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Re: [PC] Hearthstone - open beta card game from blizzard
Military Quarter was very challeging for my rogue deck. There were a lot of bosses that could finish you in 5 to 6 turns and had really strong hero powers to destroy set ups like taunts and powred up minions. Im pretty sure I will have to create a PvE deck for the heroic bosses and use classes that can sustain damage for the first 4 turns.
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Re: [PC] Hearthstone - open beta card game from blizzard
Had yesterday the most amazing RNG finish ever...
My Paladin charge deck vs Zoolock. As you can imagine, it was a lot of quick damage traded. I ended up with 1 HP and he was at 5 HP, he had 3 minions, including a 6/6 and 1/3 Taunt. I had 1 minion, the 1/1. I had 1 card, the Hammer of Wrath. So I started doing the math, I had 3 cards left that could finish me the game, an Arcane Golem, so Wrath the 1/3 and go for the face, and 2 Consecrations. I also still had 2 Defenders of Argus in my deck that could have stalled the game.
Since it's extremely risky to stall against a Warlock who gets 2 cards a turn, I figured I had to go for face and hope for the Consecration. So I hit it and... well got an Arcane Golem... ah I'm messing with you, I consecrated his ass!
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Re: [PC] Hearthstone - open beta card game from blizzard
This monster isn't what you want to run into in a dark alley when you already feel in a very tight spot! Saw it coming when he played the first-time-ever-effective-ancient-mage so was ready to hit print screen :laugh:
Attachment 147467
By the way, playing arena there.
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Re: [PC] Hearthstone - open beta card game from blizzard
Guys add me up Persona#1233
I made a crazy deck - similar to anti Frost Lair Naxxramas.
Tried it on rank and its supper effective against zoolock, aggressive hunter, face hunter.
Also thanks to NAXX Shaman can do UNDERTAKER + SYLVANNAS + REINCARNATE COMBO
Hearthstone Warlock Epic Comeback 1 Life - Shadow Flame FTW
Hearthstone Naxxramas Ranked
https://www.youtube.com/watch?v=6I32elWZbk4
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Re: [PC] Hearthstone - open beta card game from blizzard
Ok why did you kill the healing totem at 14 mins, it couldn't do anything and could be used for something important.
His Sylvana's play was really sick, if you hadn't had the combo, you would have been dead for sure. :P
Btw what program are you using for the card info?
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Re: [PC] Hearthstone - open beta card game from blizzard
Quote:
Originally Posted by
Mr Slave
Btw what program are you using for the card info?
Hearthstone deck tracker, https://github.com/Epix37/Hearthston...acker/releases
Actually just found it myself yesterday thanks to Persona's video above :)
Most of the time it's more fun than use but if/when a game goes into the last 5-10 cards phase it can be quite the advantage to realize what options you still have left in your deck. This is especially true in my arena decks where I don't have a good sense of what's included in the first place, probably not so much in constructed where you're sure to remember if you've already used up your limit on card X. In constructed though the opponent's side can be more helpful then in keeping track what he may or may not have left.
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Re: [PC] Hearthstone - open beta card game from blizzard
Thanks for the link!
There are definitely some advantages. I mean with constructed it's easy to keep track of what's been used and how many. You can also calculate what someone has left, obviously you don't know for sure, but some cards are a must have, so if they have 4 cards left, you should be able to know what those cards are.
Also keep tracking of when they had the cards in their hand, is a massive advantage, I rarely keep track of it.
Anyway got rank 11 this season, I'm actually considering pushing for Legendary this season, I watch a lot of stream, I know the decks by now and what to watch out for now, so it's a matter of mastering the tactics. So I should be able to do it.
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Re: [PC] Hearthstone - open beta card game from blizzard
I've been much into arena lately (well always have) but I think I'm starting to focus more on constructed. It's just been really interesting to find that recently I very very rarely end up with less than 4 wins even when I'm given shit for picks, averaging around 6-7 wins per run and 9+ isn't all that rare either. Just yesterday pulled yet another 12-win run and today a 11-win one. My goal is to, if possible, improve a bit still so that on average I gain more gold out of the arena than put into it. Not that I need the gold, but it'd give a nice sense of achievement seeing gold piling up.
I've been using another tracker as well, Heartstone Tracker and the statistics are quite intriguing, especially how having the coin affects my win/loss ratio; I was around 55-45 when going second and 70-30 when going first. These are mostly arena stats, of course and of a rather small sample size so far, but still.
Btw, any good streams to recommend for education?
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Re: [PC] Hearthstone - open beta card game from blizzard
In Arena coin isn't as important as in constructed, this is mostly because it's much harder to get your turns done properly. Basically when I play like a Zoolock, the coin is just so strong, because I can get strong board control because of it, on top of that classes like Rogue or Mage get extra value out of coin, Combo's and things like Mana Wyrm.
But like I said, in Arena this is much harder to do, it's hard to get a lot of 1 and 2 drops that are actually good, so it's much more about turn 3-4-5.
I'm still not a fan of Arena, for me strategy is so important, and not knowing if there is a third, fourth or fifth flamestrike, makes it so hard for me to play the game. Obviously this is part of the challenge and does offer different strategy elements, but I like to predict what they are gonna do and respond to that.
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Re: [PC] Hearthstone - open beta card game from blizzard
Rank 15 already, crushing with my current deck. Lot's of deathrattles (harvest, belcher, haunted etc) and lots of divine shields (scarlet, sunwalker etc) add to that Kel Thuzad to really turn things and of course Tirion, and it's so hard to clear.
The thing is that most people 'waste' their silences etc to kill off many of them, just now I had a game where I knew the druid had 1 more keeper, so I just played Kel Thuzad knowing he would silence it if he had it in his hand, he did, after which I played Tirion. If he hadn't and silence Tirion after, I would have just got it killed off and got myself a new unsilenced Tirion. :P
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Re: [PC] Hearthstone - open beta card game from blizzard
Hahaha, some of these arena players...
So I was playing priest versus priest, he gets the 3/4 that gives 3 health on death. He keeps boosting it's hp with +2 draw and double hp. I couldn't do a thing, so figured I'd just keep on doing damage to the rest. He then doubles it again to 24 and gives it the same damage... on top of that he had a 3/3 stealth minion (that gets 1 more hp every turn), plus 2 minions he just played. Now I got 2 hp left. So he must have figured that if he kept it stealth he could kill me if I got rid of his 24/24 somehow. The dumbass however didn't count my damage, because he had 11 health left, and I had 11 damage over my 4 minions... hahaha.
What an idiot, if he just killed 1 minion, or healed instead of playing a second minion, he would have won for sure. :D
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Re: [PC] Hearthstone - open beta card game from blizzard
Yeah, sounds like he nearly managed to play the one game ever where placing all your stacks on one minion will do you good :D
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Re: [PC] Hearthstone - open beta card game from blizzard
Playing a Hunter deck now... I don't like it.. but it's so extremely strong. Even when the enemy is playing well, making the right trades, they still end up loosing. The only way to survive is with lots of taunts and healing, and even then, it's very hard. This is btw a deck without unleash/buzzard, it works with deathrattles incl undertaker instead. It's also very cheap to play, I only use commons and rares, even though I got plenty of epics and legendaries that could work, but they are all too much lategame.
It's sad though, I want to play my control Paladin, but I just get constantly stomped by Huntards.
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Re: [PC] Hearthstone - open beta card game from blizzard
Quote:
Originally Posted by
Mr Slave
Playing a Hunter deck now... I don't like it.. but it's so extremely strong. Even when the enemy is playing well, making the right trades, they still end up loosing. The only way to survive is with lots of taunts and healing, and even then, it's very hard. This is btw a deck without unleash/buzzard, it works with deathrattles incl undertaker instead. It's also very cheap to play, I only use commons and rares, even though I got plenty of epics and legendaries that could work, but they are all too much lategame.
It's sad though, I want to play my control Paladin, but I just get constantly stomped by Huntards.
I actually just started playing some Hunter as well, and on purpose made a deck without the lame hound/buzzard combo. I can't get over how boring the hounds are since they seem to be the essential ingredient in like 80% of hunter decks you play against... I don't want to see them on the opponent and I don't want to see them in my decks, not because they're OP but because they're OP as in Over Played.
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Re: [PC] Hearthstone - open beta card game from blizzard
They are definitely over played, but definitely not over powered, I mean with the nerf to the mana cost, they nerfed quite a bit, with loatheb and sludge belcher they got hit even harder. It's so hard to properly release them now and clear the board. A lot of that is also because people know it's gonna happen, so they play around it. Which is why the non UTH deck is so great, they are playing around something that isn't there, yet they don't figure that out until it's too late.
Anyway some great news. Blizzard is nerfing 2 cards soon, Buzzard is going 5 mana and 3/2 and Leeroy is being changed to 5 mana as well.
This breaks Zoolock, traditional Hunter and Miracle rogue. Zoolock can't finish with Leeroy + Power Overwhelming + Faceless, Miracle can Shadowstep once before running out of mana (unless you coin) and Hunter can't unleash properly anymore. Basically the old 5 mana combo is now 8 mana, and the lategame Leeroy + Buzzard + UTH is simply impossible.
This doesn't mean UTH is dead, I think it's very viable actually, you just need new sources of card draw, but Unleash + Timber and Hunters Mark is still very powerful to clear the board and all.
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Re: [PC] Hearthstone - open beta card game from blizzard
Quote:
Originally Posted by
Mr Slave
They are definitely over played, but definitely not over powered,
I may have phrased badly, my meaning was that they're not over powered. I was thinking the same actually, getting benefits from the hounds combos without even having them in my deck.
Quote:
Anyway some great news. Blizzard is nerfing 2 cards soon, Buzzard is going 5 mana and 3/2 and Leeroy is being changed to 5 mana as well.
This breaks Zoolock, traditional Hunter and Miracle rogue. Zoolock can't finish with Leeroy + Power Overwhelming + Faceless, Miracle can Shadowstep once before running out of mana (unless you coin) and Hunter can't unleash properly anymore. Basically the old 5 mana combo is now 8 mana, and the lategame Leeroy + Buzzard + UTH is simply impossible.
Oooh, that's really nice. Those are some combos I hardly used anyway.
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Re: [PC] Hearthstone - open beta card game from blizzard
Nah I understood you. My phrasing was actually the bad one, shouldn't have used the word 'but'. :D
Yeah right now the meta is that you have them, thus being scared of them is enough to beat them. At turn 5 they expect it, if not at turn 5, at turn 6 with Timber, and otherwise they will just feel like you are baiting them. So they won't play as much and do inefficient trades, just to keep their board small, all the while you keep doing a lot of damage to the face and doing efficient trades.
And yeah, me too. I don't UTH Buzzard, and I don't own Leeroy, even if I died, I still don't care.
That said though, I can see Arcane Golem rise in usage, he's actually quite strong, yes 2 damage less than Leeroy, but at 3 mana, he's still doing a lot of work considering you can combo more. You can also run 2 of them and they are less risky to use for trading. Obviously you don't want to use it before they got 9 mana, but if needed, it's not the end of the world. Whereas using Leeroy is just extremely desperate, not only is he the only 1 you can combo with, but he also leaves 2 1/1's up.
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Re: [PC] Hearthstone - open beta card game from blizzard
Just had another awesome game, Hunter vs Handlock, so I get in some damage, which is expected against Handlock, he starts dropping the big ones, but having my hunters mark and 2 kill commands in hand, I can deal with most of it. I get pretty low and got him down in lethal, he used Alexstrasza, I use a freezing trap and kill his other minion, he used alex to pop the trap, making it 11, I put in some more damage and get him down to 4 with 2/2 (from highmane) and a undertaker and scientist on board, agaim lethal, then for the first time Deathwing is used against me, everything dies, I'm at 4 health, but I just got a freezing from scientist, I hero power, put down my useless minion and he pops the second trap, leaving him with only 1 choice... hero power himself. :D
Rank 11 now. I really should play more, I can definitely get legendary.
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Re: [PC] Hearthstone - open beta card game from blizzard
So you're telling me he died with 11 and 12 mana minions in his hand.. the handlock? Ironic. :)
I've been playing around rank 11 as well. I think I could rise a couple of ranks just by playing my better decks consistently, but I keep going down to 14 occasionally when I want to try something else that doesn't quite work the way it should. I used to imitate if not straight copy decks a lot which I picked from the web that I had a similar idea for and wasn't sure how to execute, but lately I've assembled decks more on my own which is telling me there's definitely some progress in there since the decks actually tend to more or less work at this rank.
We should definitely duel every now and then. Friend me if you haven't already: DonSteep#2888
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Re: [PC] Hearthstone - open beta card game from blizzard
Hunter got hit relatively hard with the buzzard nerf. Their early-mid game card draw has been eliminated. There are propositions to substitute Cult Master, but that's pretty bad as well. It's a 4 drop, so the combo with UTH will be 7 mana. On top of that, Cult Master requires a minion death, so you have to crash all your hounds in order to get your card draw. That means you can't drop your Timber Wolf down for a kill on a big, or trade. You may end up trading all your hounds before drawing into your Timber Wolf.
UTH definitely is weaker, but still playable. It's just ... a lot weaker. UTH is usually followed by a second card to boost its prowess, and that results in a 2 card deficit since your hounds are bound to die.
At least that's how I feel. I'm just fishing for some opinions.
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Re: [PC] Hearthstone - open beta card game from blizzard
UTH is pretty reasonable now. Perhaps it'll now get included in fewer decks making it actually an interesting card to see in your deck or your opponent's. What you're thinking about it is the cost of playing UTH in a way it'll turn the game. Now it's actually a situational card and not extremely situational at that because you're almost guaranteed to get decent value out of it in any game even without combos with the chance of getting to play it with timbers and cult masters (or the buzzard, still doable..).
I agree with blizzard about nerfing buzzard as the approach, it was just way OP. To think of it this way, it used to be similar to loot hoarder as 2 mana for 2-1, except that you can always make the draw trigger (seriously, when do you not have a beast in your hand as hunter). As a class card, it's proper that the card is slightly better a neutral one so thinking it as battlecry: draw a card would be fine. But since additionally it was so ridiculously easy to get multiple draws, the card was too good.
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Re: [PC] Hearthstone - open beta card game from blizzard
I think the buzzard nerf is too harsh, it's useless now, cult master is better, simply because it allows you to play it when you got a bunch of minions and get the draw, whereas with buzzard you need to go lategame to use it, because otherwise it will just get killed before you can activate it.
Since Hunter is pretty terrible late game, this makes it a pretty dead card.
I would have prefered it in it's old state, except that it would only activate from beast cards, so since UTH, Snake trap etc are spells/secrets, they wouldn't activate the card.
Oh well, I do like the chance, especially since you see less hunters on ladders, except for me of course, since my decked never played buzzard, uth orr leeroy. :D
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Re: [PC] Hearthstone - open beta card game from blizzard
That's actually a nice thought, having it only trigger from creatures played. It'd leave the card pretty powerful but take away the buzzard+uth combo you used to see in literally every hunter match (other than the ones against you of course ;)
Anyways I'm the same, whatever. Didn't like the combo, glad to see it gone. I might actually play more hunters now that it's worse.
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Re: [PC] Hearthstone - open beta card game from blizzard
It was the combo that was annoying the hell out of people. UTH has always been good, but Buzzard made it great. Buzzard's way too much now (5 mana!) for a 3/2 drop, which can be traded against 2s. They should've at least given it better stats, since Buzzard will mostly be gone by the following turn considering how low its health is.
2/1 to 3/2 isn't a huge improvement. That just means it can't be killed by most 1s, but the mana cost has more than doubled now. The least they could have done was make it 1/5 or 2/4 to give it more survivability. I feel 2/4 would be the better of the two since it gives Buzzard more staying power on the field. Even 1/4 would be better than 3/2. You don't want to trade Buzzard, so giving it the 4 (or 3) health will keep it from dying to cards like consecrate and holy nova, but still succumbs to a 4 card like swipe. That way Hunters can keep their main source of draw power on the field longer and make their opponent burn a card to kill Buzzard. The UTH and Buzzard combo mana cost is so high now that you only play it into late game (and Hunter's are relatively bad. They have no real late game mobs).
For a 3/2 stat Buzzard should be at the maximum 4 mana with a stat swap to 2/3. Needless to say, UTH and Buzzard won't be played as a combo anymore, but assuming it still is, that's an 8 drop that's virtually useless unless the opponent has multiple mobs out that can give you at least 2-3 cards into the hand, and even then you're left with 2-3 hounds and 2 mana ...
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Re: [PC] Hearthstone - open beta card game from blizzard
Well, Rogue has 1-card + 7-mana: draw 4 cards. Now Hunter for 2-cards + 8-mana gets on average draw 3 cards + some minions on the board. Add a timber and it's 3-cards + 9 mana: draw 4 cards + deal 6 damage + get 2 minions. The same for mage would be 4mp fireball, 1mp for a 1/1, 2mp for a 3/2 and 3mp for arcane intellect, 10mp total. Soo, I'm just saying, it's quite in line with other similar effects. Surely the example assumes you'll get the 3 cards in your hand but then again it also leaves open the bonus your opponent almost must destroy the buzzard before doing anything else.
Just my two cents on near-pointless ramble.
Anyhow enough with the UTH already eh?
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Re: [PC] Hearthstone - open beta card game from blizzard
In all fairness though, no one uses Sprint really. Of course this is also because Gadgetzan + prep combo's are really strong.
In the end though, late game I cannot justify Buzzard + UTH, simply because it's too weak. Yes with Hunter's mark you can accomplish something, but best case scenario you get to kill like 2 minions, and aside from the HM target, they can't have been that important to loose anyway.
On top of that there are other ways to deal with the board early game, traps, weapons and kill command. If anything I would prefer running shot spells, like multi shot, deadly shot, explosive shot etc, because the combo is only effective late game against a developed board, those hounds will not do much damage.
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Re: [PC] Hearthstone - open beta card game from blizzard
I like the nerf on buzzard. Any beast can still make the bird useful. It will definitely take more time to set up, but the card was too overpowered. Ofcourse could have been instead a 2/3, but I like it this way.
The Leeroy nerf was needed. So far, I havent seen a big change in playing him.
So far Im doing terrible in ranked. Was 12, but now 16. Cant get a good Rogue deck. Everyone keeps eliminating my monsters, whether my monsters have taunts or 6 hp. I may blade flurry too early, but board clear is very easy with a lot of classes compared to rogue. Rogues really suck against high HP monsters
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Re: [PC] Hearthstone - open beta card game from blizzard
You haven't seen a big change in playing Leeroy? 3 of his strongest combo's were killed off.
Leeroy > Shadowstep > Shadowstep, went from 8 mana to 11.
Leeroy > Buzzard > Unleash, absolutely impossible now. Leeroy Unleash is still 8, so no kill command, weapons or anything like that to finish combo.
Leeroy > Power overwhelming > Faceless, went from 10 mana to 11.
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Re: [PC] Hearthstone - open beta card game from blizzard
i guess I've been lucky because I have never seen those combos, except for Leeroy + shadowstep. Miracle rogues only kill me when gaget is left on the field for more than 2 turns. I only use leeroy on the 8th or later turns, so I haven't seen a big change. A lot of people I play against pretty much run cards that wipe my board clean and finish me off with class monsters.
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Re: [PC] Hearthstone - open beta card game from blizzard
Quote:
Originally Posted by
Negata
Well, Rogue has 1-card + 7-mana: draw 4 cards. Now Hunter for 2-cards + 8-mana gets on average draw 3 cards + some minions on the board. Add a timber and it's 3-cards + 9 mana: draw 4 cards + deal 6 damage + get 2 minions. The same for mage would be 4mp fireball, 1mp for a 1/1, 2mp for a 3/2 and 3mp for arcane intellect, 10mp total. Soo, I'm just saying, it's quite in line with other similar effects. Surely the example assumes you'll get the 3 cards in your hand but then again it also leaves open the bonus your opponent almost must destroy the buzzard before doing anything else.
Just my two cents on near-pointless ramble.
Anyhow enough with the UTH already eh?
Okay, let's say you get a 3 card draw off. That means the opponent has 3 minions on the board. Even if you draw into a timber wolf, your hounds will have 2 attack (and buzzard with 4). So you get 6 attack off on hounds and you're at the 8-10 mana stage, which means big drops should have came out depending on the deck. Unless you have a hunter's mark in your hand, I doubt you'll trade much with 3 hounds. So you're crashing 3 minions and you're left with a buzzard and a timber wolf. Hardly board control, right? There goes your 10 mana for the turn.
I suppose it's not that bad, but then again I never said it was horrible. I merely suggested the idea of buffing buzzard's stats by making it tankier. Or at the very least swap it to a 2/3, or a 1/4.
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Re: [PC] Hearthstone - open beta card game from blizzard
Quote:
Originally Posted by
drksage
i guess I've been lucky because I have never seen those combos, except for Leeroy + shadowstep. Miracle rogues only kill me when gaget is left on the field for more than 2 turns. I only use leeroy on the 8th or later turns, so I haven't seen a big change. A lot of people I play against pretty much run cards that wipe my board clean and finish me off with class monsters.
What rank are you? Because I play against 'perfect' decks all the time, and those combo's, especially the leeroy 2x shadowstep and leeroy, power overwhelming, faceless, were seen all the time. Remember these combo's did 18 and 20 damage.
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Re: [PC] Hearthstone - open beta card game from blizzard
Quote:
Originally Posted by
Mr Slave
What rank are you? Because I play against 'perfect' decks all the time, and those combo's, especially the leeroy 2x shadowstep and leeroy, power overwhelming, faceless, were seen all the time. Remember these combo's did 18 and 20 damage.
Currently ranked 14, but I was ranked 12 for a while, until I started seeing tons of control decks
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Re: [PC] Hearthstone - open beta card game from blizzard
At rank 14 you don't see too many 'perfect' decks. With perfect I mean decks that are not limited by availability of certains cards.
It's what I struggle with as well, I got quite a lot of good cards now, like Tirion, Bloodmage, Cairne, Ysera, but I'm still missing cards like Black Knight, Leeroy, Sylvana, Ragnaros and Harrison.
That said, the meta constantly shifts, whichever is popular, will get countered. Hunter was really popular for the while, but all the sudden Priest, Shaman etc decks popped up like crazy. Cards that never got used before, were all the sudden standard in every deck.
But I seen a lot of both combo's, especially since they were some of the cheapest high end decks, Miracle was often played without VanCleef, and Handlock only has Jaraxus, which doesn't get played that much either. So if you got Leeroy and some epics, you had a 'perfect' deck.
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Re: [PC] Hearthstone - open beta card game from blizzard
I believe warriors arent seen much because of the amount of legendaries they use. Whenever I play against one, they have atleast 4 legendaries. I have played against every class equally, but locks are probably the most abundant, then paladins.
I am surprised of the amount of Harrison's I've seen. He isnt that annoying, but its pretty interesting that he is being played.
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Re: [PC] Hearthstone - open beta card game from blizzard
Harrison is absolutely fantastic depending on the meta, I mean Harrison against Warrior, Paladin or Shaman just does so much.
Warriors definitely need the legendaries, as do Priests.What they also both got is easy removal of own minions, which works great with Sylvana's. I mean that card is so powerful if you can easily destroy it yourself, and no class can do it better than warrior, not to mention that it can work wonders with Brawl, since you always end up with a minion on board.
But yeah Warrior definitely needs Sylvana's, Grommash and Ragnaros, on top of that you really want cards such as Black Knight, Cairne and Ysera.
Warrior basically destroy you due to having nothing to counter anymore, all of those cards need to be dealt with (except Black Knight, which of course deals with their taunts), and since you got so much removal yourself, they end up with nothing. Just remove everything until turn 8, then drop the big ones and keep it up until they run out of removal.
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Re: [PC] Hearthstone - open beta card game from blizzard
Weakest class right now (in terms of removal) is mage. They can definitely stall by freezing and then flamestriking, but I dont think they can really destory a full board under 7 mana. They need to make a good rogue monster. Defias and SI are really situational and combosvare truly annoying when the opponent demolishes everything you put down. Stilll trying to create a rogue deckk that is consistent in wins.
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Re: [PC] Hearthstone - open beta card game from blizzard
Mage has quite a lot of removal, it's just that some cards are not valued as high, but take arcane explosion, 2 mana for 1 to all minions, add a 2 mana thalnos or geomancer to that, and that's 2 damage., so 4 mana for 2 to all, like a consecration. So small minions are no problem. Especially not with Fire Blast.
For big minions there things like sheep, fireball etc, add all of that all the frozen spells, so 3 direct damage, or freeze all and go for the 4 damage on frozen targets etc, and there should be plenty of removal.
That said though, using all that for removal, makes it harder to win, so you should do fine against aggro decks, since you can deal very well with their minions, warrior, paladins, priests can be hard, since they just stay alive, making it hard to kill them.
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Re: [PC] Hearthstone - open beta card game from blizzard
i am currently trying to use cards that have effects after they take damage. Acolyte + Shiv is a nice combo to get some cards, since I have a hard time keeping a full hand. Not sure how well this will go, but hopefully I can get some good results. I have never been a fan of Miracle, but people say its the best Rogue deck.
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Re: [PC] Hearthstone - open beta card game from blizzard
Acolyte works really well with Warrior, so many ways to do 1 damage to it. Same goes for Rogue of course.
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Re: [PC] Hearthstone - open beta card game from blizzard
Not sure I like shiv-on-acolyte too much. To think of it, you just spent 5 mana and 2 cards and you only just drew back those two cards and are left with a 1/2 acolyte. Surely it's card-efficient but maybe it slows you down a bit too much sometimes. Acolyte indeed works really well with warrior as not only are you overflowing with ways to deal 1 damage, you also have plenty of ways to benefit even more from it: frothing, amani, raging, acolyte, even armorsmith to name the most obvious, so coupling these you don't only spend some mana to draw a card, you also get some actual effects on the board.
Then again it's not easy to find the best balance there as obviously a deck full of 2-3mana minions and spells focused on dealing damage to your own minions for card draws and buffs is very weak if you don't get to establish board presence early and/or get cleared once.
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Re: [PC] Hearthstone - open beta card game from blizzard
Shiv should definitely only be used on your own Acolyte if you desperately need to draw into a certain card. It can also be good if you need it for a combo though, like Eviscerate. Fan of Knives is definitely 1 of the best combo's with Acolyte, assuming you hit some enemy minions.
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Re: [PC] Hearthstone - open beta card game from blizzard
Quote:
Originally Posted by
Mr Slave
Shiv should definitely only be used on your own Acolyte if you desperately need to draw into a certain card. It can also be good if you need it for a combo though, like Eviscerate. Fan of Knives is definitely 1 of the best combo's with Acolyte, assuming you hit some enemy minions.
Do you forget fan of knives only damages opponent's minions?
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Re: [PC] Hearthstone - open beta card game from blizzard
Hmm, why was I under the impression that Rogue had a card that damages own minions. Weird stuff.
I never play Rogue btw, aside from getting it to level10, I never done anything with it. In fact I'm gonna check it's rank right now. :P
Yup, it's level10. My levels are:
Mage: 25
Shaman: 21
Druid: 21
Paladin: 43
Warlock: 31
Hunter: 24
Warrior: 10
Rogue: 10
Priest: 21
I never bothered with Rogue, simply because I didn't have Leeroy, figured I couldn't make it work without, besides I don't really like the way it's played.
As for Warrior, that confuses me a bit, I thought I played it more than that, especially since I got most of the cards, though like with Priest, I could really use Sylvana's and Ragnaros to make them properly work.
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Re: [PC] Hearthstone - open beta card game from blizzard
So Rogues do have a few cards that allow you to damage a minion:
Predition Blade: you get a 2/2 wep that allows you ro do one damage to anyone (two damage if it is a combo)
Si7 Agent: Combo - do 2 dmg to anyone
Bacstab: do two dmg to any non damaged minion
Shiv: deal 1 dmg to any1
Evis; deal 2/4 dmg to any1
My Rogue is level 60.
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Re: [PC] Hearthstone - open beta card game from blizzard
I know, but I thought they had an ability to damage all with a single spell, but guess not.
Although I guess you could always run Wild Pyromancer. :P
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Re: [PC] Hearthstone - open beta card game from blizzard
Quote:
Originally Posted by
Mr Slave
I know, but I thought they had an ability to damage all with a single spell, but guess not.
Although I guess you could always run Wild Pyromancer. :P
Unstable ghoul can work even better sometimes!
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Re: [PC] Hearthstone - open beta card game from blizzard
Definitely. On Warrior it works absolutely brilliant, get a good board with ghoul, armor smith and acolyte going, and they will be scratching their head how they can not give you lots of armor and cards. :P
Back to playing Paladin, using a rush/tempo deck again, ever since Naxx the deck I used to play became really bad, which was basically a lot of charge minions with extra damage etc, thing is, that with cards like Sludge, which is run in pretty much every deck, you get countered way too hard, especially since most of the minions in that deck are on 1 health. So sludge is trading 3 cards for 1.
This deck is much more focussed on getting a hard to deal with board (deathrattles with undertakers), and some high damage.
It's good for climbing fast, since control Paladin takes ages to win, which is fun btw, but if you want to get through the ranks and go for golden hero, it's just not quick enough.
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Re: [PC] Hearthstone - open beta card game from blizzard
Yea. Nothing gets me raging more when a paladin heals for 12+ hp and wipes the board with pyromancer
Ive been using unstable ghoul for its early game control. In order for me to have high hp monsters, Im going to need to control the amount of damage I take in the first 4 turns of my opponent. Thats where this ghiul can come in handy.
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Re: [PC] Hearthstone - open beta card game from blizzard
I love Paladin control. I mean at a certain point they just can't win anymore, I'm just flooding the board with Sunwalkers, Belchers, Cairne etc, and they have to respond to it, all the while I'm counting their silences, Hex, Sheep etc only to drop Tirion and see them concede. :D
I mean rushing someone down is nice and all, but I like to play control, the wins are so much more satisfying, because instead of just dropping everything and going for face, you actually have to really think through your plays.
That's why I really dislike Zoo and Hunter, all you do is drop lots of minions, with Hunter you mostly just keep going face, unless you can trade easy with say hunters mark, use your bow to do a lot of face as well, use hero power, and use kill commands pretty much exclusively for face. Zoo you just spam the board oh and hey, they could kill you with say consecrate etc, oh well, let's drop a nerubian egg at turn 3-4.
I wouldn't say all those decks are unbalanced or anything like that, although Hunter is still very strong. But it's mostly just that it doesn't require that much thinking, with control you really need to bait cards out before you play other ones, with rush you just keep dropping and only thing you worry about is mass removal.
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Re: [PC] Hearthstone - open beta card game from blizzard
Completely agree with you there. It annoys the heck out of me when I play a priest deck that I've carefully tuned so it'll actually have a change against rush decks as well and then get the bottom 10% draw against a zoolock or something. It's just so frustrating seeing them grab an easy win and picturing the smug grin on their faces as if they'd played the game well. Now I don't mind a loss when I can honestly click "Well played" but against something that requires enough intelligence to play any cards you happen to have in your hand all the time.. there's just something there, especially knowing on an average draw it couldn't been a close match.
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Re: [PC] Hearthstone - open beta card game from blizzard
That's ranked for you really. I've noticed that when I play regular games, it's almost all control etc, people that actually really want to test their skill and all.
Most Legendary ranked people don't play anything aside from Zoo/Hunter until like rank 5, simply because it's so easy to climb with them, not to mention fast. I mean with Hunter a game is at least twice as fast, so if you have a positive win ratio, it's just better to climb, and around that rank people actually start to play the best they can, that's where people also get stuck because they are simply not good enough to climb further.
I seriously still want to get legendary, problem is that I get bored really fast of rush decks, and climbing with control takes really long, not to mention that I really still do lack 1 or 2 cards for a 'perfect' Paladin deck, and having cards like Black Knight or Harrison, is just essential in control match ups.
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Re: [PC] Hearthstone - open beta card game from blizzard
So there was this one epic play made by opponent. As a rogue, you cant clear very high HP monsters, so why not summon a Molten + 2 faceless + the 3 mana card that gives taunt to adjacent minions. Rogues cant do anything against that. I really need to find a way to stop getting destroyed by high HP monsters. Everyone can pretty much remove my HP monsters quickly and Rogues cant have too many of those high HP monsters, since drawing is pretty hard with a Rogue. I hope they lower the cost of Sprint :(:
On another note, Ambusher's (Rogue Naxx Card) deathrattle is funny.
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Re: [PC] Hearthstone - open beta card game from blizzard
Benji have you found any solid use of the Ambusher? I find it quite funny and unreliable as well... I guess it'd work best with a deck full of combos and battlecries but the random effect feels a bit too easily played against yourself.
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Re: [PC] Hearthstone - open beta card game from blizzard
Quote:
Originally Posted by
drksage
So there was this one epic play made by opponent. As a rogue, you cant clear very high HP monsters, so why not summon a Molten + 2 faceless + the 3 mana card that gives taunt to adjacent minions. Rogues cant do anything against that. I really need to find a way to stop getting destroyed by high HP monsters. Everyone can pretty much remove my HP monsters quickly and Rogues cant have too many of those high HP monsters, since drawing is pretty hard with a Rogue. I hope they lower the cost of Sprint :(:
On another note, Ambusher's (Rogue Naxx Card) deathrattle is funny.
Actually there is quite a lot removal in Rogue, problem is that not all of them are used, but to name a few:
Sap
Vanish
Betrayal
And Assasinate.
Problem is that the last 3 are not used in Miracle, however that doesn't mean they are not any good. In fact Betrayal is actually really good against most players, because it's not commonly used, which means almost no one plays around it. It's only the pro's that really play around it properly, it's not because they think "oh this guy might have it", but it's just something they do, which means they don't value Betrayal very highly, of course these are also the people that create the meta. So running it would be quite good, especially for 2 mana.
In the end though, Rogue is all about tempo, you can't win late game against control decks, you need to combo early and destroy them, it fits the class, Rogue's have always been about quickly killing people, whereas Paladin's, Warriors etc will just tank up, heal, armor etc and destroy you in a long fight.
Ambusher is imo a shit card, if you want to replay a card, use shadowstep, if you want a card to survive like Auctioneer, use Conceal, but not Ambusher. And it's not even a good 4 drop, I mean some cards have something bad, but give you lots of value, but at 4 you can yeti for 1 less damage, sen jin for 2 less damage and taunt, Twilight Drake can work well or even Master of Disguise.
I just can't see it working out.
It's definitely among the worst new class cards
I mean if you look at them:
Druid gets Poison Seeds, which can be really strong as removal from high mobs. Handlocks worst nightmare.
Hunter gets Webspinner, great 1 drop, especially with Undertaker on board.
Mage gets Duplicate, which can be really good with the right cards on board, getting a Cairne duplicated is just OP.
Paladin gets Avenge, which is great for aggro/tempo decks.
Priest gets Dark Cultist, which is absolutely fantastic and a must in every deck.
Rogue gets Ambusher.
Shaman gets Reincarnate, which can be so strong, Sylvana's Reincarnate? Yes please.
Warlock gets Voidcaller, quite powerful in zoo to get cards on the field without negative effects, like Doomguard or Flame Imp, and since Zoo can easily empty and fill their had, you can easily get value out of it.
Warrior got Deaths Bite, which is just standard in every build now, just combo's so well with Armorsmith, Acolyte, Grommash etc.
Rogue definitely got the worst one, Druid shortly after that, I mean it's viable, but not the best card.
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Re: [PC] Hearthstone - open beta card game from blizzard
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Re: [PC] Hearthstone - open beta card game from blizzard
Quote:
Originally Posted by
drksage
my arena deck is sooo op:
In that case I assume 12 wins or GTFO :)
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Re: [PC] Hearthstone - open beta card game from blizzard
Quote:
Originally Posted by
Negata
In that case I assume 12 wins or GTFO :)
Hah! Lost 2 straight *sad panda* Doubt I will get that high again. Need to practice in picking the right cards.
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Re: [PC] Hearthstone - open beta card game from blizzard
I actually get less wins now in arena then when I started playing. I'm guessing not only did the arena players get much better, but I pretty much only do constructed, and while I keep all the combo's in mind, none of that exist in arena, this is why I think mage is scary, because they do have a lot of removal, whereas say with Paladin it can be hard to get 2 solid combo's of like equality+consencrate, whereas in constructed this is twice in about 99% of the decks.
So I guess I play too careful, being afraid of things that are pretty much never there.
PS this is some really sick shit...
https://www.youtube.com/watch?v=7_MxZ8LmhSg&feature=youtu.be
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Re: [PC] Hearthstone - open beta card game from blizzard
Ahhahhaaaaa that's one of the most awesome combos I've ever seen played! I'm guessing not extremely viable to count on but fun every 1 in 100 games you get to do that :)
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Re: [PC] Hearthstone - open beta card game from blizzard
Man I'm so sad, I've tried so many Paladin decks, but it's just so bad in the meta now. I've tried like 6 different versions, aggro, tempo, control, and while it got me to level 15 without problems, but after that you get so many bad match ups. I'm not sure if Legendaries like Harrison or Black Knight would help, simply because I die long before that.
The past week there was the Seatstory cup, almost no Paladin play, and it was only played as a counter pick, and even then it was pretty bad.
Problems are just all the naxx cards, Consecration is just so weak against most minions by that time, Undertakers will be 3+ health, Lepers don't care about dying etc. Of course you can go aggro/tempo yourself, but most other classes just beat you at it.
Control is still the best way for me to win, but they are 15 minute games with about 50% winrate.
I'm just so sad now. :S
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Re: [PC] Hearthstone - open beta card game from blizzard
Damn shaman play is pretty hard for me now. I cant survive the damage other classes do against me and overload really destroys me
Mage play is pretty fun, especially with duplicate and the Naxx deathrattle monster that allows a random secret to be played from your deck. That lvl 7 mana legendary monster (does 2 dmg to everyone at the end of your turn) works really well too in this deck
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Re: [PC] Hearthstone - open beta card game from blizzard
Mad Scientist and Baron Geddon.
Shaman is really strong, but of course you need the right cards. Basically do you have Doomhammer(s)?
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Re: [PC] Hearthstone - open beta card game from blizzard
Quote:
Originally Posted by
Mr Slave
Mad Scientist and Baron Geddon.
Shaman is really strong, but of course you need the right cards. Basically do you have Doomhammer(s)?
Yea. I pretty much have all the shaman cards needed to make the "perfect" deck. The only cards that I would probably like are the legendary and earth elemental. Might need to try and make this deck: http://www.hearthpwn.com/decks/57818...end-f2p-shammy.
Played the same person twice in rank yesterday. Was funny because I accidentally used a my trial Rogue deck against him and won, then used my real Rogue deck and won.
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Re: [PC] Hearthstone - open beta card game from blizzard
I never use the Earth Elemental.
I like Al'Akir, but he's not needed.
There are quite a few good Shaman decks out there, compared to the one you posted, I'm using:
-Mana Tide totem
-Zombie Chow
-Argent Commander
+Lava Burst
+Al'Akir
+Bloodmage Thalnos
Why?
Mana Tide is a 3 mana card that offers no offensive statistics, if you can't protect it, it will die instantly. Usually you only get 1 or 2 draws from it. If it does survive longer, than well you are probably winning anyway.
Bloodmage Thalnos is a 2 mana card, pretty much always gives a card draw (or they spend a expensive spell on it like silence, hex/sheep etc, which is worth it) and most important, it works so well with your spells, lightning storm, lightning bolt, earth shock and lava burst.
Argent Commander is a 6 mana minion doing 4 damage with 2 health and Divine Shield.
Lava Burst is a 3 mana spell doing 5 damage with 2 mana overload.
So why do I prefer LB over AC? First of all, AC is expensive, on top of that it's a minion, it has it's pro's, but I've found that at a certain point I lose board control in the sense of taunts, that usually happens late game, at that point you want direct damage. The overload on LB can be shit, but on the other hand, it does allow you to play much quicker, got a Druid that goes crazy on Innervates? No problem. At 6 mana I want to play Fire Elementals, not Argent.
Zombie Chow is imo completely shit, for removal you got lightning bolts etc, and since you only got 1, that ZC could easily come at turn 10, at which point it's 5 free health for the enemy.
ZC is good in 2 decks imo, control and priest. Control (mainly Paladin) because it gives you that early clear while you extend the game to the point where you destroy them, even if they get extra hp, it doesn't matter. Priest because it's control and because it works wonders late game with Auchenai Circle.
Al'Akir as a second finisher with possibly Rockbiter weapons, while not taking damage yourself, second Doomhammer can be really good though (improved chance of picking it up), personally I only got 1, so I use Al'Akir.
BTW My deck is the same (except for Doomhammer-Al'Akir) as Savjz deck, which he used to win a big tournament with, went 8-0 with it.
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Re: [PC] Hearthstone - open beta card game from blizzard
Im saving dust for BThalnos, since that is a very strong card. The deck I created had a lot combo moves cards, where you need to set up one turn or have a lot of mana crystals; seeing that a lot of shaman cards require overload, you can say it was pretty hard to get off a nice combo. Some combos were Mana Addict + x2 Rockbitter + Windfury (26 damage in one turn heh) and ACommander/Leeroy + Reincarnate. These are definitely some hard combos to pull off, but the thrill or the "OMGROFLCOPTER" moment is epic. The Mana Tide is pretty bad, but it makes your opponent deal with it ASAP because of what it can do. I do agree that ZChow is useless and I doubt I will be ever using that monster, unless Im playing Priest. I like DHammer more than Al'Akir and I believe one hammer is more than enough in a deck.
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Re: [PC] Hearthstone - open beta card game from blizzard
Bloodmage Thalnos need to get dealt with asap as well, Shamans are known for their spells, nothing is safe, especially not with spellpower on the board. If they do leave it up, well that's just awesome, because you can either use it to do more spelldamage, or kill it off, or both.
There are some crazy reincarnate plays, but I haven't seen it really used well yet, there are some videos of crazy Kel'Thuzad plays, but they are so hard to set up.
Zombie Chow is really quite good in Control Paladin, they lack early game and it's all about controlling the enemy until lategame, where you rofl stomp them if you are still alive. So that Zombie Chow gives you some control in the very early game, which can be essential.
1 Doomhammer is enough, but you need to draw it, that's the reason for people going for 2 of them, going 20 turns without drawing it, can cost you the game, while it's quite likely that will happen.
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Re: [PC] Hearthstone - open beta card game from blizzard
https://www.facebook.com/media/set/?...6862680&type=3
New cards being released. Interesting plays with interesting randomness. May the luck be with you.
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Re: [PC] Hearthstone - open beta card game from blizzard
New cards are as OP as fuck and include too much RNG.
As for the current meta: Sylvanas + Reincarnate. Enough said
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Re: [PC] Hearthstone - open beta card game from blizzard
OMG the number of new cards! At first sight they'll turn the game all around... (the META.. fuck I hate that word in game context)
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Re: [PC] Hearthstone - open beta card game from blizzard
Should definitely change a lot, right now it's quite easy to predict what deck you got against you and then it's only like 6 cards that can differ. This should change it a lot more.
It definitely makes it a different game, now you just play to counter the enemy, you know what they got in their deck, but they will know what you got in your deck, so the game is about baiting cards, deciding whether or not you want to go greedy etc.
With way more decks, it's harder to predict what will happen, and thus much more risky to go greedy etc.
Of course you will always get a meta after a while, you saw that with Naxxramas, it took a while, but after a couple of months there were just some decks that were extremely popular, which is why they need to keep releasing new cards like other card games. Like every couple of months they need to look at the meta and think "how are we gonna fuck this up".
With Naxxramas Sludge Belcher, Undertaker and Loatheb were the best examples of that, while other cards gave meaningful variations, like Kel'Thuzad, Shade and Spectral Knight.
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Re: [PC] Hearthstone - open beta card game from blizzard
I love when the new season starts, so many idiots to play again.
I just played as Aggro mage (which he should have known by turn 5) against a druid with 2 secrets up (mirror and counterspell, very standard) with a mad scientist and 2x 0/2 taunts on board and fireball in hand. He plays a mountain giant (I know, wtf, especially with 2 taunts on board), I copy it. I fireball his and smash my scientist in it, getting a new mirror entity, which he really should know about now what it is. What does he do, he plays a sea giant... I mean the retards... Gotta love lvl19 noobs. :D
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Re: [PC] Hearthstone - open beta card game from blizzard
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Re: [PC] Hearthstone - open beta card game from blizzard
So the expansion is almost here, it's coming out on the 9th. However they are already making some changes and have added (some of) the cards to Arena.
The changed cards are Flare and Auctioneer, I would advice disenchanting as many as you can miss, as you can just remake them later on.
Both were increased in mana costs, so 2 mana for Flare and 6 for the 4/4 Auctioneer.
Personally I disenchanted all of them, had 6 flares (100 dust a piece) and 2 auctioneers, 1 of them being gold (800 gold), so that was a easy 1500 that normally would have gotten me 240 dust. :D
And yeah, I haven't disenchanted anything since they announced in september that more cards were coming.
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Re: [PC] Hearthstone - open beta card game from blizzard
I know Miracle players will be pissed. They clearly made that deck pretty hard to win with now (Ofcourse rogues arent the only ones that use that card). I cant wait to see the new cards in action. Maybe this time the Rogue class cards will be useful
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Re: [PC] Hearthstone - open beta card game from blizzard
I've found my absolute favorite card: Annoy-A-Tron! The name, the art and its function they fit so well together it cracks me up :D
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Re: [PC] Hearthstone - open beta card game from blizzard
I'm gonna try some Enchance-o Mechano rush decks :) (paladin will be OP)
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Re: [PC] Hearthstone - open beta card game from blizzard
Haven't been able to get any packs since the shop is still down, but I'm watching quite a bit of Twitch, and there is some crazy stuff in there.
I really have no idea what I'm gonna play yet, so hard to see what's good now, which I guess is great, because the options of different decks increased a lot.
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Re: [PC] Hearthstone - open beta card game from blizzard
Shaman cards are really strong. Wish they lowered some of the mana costs of the rogue cards (ccomboss can be aannoying)
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Re: [PC] Hearthstone - open beta card game from blizzard
I think it's great how many more options you'll have for decks. So far it's been pretty boring to see the talk like "he has this deck or that deck", like the different types of decks are so few you can actually name them all.
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Re: [PC] Hearthstone - open beta card game from blizzard
Yeah there is lots of crazy stuff going on now. I mean sure some of the decks are just variations on older decks, but even so, it still makes it so unpredictable what people will play. Ok so you see a undertaker, what's next? It doesn't mean anymore that it's the standard loot hoarder, leper gnome, haunted creepter etc. There are just so many variations.
You can also so see that they done a lot to make certain niche decks possible, pirates, murlocs, but also things like Demonlock etc.
And then there are just completely new decks, like Mage deck that focusses on spare parts, only to pop Antonidas with a stealth part. Or mill Druid.
Definitely fun to see it all, for now I'm not making any cards, not only am I still hoping they will introduce some nerfs the coming month (which would make sense, since you usually get some 'op cards'), but I really don't want to make a card that I will get from a pack shortly after. :P
PS Got a golden Dr Boombot, pretty cool card. Can't say how good it is, but it's definitely a fun card. :D
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Re: [PC] Hearthstone - open beta card game from blizzard
- Loving the new cards that buff Rogue weapons.
- I havent received or created the new 2/3 mech that buffs my wep +1, but the Oil (which buffs my wep to +3 and combos to buff the Attack of a random friendly minion by 3) sure helps finishing people off.
- Assassin's Blade + Oil + minion + blade flury is pretty fun :D:
- The Windfury mech + cold blood is fun too; havent tried the new 3 mana taunt/charge card, but it isnt a mech :(:
- Annoy-A-Tron is pretty annoying and that mage 2/3 mech is too (freeze is stupid)
Currently winning by going to the edge (last 10 won games Ive been below 8 health); going need to try and fix that with some taunt monsters and maybe some bulky ones (but then my combos will be even harder to do -.-)
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Re: [PC] Hearthstone - open beta card game from blizzard
I really love all the new Paladin cards. Like I've said, Paladin was dead in Naxx, Aggro was absolutely shit, simply because other aggro decks had major advantages, either through more synergy with Undertaker (Hunter) or other powerful 1 drops (Mage, Warlock), and with cards like Sludge it just completely killed it. Control Paladin was decent enough, but obviously very expensive, still it was just weaker in most cases than Warrior, where Warrior mulligans for Fiery War Axe against aggro, Paladins could fight back the earliest at 4 with Wild Pyromancer/Equality combo, or if the board was all low health minions, Consecrate. After that you could stabilize in some cases, but the damage was too much in most cases. Warrior just had way more answers, whereas they are similar in strength in lategame.
So that has changed bigtime. There are now so many good early game cards that you could actually go for full aggro again, with Undertaker + Clockwork Gnome + Leper Gnome you got your turn 1, after that there are enough choices.
But even if you don't go that route, you can just go Annoy a Tron, Shielded Minibot, Coghammer etc against aggro, stabilizing a bit and fight back Muster for Battle (later Quartermaster), and if the meta shifts to deathrattles again, well just play a Scarlet Purifier.
So you can go a lot of ways to either go full aggro, beat aggro and go mid range, or just go control with those early defensive drops. In the end you got 3 different kind of builds that are all very strong.
And for those lacking a lot of the legendaries, that's ok, aggro is cheap and mid should be ok, 1 very strong Paladin was shown with only 3 legendaries, Loatheb, Tirion and Dr. Boom (Strifecro's Kinguin Paladin), so for a mid range that's really affordable. Aggro could be made without legendaries for sure.
Personally I'm gonna make a aggro and control one, just busy building it right now, but not sure if I should replace certain cards:
Equality x2
Annoy-o-Tron x2
Ironbeak Owl x1
Shielded Minibot x2
Coghammer x2
Muster for Battle x2
Aldor Peacekeeper x2
Big Game Hunter x1
Truesilver Champion x2
Consecration x2
Enhance-o Mechano x1
Loatheb x1
Quartermaster x2
Sludge Belcher x2
Cairne Bloodhoof x1
The Black Knight x1
Dr. Boom x1
Guardian of Kings x1
Lay on Hands x1
Tirion Fordring x1
I lack some cards, but I can craft them, but I want to use Harrison Jones in this deck as well (got it as well), so I'm considering dropping a Quartermaster. Frankly there is a good chance I will used 1 Muster early on to fight against aggro, possibly in combo with Equality, so combo probably won't happen until turn 8 or 10. Harrison Jones with all the weapons right now is just really good.
I considered cutting other cards, but the lower mana cards are simply needed to fight off aggro, whereas the later cards are just so good, none of them are easy to deal with. And frankly once I go late, I prefer cards like Sludge, Cairne, Black Knight and Guardian over the aggro card Quartermaster.
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Re: [PC] Hearthstone - open beta card game from blizzard
Holy crap just had the most exciting game ever. My heart is still racing how crazy that was.
Playing my Paladin control vs a Warrior control, his early game was quite strong, at turn 10 I ended up with 1/3 weapon in hand (Muster), a 1/1 on board against Iron Juggernaut (that places a 10 damage mine somewhere in your deck) and a armor smith on the board. Now I drew the mine straight away and dropped to 1, with the warrior at 25+. I had in my hand Tirion, Lay on Hands and 2 non relevant cards. I did the math and basically only had those 2 cards to keep me alive, however since Tirion can be countered to easily, I went for Lay on Hands, hoping to draw 1 of my 2 equalities... and I did. Killed the armor smith with weapon and Iron Juggernaut with dude.
He tried his best after that to take me down, and finally drew his Grommash, but he had no damage, so he went for 4, second equality + dude took that out, Guardian of Kings, Black Knight and others were able to keep me alive, even through 2 Brawls, giving me the win in the end, which actually quite funny, I had 5 dudes + Quartermaster on board, he used the Bouncing Blade, but it obviously only killed one, leaving him out to dry. :D
PS I ended up replacing the Quartermaster with Harrison, not sure how good he really is, Black Knight has given me value in every game, Harrison has definitely not, I guess the 1 mana less makes him ok though, even when the enemy has no weapon, because even though 5/4 is shit, you still need to deal with it.
Currently at 9 wins 3 losses and rank 10. I will try to get Legendary this month, playing this deck feels really good, which is something that I haven't felt for a while, the only deck I enjoyed somewhat was Mage aggro, which had like a 70% winratio over 35 games, but playing more then 3-4 games became boring, because it's just so straight forward, aka boring.
Update: Rank 9, 17 wins 7 losses for a winratio of 71%
Winrate against the following classes:
Mage 50% (4)
Warlock 86% (7) 6 of them handlock btw
Hunter 0% (2)
Warrior 100% (1)
Shaman 67% (3)
Druid (0)
Priest 75% (4)
Paladin 100% (3)
Rogue (0)
While I can deal with some aggro, it's still a very hard match up. Still considering I don't encounter that much aggro atm, which is kind of surprising, since zoo and huntard are still cancer. Once I go late game, it's usually too hard for my enemies to fight back. I guess I just got too many answers for most decks. I mean while handlock does require a lot of thinking, the simple fact is that there is so many answers in Paladin, you just need to be patient, build the board and make sure you have enough to deal with 2 giants and taunts when you put him down low enough.
PS the winratio is consistent, in my last 10 games I won 7 and lost 3.
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Re: [PC] Hearthstone - open beta card game from blizzard
So it's been released on Android now (though not in our region just yet but very soon). So I'm considering buying a tablet just for Hearthstone but it doesn't feel right so give me some other reasons to justify buying a tablet! :D Also wondering if I should go for one of the lower-end tablets or if I'll find other uses later and then regret I didn't buy a better one.
(A christmas present to myself!?)
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Re: [PC] Hearthstone - open beta card game from blizzard
Well personally I wouldn't buy a Android tablet, but that's me.
There are quite a few Windows 8 tablets for very lower prices, like 105 euro incl shipping. This would be a full Windows 8 tablet with a Intel Atom (Bay Trail) processor, 2GB memory, 32GB space, slots for microSD, micro HDMI, micro USB and basically everything you need.
A friend of mine has one and I installed Hearthstone on it to try, it works flawlessly on medium settings.
The one he got is: http://www.aliexpress.com/item/VOYO-...971153520.html
There are also larger ones, like 10 inch models with nearly thesame dimensions and same resolution as the latest iPads.
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Re: [PC] Hearthstone - open beta card game from blizzard
For a multipurpose tablet, the platform really isn't negotiable for me, if I get a tablet it's an Android. If I happen to do mobile development it's for Android first so the tablet could be nice for that. There's absolutely no chance I'll be interested in Windows development, so...
Then again, if I get something usable for as little as 100 euros I might just get a tablet *only* for playing so that's where Windows does have its edge, and I could buy another one whenever I come up with a genuine need for something else. You only made this more difficult for me! :)
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Re: [PC] Hearthstone - open beta card game from blizzard
The larger tablets can actually be found with dualboot, look for the Teclast x98. They will still be using a Intel processor of course.
Also Windows can run Android apps through Bluestacks. This is not some crappy emulating, but I'm talking playing Asphalt 8 without any problems on my Surface Pro.
Otherwise I'm sure there are some cheap Android tablets out there that are fast enough for Hearthstone.
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Re: [PC] Hearthstone - open beta card game from blizzard
I'm stunned right now.. what happened here? Why did my Soulpriest die?
Attachment 149352
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Quote:
Originally Posted by
Negata
I'm stunned right now.. what happened here? Why did my Soulpriest die?
Attachment 149352
Awwfff.. yeah I get it now, I didn't realize the spell actually made 5 damage instead of the 4 due to me having Velen's Chosen on the Lightwarden. Well, that was stupid. Totally forgot about the +1 spellpower on it, and in fact if you'd asked me I wouldn't even have been sure if it applies like that.
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I've always liked Priest decks for their fun-to-play aspect but with GvG the number of ways to play them just doubled. Lots of fun! Not sure what'd constitute a solid strong deck though.
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Re: [PC] Hearthstone - open beta card game from blizzard
Well I can't tell the best way to play priest, but here are some new combo's with these 2 cards, Shrinkmeister (-2 attack) and Recombobulator (change minion into a random minion of the same cost)
Shrinkmeister and Shadow Word: Pain - 4 mana
Shrinkmeister and Cabal Shadow Priest - 8 mana
Shrinkmeister and Shadow Madness - 6 mana
And the coolest one:
Shrinkmeister, Shadow Madness and Recombobulator. Why? Because Recombobulator makes it a new minion, so you steal a minion for 1 turn, you can of course attack with it if it survives, and than use Recombobulator, the new minion will be yours, you can watch a play with those cards here.
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Re: [PC] Hearthstone - open beta card game from blizzard
Got me a gold rogue now! Still rank 14 though... Its really hard to control the field when your aoe takes a good amount of setup. Need to try removing some mechs to get un some silencers and taunters, but the problem is that my damage will be a lot lower
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Re: [PC] Hearthstone - open beta card game from blizzard
I can't play Rogue properly. Rogue requires shitloads of experience, most classes are fairly straight forward, of course you always need to understand of what the other person (possibly) has, but for Rogue it's also a lot about know when to play your damage, wait too long to use your damage and you're dead, use it too early and you run out of answers. Rogue mana curve means fairly little in that regard.
With my control Paladin I of course need to think a lot about my plays, but it's never about how much damage I will have, but always what will be the hardest for them to deal with and what I'm willing to give them, basically baiting them a lot.
At least that's how it feels to me, I know lots of people can't play Paladin/Control for shit.
That said though, if you are stuck at rank 14, it's really not working out, you should get past that pretty quick. I feel that it gets hard below rank 10, people have all the cards, though I guess that's also what makes it a bit easier since I know what to expect.
Currently rank 8 myself, after I just encountered a horrible Warrior, just look at what he gave me. :D
Other picture is my deck, I switched Loatheb for Sylvana's, though I might cut Loatheb for Cairne, but I'm not sure, Loatheb feels pretty crap right, it's mostly because I can't really combo it with anything. In aggro it feels great, since you get a big board going, drop it at 5+ to stop things like equality + consencrate, holy nova, flamestrike etc etc, but I'm really not bothered about spells now, the cards that I don't want to see get removed with spells, are cards like sylvana's, tirion etc, but I can't combo them.
I want a second coghammer instead of seal of light, seal of light is not a dead card as it can deal with aggro or heal a bit while doing some extra damage, but generally coghammer is just stronger, aggro will probably leave my dudes up since they can only do 1 damage, making it a good option at turn 2 before I play coghammer, but it always works fantastic with shielded minibot. It's also still really good lategame with just about any card.
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Re: [PC] Hearthstone - open beta card game from blizzard
Quote:
Originally Posted by
Mr Slave
Well I can't tell the best way to play priest, but here are some new combo's with these 2 cards, Shrinkmeister (-2 attack) and Recombobulator (change minion into a random minion of the same cost)
Shrinkmeister and Shadow Word: Pain - 4 mana
Shrinkmeister and Cabal Shadow Priest - 8 mana
Shrinkmeister and Shadow Madness - 6 mana
And the coolest one:
Shrinkmeister, Shadow Madness and Recombobulator. Why? Because Recombobulator makes it a new minion, so you steal a minion for 1 turn, you can of course attack with it if it survives, and than use Recombobulator, the new minion will be yours, y
ou can watch a play with those cards here.
Yeah I totally get the possible combos, it's what I referred to as fun. But adding the proper filler and avoiding making it a total gimmick deck is the problem. But then again that part IS the game, so... :)
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Re: [PC] Hearthstone - open beta card game from blizzard
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Re: [PC] Hearthstone - open beta card game from blizzard
Had a nice rewarding game as Druid against a Mage. Taught him not to reveal his cards...
On turn 8 he suddenly starts going for the face even though have a 7/7 and a 3/4 on the board, dropping my HP to 10. I made the obvious conclusion he has a pyroblast in his hand so every turn from now on I made it a priority to keep my 10HP and 1 armor above it. On turn 11, having failed to reduce me from the 10+1, he shot the damn Pyroblast to his own face. I swear I jizzed in my pants just a little bit.
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Re: [PC] Hearthstone - open beta card game from blizzard
Druids are a pain because of their control. Faced one today with 2 druid of the claw, 1 sunwalker, 1 faceless (on the druid of the claw), and 2 ancient of war. As a rogue, you cant possibly output that much damage to remove all 6 taunt monsters.
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Re: [PC] Hearthstone - open beta card game from blizzard
Its fun getting destroyed by Harrison (when I have an Assassins Blade). A lot of people are running gim now and its kinda a pain, since I started just using assassins blade. Need to try and include more removal in my deck w/o removing some early game control
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Re: [PC] Hearthstone - open beta card game from blizzard
Yeah there are a lot of weapons in the games, a lot of Hunters have 3, Paladin's 5 to 6 (Truesilver, Muster, Tirion and sometimes a Coghammer), Warrior 4-5, Shaman 2 (Powermace) and Rogues are value city.
I really don't think Assassin's Blade is good, due to the meta Harrison is popular, and people rarely use it on regular dagger, so if you show them AB, you will loose it. Better to just use 2x Poison.
My current version of Paladin is attached.
Attachment 149791
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Re: [PC] Hearthstone - open beta card game from blizzard
It helps me alot qhen I need 3-5 dmg done to some one. A 10 dmg clear board turn is also nice (AB+DPOISON+BFLURRY). I still wnt blizzard to make a nice turn 2 weapon for Rogues, but I doubt they will because of their hero power. They also need to make some combo cards that dontrely on a lot of things (like the 2 mana class card which gives another minion)
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Re: [PC] Hearthstone - open beta card game from blizzard
Obviously it helps, but that doesn't make it a good card to play.
I removed Dr. Boom because it was my only BGH target, and since everyone and their mom is running BGH, it was essentially a 2x 1/1 deathrattle for 7. If you think further more that most people don't play BGH until they play a 7+ attack minion, you make it a dead card.
So just because something is a good card, doesn't mean you should keep it in this meta, this meta has Harisson in so many decks. The only way it can work, is if you bait it out with a 1 charge poisoned dagger, but it's tricky and not worth it imo.
In the end, you need to play (well not need, but if you want to advance...) to win, I removed Dr. Boom because I want to win, I replaced it with Kel'Thuzad, which is good with so many sticky minions, and as a 8 health minion, he's really quite hard to remove. So while I really like Dr. Boom, Kel'Thuzad is just the better choice.
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Re: [PC] Hearthstone - open beta card game from blizzard
My deck right now. Hope it will be good in higher ranks
http://i60.tinypic.com/2dtvm3c.png
Iev already had some sweet combos
- Anub'ar deathrattle my Argus/Drake
- Sap away to smash their face with Anub'ars, Gally, and Drakes
- Ysera board control is very nice late game
- Preparation is very handy when you want to use a free Evis/Fan of Knives (not to mention a turn 4 Sprint or 2 mana Assassinate)
- +14 Heal really helps me out; negates alot of the face damage I have to do