(Tera Project) Tera Emulator by P5yl0 Update 140315

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  1. #196
    Proficient Member EvilEva is offline
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    Re: (Tera Project) Tera Emulator by P5yl0 Update 140315

    You have connection, called tera.
    Now you should create database called tera inside this connection by clicking RMB.
    Only after it, execute SQL database file into tera database by clicking RMB on it.


  2. #197
    Valued Member diego00 is offline
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    Re: (Tera Project) Tera Emulator by P5yl0 Update 140315

    Quote Originally Posted by tastyshots View Post
    You should learn C#...
    Because before adding you need to check through all skill data in binary.
    Only after check make this equal to index and only after that add.
    Please don't ask from me how and where, i'm not a teacher.
    Sorry if i had annoyed you. I'm asking just because i'm trying but it isn't working. Ill continue trying, thank you so much for ur help ;)

  3. #198
    Novice vonladen12 is offline
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    Re: (Tera Project) Tera Emulator by P5yl0 Update 140315

    tnx got it an hour ago didnt read the instructions well :D cheers..

  4. #199
    Proficient Member EvilEva is offline
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    Re: (Tera Project) Tera Emulator by P5yl0 Update 140315

    use foreach ("and check here skills id")

  5. #200
    Valued Member diego00 is offline
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    Re: (Tera Project) Tera Emulator by P5yl0 Update 140315

    Quote Originally Posted by tastyshots View Post
    use foreach ("and check here skills id")
    ive tried:

    Code:
    int skillId = 111132;
    foreach (var id in Data.Data.Skills[0][connection.Player.TemplateId].Keys)
                            if (id == skillId)
                            {
                                Communication.Global.SkillsLearnService.LearnMountSkill(player, skillId);
                            }
    I put the code in: Communication\Logic\PlayErLogic.cs below:

    Code:
    Player player = PlayerService.CreateCharacter(connection, playerData);
    StorageService.AddStartItemsToPlayer(player);
    but don't did nothing =P ive tried a lot of code, but skills don't like me lol

  6. #201
    Proficient Member EvilEva is offline
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    Re: (Tera Project) Tera Emulator by P5yl0 Update 140315

    If you don't understand, what i'm saying just copy paste ...
    open: Services>PlayerService
    use:

    using Data.Enums.SkillEngine;
    using Data.Structures.SkillEngine;

    goto function:

    public void InitPlayer(Player player, bool isProlog)

    replace everything with this:

    public void InitPlayer(Player player, bool isProlog)
    {
    player.PlayerLevel = 1;
    while ((player.PlayerLevel + 1) != Data.Data.PlayerExperience.Count - 1
    && player.PlayerExp >= Data.Data.PlayerExperience[player.PlayerLevel])
    player.PlayerLevel++;

    if (player.Skills.Count == 0)
    {
    for (int i = 0; i < Data.Data.DefaultSkillSets[player.TemplateId].SkillSet.Count; i++)
    {
    player.Skills.Add(Data.Data.DefaultSkillSets[player.TemplateId].SkillSet[i]);
    }

    foreach (KeyValuePair<int, Skill> skill in Data.Data.Skills[0][player.TemplateId])
    {
    if (skill.Value.Type == SkillType.Mount)
    Communication.Global.SkillsLearnService.LearnMountSkill(player, 111117);
    }
    }

    player.GameStats = CreatureLogic.InitGameStats(player);
    CreatureLogic.UpdateCreatureStats(player);

    AiLogic.InitAi(player);

    //Loading now Ui Panel Settings (Because Server doesn't knows our settings leave this alone!!!)

    DAOManager.playerDAO.LoadCharacterSettings(player);

    PlayersOnline.Add(player);
    }

    That's all... Skill id == skill number... or make it random

    rand(...

  7. #202
    Valued Member diego00 is offline
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    Re: (Tera Project) Tera Emulator by P5yl0 Update 140315

    Quote Originally Posted by tastyshots View Post
    If you don't understand, what i'm saying just copy paste ...
    open: Services>PlayerService
    use:

    using Data.Enums.SkillEngine;
    using Data.Structures.SkillEngine;

    goto function:

    public void InitPlayer(Player player, bool isProlog)

    replace everything with this:

    Spoiler:


    public void InitPlayer(Player player, bool isProlog)
    {
    player.PlayerLevel = 1;
    while ((player.PlayerLevel + 1) != Data.Data.PlayerExperience.Count - 1
    && player.PlayerExp >= Data.Data.PlayerExperience[player.PlayerLevel])
    player.PlayerLevel++;

    if (player.Skills.Count == 0)
    {
    for (int i = 0; i < Data.Data.DefaultSkillSets[player.TemplateId].SkillSet.Count; i++)
    {
    player.Skills.Add(Data.Data.DefaultSkillSets[player.TemplateId].SkillSet[i]);
    }

    foreach (KeyValuePair<int, Skill> skill in Data.Data.Skills[0][player.TemplateId])
    {
    if (skill.Value.Type == SkillType.Mount)
    Communication.Global.SkillsLearnService.LearnMountSkill(player, 111117);
    }
    }

    player.GameStats = CreatureLogic.InitGameStats(player);
    CreatureLogic.UpdateCreatureStats(player);

    AiLogic.InitAi(player);

    //Loading now Ui Panel Settings (Because Server doesn't knows our settings leave this alone!!!)

    DAOManager.playerDAO.LoadCharacterSettings(player);

    PlayersOnline.Add(player);
    }



    That's all... Skill id == skill number... or make it random

    rand(...
    o.O very very very thankz!!!!

    The foreach is the same but i was putting it in the wrong place =P

    You saved me, i was trying this all day lol.

    Now im going to study the playerservice :D

    - - - Updated - - -

    I improved the !mount admin commands :D

    Features:
    !mount learnall => Learn all mount skills (already have, not new)
    !mount list => List all mounts and ids.
    !mount {id} => Learn the mount skill of the id that you chose.

    Video: http://www.screencast.com/t/jbgwrl4rI

    Download: http://goo.gl/faaxXk (DropBox) - VirusTotal Scan

    I hope that its usefull for you!

  8. #203
    Apprentice ELCHUKY is offline
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    Re: (Tera Project) Tera Emulator by P5yl0 Update 140315

    Hi tastyshots i am testing now all ur version but i have a question, is my conection on internet or files have bug to respect atack i press but dont atack fine, have error delay is problem to my conex or files? please help me , and thanks for all ur work ;)

  9. #204
    Valued Member diego00 is offline
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    Re: (Tera Project) Tera Emulator by P5yl0 Update 140315

    Quote Originally Posted by ELCHUKY View Post
    Hi tastyshots i am testing now all ur version but i have a question, is my conection on internet or files have bug to respect atack i press but dont atack fine, have error delay is problem to my conex or files? please help me , and thanks for all ur work ;)
    What you mean with error delay?

    You press the key to attack and the char have delay to start the attack?

    Which class are u using?

    The attack system is a little bugged, don't hit the mobs sometimes, but i didn't get delay to start the attack after press the button.
    I think it's your pc.
    Have you tryied lower the graphics settings?

    Go there to see the Tera requeriments and do a check if its works on your pc.
    Last edited by diego00; 29-03-15 at 11:29 PM.

  10. #205
    Valued Member diego00 is offline
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    Re: (Tera Project) Tera Emulator by P5yl0 Update 140315

    I've greats news!!!

    I can now connect 2 pc at the server by network \o/

    And I was testing somethings... I liked what i've tested :D

    Duel is working! :D

    Trade is working! :D

    Follow is working! :D

    But when Duel finishs, only 1 pc got the message. And got two messages: "You win!" and "You Lost!"
    If it is only the msg, i think that it is very easy to fix.

    But i saw one thing by the DEMON o.O lol:

    Only one pc can invite to party / call to duel with suscess.
    I tryied call from Castanic to Elin, but nothing happens. (Righ click, Duel or Invite), nothing happens =P
    But when i did THE SAME, but now from Elin to Castanic, its worked... o.O
    My GOOOD, this is a DEMON thing lol ^^

    Just w8 a little, im editting the videos now to post for you. When im done ill update this post.

    By now, some screens:






    Vídeos:

    - Duel: https://www.youtube.com/watch?v=Zohzs7YnHAg

    - Trade: https://www.youtube.com/watch?v=kU9c98kw-rs

    - Pégasus Fly: https://www.youtube.com/watch?v=mm3eHpBE4Ds

    - Follow: https://www.youtube.com/watch?v=Hf_chImKuo0

    That's all \o/
    Last edited by diego00; 31-03-15 at 02:12 AM. Reason: updated: videos added!

  11. #206
    Valued Member mor339k is offline
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    Re: (Tera Project) Tera Emulator by P5yl0 Update 140315

    screens dont work

  12. #207
    Valued Member diego00 is offline
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    Re: (Tera Project) Tera Emulator by P5yl0 Update 140315

    Quote Originally Posted by mor339k View Post
    screens dont work
    i can see with my acc and with no acc logged in :P

    update: I got the same error for you sometimes. Just reload the page and the image appears =(
    I think that'sa image's host problem :P
    Last edited by diego00; 31-03-15 at 11:34 PM. Reason: update

  13. #208
    Valued Member mor339k is offline
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    Re: (Tera Project) Tera Emulator by P5yl0 Update 140315

    Quote Originally Posted by diego00 View Post
    i can see with my acc and with no acc logged in :P
    yes... they do now, for some reason.

  14. #209
    Valued Member diego00 is offline
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    Re: (Tera Project) Tera Emulator by P5yl0 Update 140315

    Quote Originally Posted by cintapw View Post
    nobody here have the custom launcher to input username and password for login, we only use tera-single.exe to auto login as GM, and this is single player only. Until we got custom launcher, we only can play alone.
    NeoLauncher works great.
    Just see my ss and videos from anothers posts :D
    Last edited by diego00; 01-04-15 at 12:37 PM.

  15. #210
    Valued Member onkeltoctoc is offline
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    Re: (Tera Project) Tera Emulator by P5yl0 Update 140315

    Hey nice emu! Is there a way to start the client without the gameforge launcher?



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