Note: The files outside the DC folder,they have "00" in front or a few extra 0000 at the end. so if you copy them to repack your DC you need to remove the excess 0's
Also:
Can someone explain me why my client keeps auto-optimizing even though i have it disabled?
or is some auto-optimization zone bound?
EDIT: Solved some zones force auto-optimization
- - - Updated - - -
Quote:
Originally Posted by
sweetie
If i create a character, the T-CAT cache is charged, where can I edit this?
T-cat currency is account wide so if you added the currency on any other char all characters you create on that account will have it. You would have to edit the database and change it to 0 or buy out items with it and discard them
Client question:
Is there any way to make the client skip the selection screen between tera and the battle arena and go directly to Tera?
Re: Tera level 100 version
Quote:
Originally Posted by
dziobus
Note: The files outside the DC folder,they have "00" in front or a few extra 0000 at the end. so if you copy them to repack your DC you need to remove the excess 0's
The name format has changed in the latest version of novadrop, you should update.
Quote:
Originally Posted by
dziobus
Client question:
Is there any way to make the client skip the selection screen between tera and the battle arena and go directly to Tera?
there was a toolbox module that did that https://github.com/SaltyMonkey/tera-...-join-tba-mode
Re: Tera level 100 version
Quote:
Originally Posted by
juniordark
Version 2 of Dungeon fix for 100.02
This version enables most dungeons and their respective maps/hp bars, teleporters, map markers and add the teleport scrolls on npcs.
Check
DungeonConstraint.xml for more info on enabled dungeons.
Notes: Map still broken on some dungeons.
The client will crash if you enable too many dungeons on
DungeonMatching.xml
Instructions: Remember to make a BACKUP
1) Download the files
https://mega.nz/file/vZYGHb6K#rWArZM...W7kArRCyemY9gM
Copy files inside Datasheet folder to server
Bin\Datasheet (
Restart server)
Use the DC included or copy files inside DataCenter_Final_EUR folder to your Unpacked DC folder and build the DC using novadrop
So me taste you's archive affront to version by Alexander Romanov from hi's gitlab repo.
So why some dungeons exists in hi's ver missed in you's?
Re: Tera level 100 version
Quote:
Originally Posted by
TieLay
So me taste you's archive affront to version by Alexander Romanov from hi's gitlab repo.
So why some dungeons exists in hi's ver missed in you's?
Can you name specific dungeons? So far i see them all enabled.
Re: Tera level 100 version
Quote:
Originally Posted by
TieLay
So me taste you's archive affront to version by Alexander Romanov from hi's gitlab repo.
So why some dungeons exists in hi's ver missed in you's?
Check DungeonConstraint.xml line 225. I didn't enable all of them because many of them were removed with 64 bits, you can uncomment and see which ones can be enabled or not.
Re: Tera level 100 version
Quote:
Originally Posted by
juniordark
Check DungeonConstraint.xml line 225. I didn't enable all of them because many of them were removed with 64 bits, you can uncomment and see which ones can be enabled or not.
I did notice some teleportal options do not work with your dungeon files. you can keep pressing them but nothing happens. And i did compile a new DC.
- - - Updated - - -
Quote:
Originally Posted by
hsdn
Would you be able to update your novadrop-dc tool with the latest fixes / changes if you have some time? <3
Re: Tera level 100 version
Quote:
Originally Posted by
dziobus
Would you be able to update your novadrop-dc tool with the latest fixes / changes if you have some time? <3
novadrop-dc tool has updated to latest version: https://drive.google.com/drive/folde...l9?usp=sharing
Re: Tera level 100 version
Quote:
Originally Posted by
dziobus
I did notice some teleportal options do not work with your dungeon files. you can keep pressing them but nothing happens. And i did compile a new DC.
Can you name what teleportal is not working, be sure to use all files or it will not work.
Re: Tera level 100 version
Quote:
Originally Posted by
juniordark
Can you name what teleportal is not working, be sure to use all files or it will not work.
I did use all files. For example MCHM, Timescape Hard, Sky Cruiser Endeavor Hard...
Re: Tera level 100 version
Quote:
Originally Posted by
dziobus
Can you name specific dungeons? So far i see them all enabled.
difference in file Datasheet\DungeonConstraint.xml, files contents sort as in Alexander Romanov's repo, but it no good, differences in strokes:
- 52
- 137
- 140
- 161
- 164 -- 166
- 170
- 176
- 183
- 188 -- 191
- 195
- 203 -- 254
- 268
and not exists in Alexander Romanov's repo
Code:
continentId="9811" huntingZoneId="811" - The Abscess (7-Person)
Me attach LINK to archive of this files to compare, but remember in origin version by juniordark more logical as in you's, coz exists explanation why some dungeos R blocked and can't be activated
P.S. other compares i'll later
Re: Tera level 100 version
Quote:
Originally Posted by
dziobus
I did use all files. For example MCHM, Timescape Hard, Sky Cruiser Endeavor Hard...
Checked, all working
https://imgur.com/a/9ABkBfd
If anyone else confirms that they have the same problem I will take a look and fix it.
Re: Tera level 100 version
Quote:
Originally Posted by
juniordark
Checked, all working
https://imgur.com/a/9ABkBfd
If anyone else confirms that they have the same problem I will take a look and fix it.
TSHM and MCHM is working fine for me, i will test SCHM and leave the results.
Re: Tera level 100 version
Quote:
Originally Posted by
juniordark
Checked, all working
https://imgur.com/a/9ABkBfd
If anyone else confirms that they have the same problem I will take a look and fix it.
Found the issue, i repacked my DC again using the updated tool hsdn posted and now its working.
Re: Tera level 100 version
Quote:
Originally Posted by
dziobus
Found the issue, i repacked my DC again using the updated tool hsdn posted and now its working.
Yeah ,like i said, be sure to use lastest novadrop to repack because the name format has changed.