1.2Q /move problem

Results 1 to 16 of 16
  1. #1
    Enthusiast EdLibert is offline
    MemberRank
    Feb 2007 Join Date
    34Posts

    1.2Q /move problem

    I finally did it, I used Forevers 1.2q guide and managed to get my server ONLINE. Still, theres a big problem. I cant teleport, at all. So i write "/move (nickname) 0 125 125" and nothin happenes. Any ideas? Appriciate any help. THx.

    ____

    Alright, i guess i know whats the problem. my message_chs.wtf file is not correctly translated. It looks like this "
    Last edited by EdLibert; 10-06-07 at 01:08 PM.


  2. #2
    Enthusiast EdLibert is offline
    MemberRank
    Feb 2007 Join Date
    34Posts

    Re: [help]Teleport's not workin

    please help ppl, thatz really important.... (

  3. #3
    Account Upgraded | Title Enabled! devil940 is offline
    MemberRank
    Oct 2006 Join Date
    Chibchombia (Colombia)Location
    252Posts

    Re: [help] 1.2Q /move problem

    mmm gm for 1.02q use /gmove [nome of player] [town] [coor x] [coor y]
    go to lorencia's bar
    /gmove player 0 125 125
    good luck

  4. #4
    Account Upgraded | Title Enabled! devil940 is offline
    MemberRank
    Oct 2006 Join Date
    Chibchombia (Colombia)Location
    252Posts

    Re: [help] 1.2Q /move problem

    try this message_chs.rar

  5. #5
    Enthusiast EdLibert is offline
    MemberRank
    Feb 2007 Join Date
    34Posts

    Re: [help] 1.2Q /move problem




    Thx a lot but it still not workin. THe message_chs u send is not translated too, as you can see on the screenshot. I already tried him - itd aint works. Maybe i can translate it mannualy, with a software? If i do, please tell me what programm do i need to translate message_chs.wtf and where can i get it. Thxx

  6. #6
    Account Upgraded | Title Enabled! devil940 is offline
    MemberRank
    Oct 2006 Join Date
    Chibchombia (Colombia)Location
    252Posts

    Re: [help] 1.2Q /move problem

    wow, i see you are new, take thisClient Tools v0.66.zip good luck

  7. #7
    Enthusiast EdLibert is offline
    MemberRank
    Feb 2007 Join Date
    34Posts

    Re: [help] 1.2Q /move problem

    Thx, hm, can u please explain me how should i work with it? or is there a guide somewhere? i didnt found one.

  8. #8
    Account Upgraded | Title Enabled! devil940 is offline
    MemberRank
    Oct 2006 Join Date
    Chibchombia (Colombia)Location
    252Posts

    Re: [help] 1.2Q /move problem

    open the file (remenber select the type *wtf) and go where say Message.wtf and start to translate them

  9. #9
    Enthusiast EdLibert is offline
    MemberRank
    Feb 2007 Join Date
    34Posts

    Re: [help] 1.2Q /move problem



    The window looks like that. How should I translate it? where and what should i write? plz explain it step by step, im new in server-makin stuff.

  10. #10
    Enthusiast Ezthuel is offline
    MemberRank
    Jul 2006 Join Date
    HereLocation
    34Posts

    Re: [help] 1.2Q /move problem

    What we did for my version is go into the dadanweb.ini or FNR not sure which files you have and go to the very bottom and change the 7 to an 8

  11. #11
    Enthusiast EdLibert is offline
    MemberRank
    Feb 2007 Join Date
    34Posts

    Re: [help] 1.2Q /move problem

    #Game Master Move (7 : Normal Move (/move Map) (Alow Using M Command) (8 : Game Master Move (/move Name Map Number X Y) (Don't Alow Using M Command)
    GMmove = 7 ; Use 7 Because in 1.2Q Game Master Use /gmove Name Map Number X Y
    Movecheck = 0 ; (Default : 0)





    So what do i have to change here? Ezthuel, is ur message_chs.wtf on english or aint translated too?

  12. #12
    TriForce Adm1n1strator HexaMaster is offline
    MemberRank
    Jun 2006 Join Date
    SlovakiaLocation
    222Posts

    Re: [help] 1.2Q /move problem

    Quote Originally Posted by EdLibert View Post


    The window looks like that. How should I translate it? where and what should i write? plz explain it step by step, im new in server-makin stuff.
    Lol, be a little smarter and check in releases for english mesasge_chs.wtf . I think there was one specially released for CryWolf event

  13. #13
    Enthusiast Ezthuel is offline
    MemberRank
    Jul 2006 Join Date
    HereLocation
    34Posts

    Re: [help] 1.2Q /move problem

    i know it says 7...but i had the same problem and changed to 8 and it works just fine...

  14. #14
    Enthusiast EdLibert is offline
    MemberRank
    Feb 2007 Join Date
    34Posts

    Re: [help] 1.2Q /move problem

    Ezthuel, i changed the 7 to 8 but it still dont works. I just created a none-gm character with lvl 55 and i still cant teleport. Hexamaster - i searched through whole releases section n i didnt found that file u were talkin bout. If u can find/post it here ill really appreciate it.

  15. #15
    Enthusiast Ezthuel is offline
    MemberRank
    Jul 2006 Join Date
    HereLocation
    34Posts

    Re: [help] 1.2Q /move problem

    well also i had a friend hex that file so you might wanna go that route...add me to msn faithmu@hotmail.com and i could possibly send you mine

  16. #16
    Member MastCast is offline
    MemberRank
    May 2007 Join Date
    60Posts

    Re: [help] 1.2Q /move problem

    hmm, this is different, for me... all i needed to do was Change the /move thing to 8, and it worked for me... maybe check your gate.txt?



Advertisement