1 hit bug?

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  1. #1
    Proficient Member jumongski is offline
    MemberRank
    Dec 2015 Join Date
    157Posts

    1 hit bug?

    Help. I can 1 hit an enemy even im just level 1 (no additional stats) str 18, agi 18, sta 15, ene 30. No buff from elf.

    Their damage to me is normal.

    Here is the sample of my Monster.txt

    // ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    // Rate Name Lvl HP MP DmgMin DmgMax Def mDe AttRate BloRate Ran AT AR VR MoSpeed AtSpeed Regen Att IT MR MIL SKI ICE POI LIG FIR
    // ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    0 1 "Bull Fighter" 6 100 0 16 20 6 0 28 6 3 0 1 5 400 1600 10 2 130 20 6 0 0 0 0 0
    1 1 "Hound" 9 140 0 22 27 9 0 39 9 3 0 1 5 400 1600 10 2 130 20 6 0 0 0 0 0
    2 1 "Budge Dragon" 4 100 0 10 13 3 0 18 3 3 0 1 4 400 2000 10 2 120 20 6 0 0 0 0 0
    3 1 "Spider" 2 100 0 4 7 1 0 8 1 2 0 1 5 400 1800 3 2 120 10 6 0 0 0 0 0
    4 1 "Elite Bull Fighter" 12 190 0 31 36 12 0 50 12 3 0 1 4 400 1400 10 2 140 24 6 0 0 0 0 0
    5 1 "Hell Hound" 38 1400 0 125 130 55 0 190 45 3 0 1 4 400 1200 10 2 190 28 6 0 1 1 1 3
    Here is my SCF_Character

    ;======================================================================
    [Common]
    SCFMaxNormalLevel=400
    SCFMaxMasterLevel=400


    SCFIsFixMaxGage=0
    SCFShowMaxGageReachedInfo=0


    SCFMadicGladiatorLvlReq=220
    SCFDarkLordLvlReq=250
    SCFSummonerLevelReq=300
    SCFRageFighterLevelReq=300


    ;======================================================================
    [OfficialHelper]
    OfficialHelper_Activate=1
    OfficialHelper_ZenConsume_x5Mins=500


    ;======================================================================
    [Master]
    SCFMaster_Div1=2.8
    SCFMaster_Div2=10.7
    SCFMaster_Div3=30.0
    SCFMaster_ValueLimit=800.0


    ;======================================================================
    [Points]
    SCFMasterTreeLevelUpPoint=1


    SCFNormalDLUpPoint=7
    SCFNormalMGUpPoint=7
    SCFNormalRFUpPoint=7


    SCFCWDLMGRFUpPoint=8
    SCFBCDLMGRFUpPoint=8
    SCFCCDLMGRFUpPoint=8


    SCFNormalGeneralUpPoint=5
    SCFCWGeneralUpPoint=6
    SCFBCGeneralUpPoint=6
    SCFCCGeneralUpPoint=6


    SCFNormalLUP_2ndChgUp=1
    SCFCWLUP_2ndChgUp=1
    SCFBCLUP_2ndChgUp=1
    SCFCCLUP_2ndChgUp=1


    SCFNormalLUP_3ndChgUpExtraPoint=1
    SCFBCLUP_3ndChgUpExtraPoint=1
    SCFCCLUP_3ndChgUpExtraPoint=1
    SCFCWLUP_3ndChgUpExtraPoint=1




    ;======================================================================
    [Party]
    SCFMaxPartyLevelDiferense=230




    ;======================================================================
    [Duel]
    SCFGladiatorsGloryExtraExp=20
    SCFGladiatorsGloryExtraDrop=10
    SCFDuelIsGlobalMsg=1
    SCFDuelMinLevel=30




    ;======================================================================
    [Elf]
    ;//Formula = (Dex + Str) / Div
    SCFAttackDamageMin_Bow_StrDexDiv_Elf = 9
    SCFAttackDamageMax_Bow_StrDexDiv_Elf = 7


    ;//Formula = Dex/Div + Str/Div
    SCFAttackDamageMin_NoBow_DexDiv_Elf = 9
    SCFAttackDamageMin_NoBow_StrDiv_Elf = 7
    SCFAttackDamageMax_NoBow_DexDiv_Elf = 9
    SCFAttackDamageMax_NoBow_StrDiv_Elf = 6


    ;//Formula = (Dex + Str) / Div
    SCFAttackDamageMin_DexStrDiv_Elf = 9
    SCFAttackDamageMax_DexStrDiv_Elf = 7


    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_ELF=50
    SCFMagicSpeed_Div_ELF=50


    ;//Formula = Dex/Div
    SCFDefense_Div_ELF=8


    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_ELF=9


    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_Elf=9
    SCFMagicDamageMax_Div_Elf=7




    ;======================================================================
    [DarkNight]
    ;//Formula = Str/Div
    SCFAttackDamageMin_StrDiv_DK = 1
    SCFAttackDamageMax_StrDiv_DK = 2


    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_DK=15
    SCFMagicSpeed_Div_DK=20


    ;//Formula = Dex/Div
    SCFDefense_Div_DK=4


    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_DK=8


    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_DK=7
    SCFMagicDamageMax_Div_DK=4




    ;======================================================================
    [DarkWizard]
    ;//Formula = Str/Div
    SCFAttackDamageMin_StrDiv_DW = 5
    SCFAttackDamageMax_StrDiv_DW = 2


    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_DW=5
    SCFMagicSpeed_Div_DW=2


    ;//Formula = Dex/Div
    SCFDefense_Div_DW=2


    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_DW=3


    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_DW=5
    SCFMagicDamageMax_Div_DW=2




    ;======================================================================
    [MagicGladiator]
    ;//Formula = Ene/Div + Str/Div
    SCFAttackDamageMin_StrDiv_MG = 4
    SCFAttackDamageMin_EneDiv_MG = 3
    SCFAttackDamageMax_StrDiv_MG = 3
    SCFAttackDamageMax_EneDiv_MG = 2


    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_MG=20
    SCFMagicSpeed_Div_MG=10


    ;//Formula = Dex/Div
    SCFDefense_Div_MG=4


    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_MG=2


    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_MG=5
    SCFMagicDamageMax_Div_MG=2




    ;======================================================================
    [DarkLord]
    ;//Formula = Ene/Div + Str/Div
    SCFAttackDamageMin_StrDiv_DL = 6
    SCFAttackDamageMin_EneDiv_DL = 8
    SCFAttackDamageMax_StrDiv_DL = 2
    SCFAttackDamageMax_EneDiv_DL = 3


    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_DL=10
    SCFMagicSpeed_Div_DL=10


    ;//Formula = Dex/Div
    SCFDefense_Div_DL=6


    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_DL=3


    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_DL=9
    SCFMagicDamageMax_Div_DL=4




    ;======================================================================
    [Summoner]
    ;//Formula = Str/Div
    SCFAttackDamageMin_StrDiv_SU = 8
    SCFAttackDamageMax_StrDiv_SU = 4


    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_SU=20
    SCFMagicSpeed_Div_SU=20


    ;//Formula = Dex/Div
    SCFDefense_Div_SU=4


    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_SU=6


    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_SU=7
    SCFMagicDamageMax_Div_SU=4




    ;======================================================================
    [RageFighter]
    ;//Formula = Str/Div + Vit/Div
    SCFAttackDamageMin_StrDiv_RF = 7
    SCFAttackDamageMin_VitDiv_RF = 9
    SCFAttackDamageMin_GlovesMultPercent_RF=40
    SCFAttackDamageMax_StrDiv_RF = 4
    SCFAttackDamageMax_VitDiv_RF = 7
    SCFAttackDamageMax_GlovesMultPercent_RF=30


    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_RF=5
    SCFMagicSpeed_Div_RF=4


    ;//Formula = Dex/Div
    SCFDefense_Div_RF=4


    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_RF=5


    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_RF=9
    SCFMagicDamageMax_Div_RF=6




    ;======================================================================
    [MaxPoints]


    SCFDWMaxStrPoints = 65000
    SCFDWMaxAgiPoints = 65000
    SCFDWMaxVitPoints = 65000
    SCFDWMaxEnePoints = 65000


    SCFDKMaxStrPoints = 65000
    SCFDKMaxAgiPoints = 65000
    SCFDKMaxVitPoints = 65000
    SCFDKMaxEnePoints = 65000


    SCFElfMaxStrPoints = 65000
    SCFElfMaxAgiPoints = 65000
    SCFElfMaxVitPoints = 65000
    SCFElfMaxEnePoints = 65000


    SCFMGMaxStrPoints = 65000
    SCFMGMaxAgiPoints = 65000
    SCFMGMaxVitPoints = 65000
    SCFMGMaxEnePoints = 65000


    SCFDLMaxStrPoints = 65000
    SCFDLMaxAgiPoints = 65000
    SCFDLMaxVitPoints = 65000
    SCFDLMaxEnePoints = 65000
    SCFDLMaxCmdPoints = 65000


    SCFSUMaxStrPoints = 65000
    SCFSUMaxAgiPoints = 65000
    SCFSUMaxVitPoints = 65000
    SCFSUMaxEnePoints = 65000


    SCFRFMaxStrPoints = 65000
    SCFRFMaxAgiPoints = 65000
    SCFRFMaxVitPoints = 65000
    SCFRFMaxEnePoints = 65000

    Last edited by jumongski; 31-10-16 at 12:01 PM.


  2. #2

    Re: 1 hit bug?

    try this one
    Code:
    ;======================================================================
    [Common]
    SCFMaxNormalLevel=400
    SCFMaxMasterLevel=400
    
    SCFIsFixMaxGage=0
    SCFShowMaxGageReachedInfo=0
    
    SCFMadicGladiatorLvlReq=220
    SCFDarkLordLvlReq=250
    SCFSummonerLevelReq=300
    SCFRageFighterLevelReq=300
    
    ;======================================================================
    [OfficialHelper]
    OfficialHelper_Activate=1
    OfficialHelper_ZenConsume_x5Mins=500
    
    ;======================================================================
    [Master]
    SCFMaster_Div1=2.4
    SCFMaster_Div2=10.7
    SCFMaster_Div3=30.0
    SCFMaster_ValueLimit=800.0
    
    ;======================================================================
    [Points]
    SCFMasterTreeLevelUpPoint=1
    
    SCFNormalDLUpPoint=7
    SCFNormalMGUpPoint=7
    SCFNormalRFUpPoint=7
    
    SCFCWDLMGRFUpPoint=8
    SCFBCDLMGRFUpPoint=8
    SCFCCDLMGRFUpPoint=8
    
    SCFNormalGeneralUpPoint=5
    SCFCWGeneralUpPoint=6
    SCFBCGeneralUpPoint=6
    SCFCCGeneralUpPoint=6
    
    SCFNormalLUP_2ndChgUp=1
    SCFCWLUP_2ndChgUp=1
    SCFBCLUP_2ndChgUp=1
    SCFCCLUP_2ndChgUp=1
    
    SCFNormalLUP_3ndChgUpExtraPoint=1
    SCFBCLUP_3ndChgUpExtraPoint=1
    SCFCCLUP_3ndChgUpExtraPoint=1
    SCFCWLUP_3ndChgUpExtraPoint=1
    
    
    ;======================================================================
    [Party]
    SCFMaxPartyLevelDiferense=230
    
    
    ;======================================================================
    [Duel]
    SCFGladiatorsGloryExtraExp=20
    SCFGladiatorsGloryExtraDrop=10
    SCFDuelIsGlobalMsg=0
    SCFDuelMinLevel=10
    
    
    ;======================================================================
    [Elf]
    ;//Formula = (Dex + Str) / Div
    SCFAttackDamageMin_Bow_StrDexDiv_Elf = 6
    SCFAttackDamageMax_Bow_StrDexDiv_Elf = 5
    
    ;//Formula = Dex/Div + Str/Div
    SCFAttackDamageMin_NoBow_DexDiv_Elf = 6
    SCFAttackDamageMin_NoBow_StrDiv_Elf = 12
    SCFAttackDamageMax_NoBow_DexDiv_Elf = 4
    SCFAttackDamageMax_NoBow_StrDiv_Elf = 8
    
    ;//Formula = (Dex + Str) / Div
    SCFAttackDamageMin_DexStrDiv_Elf = 7
    SCFAttackDamageMax_DexStrDiv_Elf = 5
    
    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_ELF=50
    SCFMagicSpeed_Div_ELF=50
    
    ;//Formula = Dex/Div
    SCFDefense_Div_ELF=9
    
    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_ELF=4
    
    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_Elf=8
    SCFMagicDamageMax_Div_Elf=4
    
    
    ;======================================================================
    [DarkNight]
    ;//Formula = Str/Div
    SCFAttackDamageMin_StrDiv_DK = 5
    SCFAttackDamageMax_StrDiv_DK = 3
    
    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_DK=15
    SCFMagicSpeed_Div_DK=20
    
    ;//Formula = Dex/Div
    SCFDefense_Div_DK=3
    
    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_DK=8
    
    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_DK=9
    SCFMagicDamageMax_Div_DK=4
    
    
    ;======================================================================
    [DarkWizard]
    ;//Formula = Str/Div
    SCFAttackDamageMin_StrDiv_DW = 7
    SCFAttackDamageMax_StrDiv_DW = 4
    
    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_DW=20
    SCFMagicSpeed_Div_DW=10
    
    ;//Formula = Dex/Div
    SCFDefense_Div_DW=3
    
    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_DW=6
    
    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_DW=7
    SCFMagicDamageMax_Div_DW=3
    
    
    ;======================================================================
    [MagicGladiator]
    ;//Formula = Ene/Div + Str/Div
    SCFAttackDamageMin_StrDiv_MG = 4
    SCFAttackDamageMin_EneDiv_MG = 5
    SCFAttackDamageMax_StrDiv_MG = 2
    SCFAttackDamageMax_EneDiv_MG = 3
    
    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_MG=15
    SCFMagicSpeed_Div_MG=20
    
    ;//Formula = Dex/Div
    SCFDefense_Div_MG=4
    
    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_MG=6
    
    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_MG=9
    SCFMagicDamageMax_Div_MG=4
    
    
    ;======================================================================
    [DarkLord]
    ;//Formula = Ene/Div + Str/Div
    SCFAttackDamageMin_StrDiv_DL = 6
    SCFAttackDamageMin_EneDiv_DL = 8
    SCFAttackDamageMax_StrDiv_DL = 2
    SCFAttackDamageMax_EneDiv_DL = 3
    
    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_DL=10
    SCFMagicSpeed_Div_DL=10
    
    ;//Formula = Dex/Div
    SCFDefense_Div_DL=6
    
    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_DL=3
    
    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_DL=9
    SCFMagicDamageMax_Div_DL=4
    
    
    ;======================================================================
    [Summoner]
    ;//Formula = Str/Div
    SCFAttackDamageMin_StrDiv_SU = 8
    SCFAttackDamageMax_StrDiv_SU = 4
    
    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_SU=20
    SCFMagicSpeed_Div_SU=20
    
    ;//Formula = Dex/Div
    SCFDefense_Div_SU=4
    
    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_SU=6
    
    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_SU=7
    SCFMagicDamageMax_Div_SU=4
    
    
    ;======================================================================
    [RageFighter]
    ;//Formula = Str/Div + Vit/Div
    SCFAttackDamageMin_StrDiv_RF = 9
    SCFAttackDamageMin_VitDiv_RF = 15
    SCFAttackDamageMin_GlovesMultPercent_RF=40
    SCFAttackDamageMax_StrDiv_RF = 5
    SCFAttackDamageMax_VitDiv_RF = 10
    SCFAttackDamageMax_GlovesMultPercent_RF=30
    
    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_RF=9
    SCFMagicSpeed_Div_RF=9
    
    ;//Formula = Dex/Div
    SCFDefense_Div_RF=5
    
    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_RF=7
    
    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_RF=12
    SCFMagicDamageMax_Div_RF=7
    
    
    ;======================================================================
    [MaxPoints]
    
    SCFDWMaxStrPoints = 65000
    SCFDWMaxAgiPoints = 65000
    SCFDWMaxVitPoints = 65000
    SCFDWMaxEnePoints = 65000
    
    SCFDKMaxStrPoints = 65000
    SCFDKMaxAgiPoints = 65000
    SCFDKMaxVitPoints = 65000
    SCFDKMaxEnePoints = 65000
    
    SCFElfMaxStrPoints = 65000
    SCFElfMaxAgiPoints = 65000
    SCFElfMaxVitPoints = 65000
    SCFElfMaxEnePoints = 65000
    
    SCFMGMaxStrPoints = 65000
    SCFMGMaxAgiPoints = 65000
    SCFMGMaxVitPoints = 65000
    SCFMGMaxEnePoints = 65000
    
    SCFDLMaxStrPoints = 65000
    SCFDLMaxAgiPoints = 65000
    SCFDLMaxVitPoints = 65000
    SCFDLMaxEnePoints = 65000
    SCFDLMaxCmdPoints = 65000
    
    SCFSUMaxStrPoints = 65000
    SCFSUMaxAgiPoints = 65000
    SCFSUMaxVitPoints = 65000
    SCFSUMaxEnePoints = 65000
    
    SCFRFMaxStrPoints = 65000
    SCFRFMaxAgiPoints = 65000
    SCFRFMaxVitPoints = 65000
    SCFRFMaxEnePoints = 65000

  3. #3
    Proficient Member jumongski is offline
    MemberRank
    Dec 2015 Join Date
    157Posts

    Re: 1 hit bug?

    Thanks karli ill try! Edit: I tried and I can still 1 hit enemy. no buffs and no stats.

    This is the server files im using http://forum.ragezone.com/f197/sourc...p-3-a-1107296/
    Last edited by jumongski; 03-11-16 at 09:00 PM.

  4. #4
    (づ。◕‿‿◕。) Natzugen is offline
    MemberRank
    Jun 2014 Join Date
    ElbelandLocation
    1,858Posts

    Re: 1 hit bug?

    those server files are way too bugged to be used on a live server and still have crashes with %s, %n and %f

  5. #5
    The truth seeker -_- Dode is offline
    MemberRank
    Feb 2013 Join Date
    384Posts

    Re: 1 hit bug?

    check your commonserver MonsterHP = ??? it should be 0 :) if its 100 you can one shot any monster

    - - - Updated - - -

    P.S if it's not working delete your files, as natzugen mentioned they have alot of bugs and crashes as I've heard from other sources, because it's 2 files mashed up and the code is just terrible -.- I'd rather use ExTeam, TT fixed by Pinkof or TT fixed by ExTeam (I m using them now, no bugs no crashes, smooth working files)



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