Me and a buddy of mine are in our Senior year as Comp Sci Majors. And he propose that we should make a private server. If i didn't already know how much work this would require and time and effort and patience, i'd say let's do it in a heartbeat. But since i do know that, i was a bit hesitant at first but hopped aboard after much convincing.
Anyway back on Point. Since we are going to try this, just wondering if someone could point us in the right direction here. We are not new to programming, however we are new to game development and setting things up. So this is where we'll probably need the most help. I've browsed around looking for some of the latest sources(found a v160, not sure how stable it is though).Most of the sources, if not all are in Java. I don't like java for personal reasons, so we decided to try this project in C#. Are there any C# sources at all that anyone knows of(I couuldn't find any)? If not, What's the most stable and up to date Java source that we can use as a reference.
I took a look at the java source that i have and Jesus Christ it was alot of code. I noticed alot of redundancy(D.R.Y.) but nonetheless, still alot. With that being said, What is the backbone of any source? Like what are the things that need to be taken care of first when developing this.
Lastly, any tips or little things we should know would be greatly appreciated. and is it viable to try to do this in C#? or should we just stick to java. There not that different syntactically wise where it'll be a problem, We just prefer C#. But if Java will save us more heart ache, java it is. Thanks for the insight.



Reply With Quote


