
Originally Posted by
Robert
Plasma rifles, and Ion and rail ones, are generally theoretically possible but just out of range of current science. Sort of like space ships in some scifi, they are possible just not made yet. I guess it's the difference between sci-fi and other non-fiction, sci-fi has some basis in science. Like Steampunk is a genre of scifi, most of it is totally possible, just impractical/inefficient.
Rogues are melee, rangers are a subclass of thief, like the bard and monk.
Most mmos however think of it like this:
Melee support (Heavy armour, normally tank) - Knight, Lancer
Melee damage - Rogue
Range damage - Mage, Warlock, Necro
Range support (Healer) - Cleric
Essentially the holy trinity in mmos, that the vast majority use for their grouping system.
Then you hybrid them so,
Knight + Thief = Warrior (slow melee dps), Barbarian (fast melee dps with heavy armour)
Knight + Mage = Battle-mage/Warmage (magic with heavy armour), Psyblade (melee with magic), Inquisitor
Knight + Cleric = Paladin, Divine Knight
Thief + Mage = Ranger/hunter (ranged dps), Witchhunter
Thief + Cleric = Monk, Bard
Mage + Cleric = Druid, Shaman, Mystic
And then there are loads more using different mechanics, but can normally be put into a mix of armour types and melee/range. Some games sadly mix stuff together within one class, such as WoW letting Wars do the same dps as Rogues with the right spec. This is done to try to homogenise the classes, trying to give everyone similar survivability and damage when they are doing the same role even with different armour/weapon types.
So yeah, the underlying trait for Wars and Rogues is melee dps, they aren't the archetype themselves, just a class within it. Rangers are a hybrid of two archetypes.
A futuristic sniper using an energy weapon would depend on the source of the power behind the weapon tbh. But really if it was in a game it would normally be given it's own damage type. I doubt it would be physical damage really, it would probably be a type of elemental attack. Sort of like in borderlands 2 with their damage types. A rail gun might be physical I suppose, but a Plasma gun would be elemental, possibly fire due to it being what happens when you heat something beyond a gas, though I'd just call it Plasma. An Ion weapon would again be elemental, probably electricity, but again I'd just class it as an Ion weapon. Sure they are all technically matter, and therefore a physical object, but they display different properties, just like demonic energy is classed different to holy, or fire, electricity, water, air, etc magic.