Hallo,
we integrate the old isle of dawn but if we start the server we get the error topologie server error data node to old. we need the pathdata_ATW_P.gdi / .nod for 64 bit but the old ATW_p.gmp is only in 32 bit how we can fix this ?![]()
Hallo,
we integrate the old isle of dawn but if we start the server we get the error topologie server error data node to old. we need the pathdata_ATW_P.gdi / .nod for 64 bit but the old ATW_p.gmp is only in 32 bit how we can fix this ?![]()
yes but if we try to integrate it we got the error with the path cause the NPC path is needed for Isle of dawn :( but we cant create the path if we try to open the old Isle of Dawn files we get following error from UDK (Unreal developement kit) Brush Component /Script/Engine.Default Brush:Brush Component 0: Serial size mismatch: Got 52, Expected 56 so we cant give the new path to island of dawn :( we have all the datas fom old client but cant work on them cause of UDK error :( if anyone has an idea let me know :/
PS:we unpack the ATW folder of the client with RealEditor_2_40 then we try to open the ATW_P.t3d file with UDK
Last edited by Cameron715; 06-11-22 at 11:43 PM.
well we try it again and we get te following error hope someone can help us out :/
The passnode data version does not match. Extract the data again. continent=9995, area=ATW_P
We cant extract the data cause the old isle of dawn is 32bit :(
One of several reasons i stick with Tera version 92.03 is because of this place...
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xD thats why we want to bring up a tera server with all in it and a good storry line where u get EXP for questing like the old tera game was but with all stuff the latest tera has in it :D we want to reintegrate ally and isle of dawn (both the destroyed and the old one for storyline) and Exodor with awakening :D
but this error costs our nerves xD the only chance we have is to use hex editor cause no UDK editor can open the old island of dawn file every editor crash xD we will see on weekend and try to fix this :/
this doesnt work cause the old (destroyed) has other paths but i will edit it with hex i copy the destroyed out and rework it to match with the old IoD :d hope it works :D i let you know on friday :D
rename the ATW_death_p worked xD and now i have to compare and reedit 4 files with Hex editor xD byte by byte thats pain in the ass xD Anyone has an idea how i can do it faster ? :D