Why does nobody utilize the HTML5 servers that have been released/completed?

Results 1 to 3 of 3
  1. #1
    Account Upgraded | Title Enabled! PR0 is offline
    MemberRank
    Mar 2007 Join Date
    1,207Posts

    Why does nobody utilize the HTML5 servers that have been released/completed?

    Servers such as:

    - Bobba.io
    - Cyclone
    - Nitro

    Anyone know why or if these are used here? I played some HTML5 Spanish hotel that was really smooth and solid.


  2. #2
    Apprentice Veelox is offline
    MemberRank
    Nov 2020 Join Date
    5Posts

    Re: Why does nobody utilize the HTML5 servers that have been released/completed?

    Quote Originally Posted by PR0 View Post
    Servers such as:

    - Bobba.io
    - Cyclone
    - Nitro

    Anyone know why or if these are used here? I played some HTML5 Spanish hotel that was really smooth and solid.
    A bunch of hotels run Nitro dude, but most of them run alongside Flash client.

    Check out Hablush.

  3. #3
    Proficient Member KittyChloe is offline
    MemberRank
    Jul 2019 Join Date
    162Posts

    Re: Why does nobody utilize the HTML5 servers that have been released/completed?

    Because Cyclone and Bobba.io was never truly finished;
    to continue advancing them would require "advanced" programmer knowledge (not necessarily experience, but understandings at the very least).

    Also you're looking for the term client, not server.

    Hotels are migrating over to Nitro since its release. I wish the scene was more interested in a HTML5 sandbox, where we now have the easiest control we've ever had to modifying our Retros to do all those things everyone fantasized about implementing but reaching out for help getting started here has always been a scary thing. Habbo Retro (primarily server) development has been gatekeeped so much.



Advertisement