LB: If I recall correctly, they grew out of the crazy screens people are taking in-game through the Films. We saw a lot of people putting the camera in really specific locations to get awesome effects to change how the game looked. Cam was messing around with the idea one day, and it looked pretty cool. We also wanted to give players some extra knobs to tweak.
CP: At some point during DLC 2’s production the question came up of “what crazy new Forge thing are we going to make this time around?” I compiled a list of things I thought we could do and would be interesting, one of the ideas there was a way to change the various camera settings, something we’ve had control of for a while but I thought it would be cool to give to users. Barry went over the list and picked out a few that really stuck out for him he suggested I take a look at the camera effects object we’d used previously for grenades and equipment. During this time we’d all been really impressed by some of the great screens people were getting using the limited grenade/equipment set, in the end we wanted to both bring that to more users and really expand the abilities of the people already taking great shots.