now that tera online is 64 bits the gpk files were moved from place (CookedPC), and the UVIEWER does not work in this new version of tera to extract the 3d models, does anyone know how to extract them?
now that tera online is 64 bits the gpk files were moved from place (CookedPC), and the UVIEWER does not work in this new version of tera to extract the 3d models, does anyone know how to extract them?
I plan to implement export to *.fbx in a few weeks.
GitHub
I loveeeeee now you have to take advantage of and take out the 3d tera 64 bits models to import them into other games or make modifications
I've added FBX export for skeletal meshes(e.g., costumes, NPCs). Static meshes(e.g., weapons, props) will come soon. Also, there is no model preview atm.
Guide on how to export models: https://github.com/VenoMKO/RealEdito...ort-a-3D-model
Great job dude, keep up the good work !
Sorry, this won't work. UE Viewer is not designed to open new composite gpks since they are not exposed in the filesystem. I could add v.897/17 gpk support to the UE Viewer, but it will be useless since almost all 3D models are spread across these composite gpks.
I might add an animation export feature to my tool in the future tho.