3D Camera Offsets and limit item offsets for main.exe v1.03y+

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  1. #1
    Member jambovt05 is offline
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    3D Camera Offsets and limit item offsets for main.exe v1.03y+

    Please help me to find it or hex my main please
    http://210.211.125.97/download/main.exe

    Sry I'am bad english


  2. #2
    Elite Member CodeBlocks is offline
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    Re: 3D Camera Offsets and limit item offsets for main.exe v1.03y+

    What 1.03y+ main? Japan, Global, Korean, Vietnamese, Etc.
    If it's Japan main 1.03y here are some offsets:

    3d:
    Code:
    float *Camera_Zoom    = (float*) 0x0061F9F9;    // Working
    float *Camera_RotY    = (float*) 0x008F6F34;    // Working
    float *Camera_RotZ    = (float*) 0x081A2950;    // Working
    float *Camera_PosZ    = (float*) 0x008F5FC0;    // Working
    float *Camera_ClipX   = (float*) 0x008F6DEC;    // Working
    float *Camera_ClipY   = (float*) 0x005C5FB9;    // Working
    Items:
    Code:
      
      *(BYTE*)(0x005F43A4+3)    = 0x7F; // [-1-] Helms
      *(BYTE*)(0x005F57D6+3)    = 0x7F; // [-1-] Helms
      *(BYTE*)(0x005F43EE+3)    = 0x7F; // [-2-] Armor, Pants, Glowes, Boots
      *(BYTE*)(0x005F5821+3)    = 0x7F; // [-2-] Armor, Pants, Glowes, Boots
      *(BYTE*)(0x005F58F5+3)    = 0x7F; // [-3-] Swords
      *(BYTE*)(0x005F820E+3)    = 0x29; // [-3-] Swords
      *(BYTE*)(0x005F5A05+3)    = 0x7F; // [-4-] Axes
      *(BYTE*)(0x005F83AC+3)    = 0x29; // [-4-] Axes
      *(BYTE*)(0x005F5A5B+3)    = 0x7F; // [-5-] Maces
      *(BYTE*)(0x005F83E9+3)    = 0x24; // [-5-] Maces 1
      *(BYTE*)(0x005F5A5B+3)    = 0x7F; // [-6-] Maces 2
      *(BYTE*)(0x005F8426+3)    = 0x21; // [-6-] Maces 2
      *(BYTE*)(0x005F5AB1+3)    = 0x7F; // [-7-] Spears
      *(BYTE*)(0x005F8462+3)    = 0x78; // [-7-] Spears
      *(BYTE*)(0x005F5B07+3)    = 0x7F; // [-8-] Shields
      *(BYTE*)(0x005F84BD+3)    = 0x29; // [-8-] Shields
      *(BYTE*)(0x005F5B76+3)    = 0x7F; // [-9-] Staffs 1
      *(BYTE*)(0x005F84FA+3)    = 0x24; // [-9-] Staffs 1
      *(BYTE*)(0x005F5BFE+3)    = 0x7F; // [-10-]Staffs 2
      *(BYTE*)(0x005F8626+3)    = 0x21; // [-10-]Staffs 2
      *(BYTE*)(0x005F5C3B+3)    = 0x7F; // [-11-]Bow
      *(BYTE*)(0x005F878F+3)    = 0x24; // [-11-]Bow
      *(BYTE*)(0x005F5C78+3)    = 0x7F; // [-12-]Crossbow
      *(BYTE*)(0x005F87CC+3)    = 0x21; // [-12-]Crossbow

  3. #3
    Member jambovt05 is offline
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    Re: 3D Camera Offsets and limit item offsets for main.exe v1.03y+

    Quote Originally Posted by CodeBlocks View Post
    What 1.03y+ main? Japan, Global, Korean, Vietnamese, Etc.
    If it's Japan main 1.03y here are some offsets:

    3d:
    Code:
    float *Camera_Zoom    = (float*) 0x0061F9F9;    // Working
    float *Camera_RotY    = (float*) 0x008F6F34;    // Working
    float *Camera_RotZ    = (float*) 0x081A2950;    // Working
    float *Camera_PosZ    = (float*) 0x008F5FC0;    // Working
    float *Camera_ClipX   = (float*) 0x008F6DEC;    // Working
    float *Camera_ClipY   = (float*) 0x005C5FB9;    // Working
    Items:
    Code:
      
      *(BYTE*)(0x005F43A4+3)    = 0x7F; // [-1-] Helms
      *(BYTE*)(0x005F57D6+3)    = 0x7F; // [-1-] Helms
      *(BYTE*)(0x005F43EE+3)    = 0x7F; // [-2-] Armor, Pants, Glowes, Boots
      *(BYTE*)(0x005F5821+3)    = 0x7F; // [-2-] Armor, Pants, Glowes, Boots
      *(BYTE*)(0x005F58F5+3)    = 0x7F; // [-3-] Swords
      *(BYTE*)(0x005F820E+3)    = 0x29; // [-3-] Swords
      *(BYTE*)(0x005F5A05+3)    = 0x7F; // [-4-] Axes
      *(BYTE*)(0x005F83AC+3)    = 0x29; // [-4-] Axes
      *(BYTE*)(0x005F5A5B+3)    = 0x7F; // [-5-] Maces
      *(BYTE*)(0x005F83E9+3)    = 0x24; // [-5-] Maces 1
      *(BYTE*)(0x005F5A5B+3)    = 0x7F; // [-6-] Maces 2
      *(BYTE*)(0x005F8426+3)    = 0x21; // [-6-] Maces 2
      *(BYTE*)(0x005F5AB1+3)    = 0x7F; // [-7-] Spears
      *(BYTE*)(0x005F8462+3)    = 0x78; // [-7-] Spears
      *(BYTE*)(0x005F5B07+3)    = 0x7F; // [-8-] Shields
      *(BYTE*)(0x005F84BD+3)    = 0x29; // [-8-] Shields
      *(BYTE*)(0x005F5B76+3)    = 0x7F; // [-9-] Staffs 1
      *(BYTE*)(0x005F84FA+3)    = 0x24; // [-9-] Staffs 1
      *(BYTE*)(0x005F5BFE+3)    = 0x7F; // [-10-]Staffs 2
      *(BYTE*)(0x005F8626+3)    = 0x21; // [-10-]Staffs 2
      *(BYTE*)(0x005F5C3B+3)    = 0x7F; // [-11-]Bow
      *(BYTE*)(0x005F878F+3)    = 0x24; // [-11-]Bow
      *(BYTE*)(0x005F5C78+3)    = 0x7F; // [-12-]Crossbow
      *(BYTE*)(0x005F87CC+3)    = 0x21; // [-12-]Crossbow
    My Main is 1.03Y+ KOR
    and i have a question: I can see this item, but can see it's option. How to fix it's ?




    @CodeBlocks: Can you help me to build DLL for 3D cam and Item limit for my main ? Thank if u can :)

  4. #4
    Member jambovt05 is offline
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    Re: 3D Camera Offsets and limit item offsets for main.exe v1.03y+

    Anyone Help me ??????????????????????? :((

  5. #5
    Elite Member executor66 is offline
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    Re: 3D Camera Offsets and limit item offsets for main.exe v1.03y+

    maybe model not in your client files :/
    any error in gs (log)?

  6. #6
    Member jambovt05 is offline
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    Re: 3D Camera Offsets and limit item offsets for main.exe v1.03y+

    Quote Originally Posted by executor66 View Post
    maybe model not in your client files :/
    any error in gs (log)?
    No. Model is Full (.bmd and .ozj file)
    GS not error.. @@~

  7. #7
    Elite Member CodeBlocks is offline
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    Re: 3D Camera Offsets and limit item offsets for main.exe v1.03y+

    Your main do not have swords limit and/or texture limit increased, and that is the cause of invisible item, you must find all the items and texture offsets and increase the limit, by asm or by dll.

  8. #8
    Member jambovt05 is offline
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    Re: 3D Camera Offsets and limit item offsets for main.exe v1.03y+

    Quote Originally Posted by CodeBlocks View Post
    Your main do not have swords limit and/or texture limit increased, and that is the cause of invisible item, you must find all the items and texture offsets and increase the limit, by asm or by dll.
    I'm newbie, Help me please CodeBlocks........:((

  9. #9
    Elite Member CodeBlocks is offline
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    Re: 3D Camera Offsets and limit item offsets for main.exe v1.03y+

    I do not have much free time, that is the reason that all my Mu projects are frozen, post your main here and i see what i can do.

  10. #10
    Member jambovt05 is offline
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    Re: 3D Camera Offsets and limit item offsets for main.exe v1.03y+

    Here my main. Help me please. Tks u
    http://210.211.125.97/download/main.exe


    P/s: Can add the item to a DLL?



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