
Originally Posted by
Shorty
Apart from us all growing up, beginning to work and somewhat lose interest in our childhood hobbies. I think the main issue at hand hasn't been the lack of development within the community, it's the lack of features and/or development that's happened on the client of Habbo since 2018. There's hotels which look identical to what's being ran currently on Habbo.com but are two years behind on revisions and to the common person they wouldn't know the difference between the late 2018 client to the current 2020 client.
Apart from the tweaking of performance, creating new developments with new languages which are more common or relate to those who actively develop as a hobby, there really hasn't been a demand or need for active community development since the new flash client beta days. I remember us all puzzling away at the flash client, each working different parts to crack the secretbanner they implemented. Since then, apart from packet reshuffles every revision they publish, there hasn't been any major client changes worth keeping up to date with apart from crafting which isn't a feature deemed worthy for a retro when you can just buy the item rather than crafting it.
I guess some are actively looking out for the new client which Habbo have mentioned, but I imagine due to the staffing team they now have vs what they had they've probably not actually changed any networking behind the client rather it's just built on a new base so they can get people logged in from their desktops. I would love to know the ratio of people that now play Habbo casually from their tablets and/or phones vs logging on to their laptops or desktops.