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Apprentice
Creating MMORPG
I've been thinking about creating a isometric MMORPG and im looking for some people that will join me in creating one. I am a pixel artist but i still in need of more people, some positions that im looking for are
- Programmers
- Aritists/Graphics (Pixel Artists Preferred)
- Musicians
The game im trying to create is a based on mystic medieval times. I know that it sounds like every other one but its open ended as of right now. I have alot of unique ideas that i have come up with unforturently i need a development group to do anything. ill update this with some sprites that im hoping to have in the game. Any questions please post.
I'm open for all suggestions
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Johnny
Moved to the right section :P
Good luck with it, anyways...
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Account Upgraded | Title Enabled!
im not a bad drawer, and id love to join. add me 2 your msn - wilz0rg@gmail.com
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Member
i'll be the game tester or GM
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Gamma
Well I wouldnt mind helping out with the music and do grafics too.
Music wise I can do quite a bit in midi and wav.
And I love doing grafics and since its that kind of art there is no prob ;)
add my msn and we can talk more.
jp1987fr@hotmail.fr
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RZ Crazysick Manic
mmh i can make programs in VB i can work in flash and i van do mapping...
Last edited by mewhywhy; 17-09-08 at 11:45 PM.
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Member
coding means all. forget the graphics,sounds ...etc etc use skelletons wich you can later on "skin" and be sure as hell of using as much server side code as possible lowering lags...etc etc. You are adventuring in a tought terrain, and ull have all our support just get the engine running with the basics physics (use mathematical equations for it... its usually best unless u want to do it the hard way wich is by guessing ;) game coding has to be the hardest of em all because it combines everything you know and takes up all your time. but at the end its the MOST rewarding one... and you will have all my support i can even budge in with some "Story line" base characters, physical behavior and variables.
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Account Upgraded | Title Enabled!
Blah , i can do some gfx in my free time ...
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Apprentice
Ok so i found a engine its called Golden T Studios its uses Java here are the specs. of the engine.
Key Features
Supports for major operating systems, Windows, Linux, and Mac OS X (Java write once run anywhere)
Extremely easy to set up a new game
The game can run in fullscreen, windowed, or applet mode (embedded in webpage)
High-level accelerated 2D graphics API supporting OpenGL as the render targets
Support three image types (.gif, .png, .jpg) with masked color
Fully supported mouse and keyboard input
Audio support, support for wave, midi, mp3, and ogg (.wav, .mid, .mp3, .ogg) audio playback
Time based game movement and animation for making a frame rate independent game
Complete bitmapped font routines for drawing left, right, centered, and justified alignment text
Powerful and very flexible sprite management, support for animated and directional sprite
Support for various background types, image background, tiling background, and isometric background
Built-in collision check, with basic, enhanced, and pixel perfect collision detection
Java Specific Features
Double buffering with bufferstrategy or volatile image
OpenGL renderer via JOGL or LWJGL
Hardware-accelerated images
High-resolution timer, support for time drift calculation
Fully object oriented library, utilizing Java OOP to maximum
like i said before im more of a GFX Artist then a programer so if someone can help me with this program this would start moving less bumping then it already is.
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Account Upgraded | Title Enabled!
Add me on MSN i have a friend that programs in java.
frostdeamon@hotmail.com
[Fd]
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Apprentice
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Apprentice
sorry for not updateing this soon but ive been working on the game engine solo and its setting me back so much. So far i have just gotten a test area with a npc that will talk to you. Anyway im still looking for java please pm me if interested.
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Proficient Member