Adding Mobs To Arena

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  1. #1
    Apprentice [GM]StoNzE is offline
    MemberRank
    Oct 2009 Join Date
    7Posts

    Adding Mobs To Arena

    when i try to add mobs to arena, it doesent work to run GS.

    Code:
    //=========================================================================================						
    //	Stadium NPC's						
    //=========================================================================================						
    //Mob	Map	Rad	X	Y	Str	Name
    0						
    200	6	6	63	160	1	//Soccer Ball
    239	6	6	72	164	1	//Stadium Guard
    240	6	0	63	49	1	//Storage Guard
    247	6	0	60	117	1	//Crossbow Guard
    247	6	0	66	117	1	//Crossbow Guard
    247	6	0	102	114	7	//Crossbow Guard
    247	6	0	102	116	7	//Crossbow Guard
    247	6	0	102	118	7	//Crossbow Guard
    257	6	0	59	110	3	//Elf Soldier
    end
    That is how it looks.. but when adding "Stadium Spots" it doesent work to run GS...

    also i cant enter the gates (boxes) in arena...

    also What does That "Rad" Mean? sorry im so noob at this ^^

    anyone can help me? thx


  2. #2
    Rockin lothera is offline
    MemberRank
    Dec 2006 Join Date
    Nvidia.comLocation
    823Posts

    Re: Adding Mobs To Arena

    there are no mobs in arena because you haven't put any there, those are just the soccerball, and guards, not exactly mobs. if you wanna see mobs add em, and there are guides for that just search.

    there is a client mod, called "encterrain7.att" i think, that makes it so you can enter the boxes. just look for it, and paste it in client>data>world7

    I don't understand what you mean by "Rad"

    Enjoy,
    ~loth

  3. #3
    Apprentice [GM]StoNzE is offline
    MemberRank
    Oct 2009 Join Date
    7Posts

    Re: Adding Mobs To Arena

    thanx. that helped alot 10/10 :)

  4. #4
    NN - Nord & Noob mauka is offline
    MemberRank
    Jul 2004 Join Date
    1,733Posts

    Re: Adding Mobs To Arena

    what do direction if its "0" ? help me finish that damn app ^^ tell me

    Code:
    //Mob	Map	Rad	X	Y	Str	Description
    4
    131	12	0	14	75	0	//Castle Gate
    132	12	0	14	95	0	//Statue of Saint
    232	12	0	10	9	1	//Archangel
    90	12	3	14	34	0	//Orc Warrior
    90	12	3	14	38	0	//Orc Warrior
    90	12	3	13	35	0	//Orc Warrior
    90	12	3	13	28	0	//Orc Warrior
    90	12	3	15	35	0	//Orc Warrior
    90	12	3	14	33	0	//Orc Warrior
    90	12	3	15	41	0	//Orc Warrior
    90	12	3	14	42	0	//Orc Warrior
    90	12	3	15	25	0	//Orc Warrior
    90	12	3	15	23	0	//Orc Warrior
    90	12	3	13	26	0	//Orc Warrior
    90	12	3	13	37	0	//Orc Warrior
    90	12	3	14	40	0	//Orc Warrior
    90	12	3	13	39	0	//Orc Warrior
    90	12	3	14	27	0	//Orc Warrior
    90	12	3	14	24	0	//Orc Warrior
    90	12	3	14	32	0	//Orc Warrior
    90	12	3	15	45	0	//Orc Warrior
    90	12	3	15	31	0	//Orc Warrior
    91	12	3	13	23	0	//Orc Archer
    91	12	3	15	43	0	//Orc Archer
    91	12	3	13	45	0	//Orc Archer
    91	12	3	15	39	0	//Orc Archer
    91	12	3	15	37	0	//Orc Archer
    91	12	3	13	29	0	//Orc Archer
    92	12	3	15	28	0	//Elite Orc
    92	12	3	13	25	0	//Elite Orc
    92	12	3	13	21	0	//Elite Orc
    92	12	3	14	22	0	//Elite Orc
    92	12	3	15	21	0	//Elite Orc
    92	12	3	13	31	0	//Elite Orc
    92	12	3	15	30	0	//Elite Orc
    92	12	3	15	33	0	//Elite Orc
    92	12	3	14	21	0	//Elite Orc
    92	12	3	13	43	0	//Elite Orc
    92	12	3	15	26	0	//Elite Orc
    93	12	3	15	46	0	//Spirit Beast
    93	12	3	15	63	0	//Spirit Beast
    93	12	3	15	53	0	//Spirit Beast
    93	12	3	13	65	0	//Spirit Beast
    93	12	3	13	67	0	//Spirit Beast
    93	12	3	15	59	0	//Spirit Beast
    93	12	3	13	59	0	//Spirit Beast
    93	12	3	15	55	0	//Spirit Beast
    93	12	3	13	62	0	//Spirit Beast
    93	12	3	13	41	0	//Spirit Beast
    93	12	3	15	69	0	//Spirit Beast
    93	12	3	13	50	0	//Spirit Beast
    93	12	3	15	48	0	//Spirit Beast
    93	12	3	13	46	0	//Spirit Beast
    93	12	3	14	44	0	//Spirit Beast
    93	12	3	15	51	0	//Spirit Beast
    93	12	3	14	49	0	//Spirit Beast
    93	12	3	15	57	0	//Spirit Beast
    93	12	3	14	64	0	//Spirit Beast
    93	12	3	14	67	0	//Spirit Beast
    93	12	3	13	53	0	//Spirit Beast
    93	12	3	15	65	0	//Spirit Beast
    93	12	3	15	60	0	//Spirit Beast
    93	12	3	13	57	0	//Spirit Beast
    94	12	3	13	69	0	//Spirit Knight
    94	12	3	14	61	0	//Spirit Knight
    94	12	3	13	55	0	//Spirit Knight
    94	12	3	14	58	0	//Spirit Knight
    94	12	3	14	52	0	//Spirit Knight
    94	12	3	15	50	0	//Spirit Knight
    94	12	3	15	66	0	//Spirit Knight
    94	12	3	14	56	0	//Spirit Knight
    94	12	3	14	70	0	//Spirit Knight
    94	12	3	13	48	0	//Spirit Knight
    94	12	3	13	63	0	//Spirit Knight
    95	12	3	13	78	0	//Spirit Sorcerer
    95	12	3	14	83	0	//Spirit Sorcerer
    95	12	3	14	78	0	//Spirit Sorcerer
    95	12	3	15	78	0	//Spirit Sorcerer
    95	12	3	16	80	0	//Spirit Sorcerer
    95	12	3	15	62	0	//Spirit Sorcerer
    95	12	3	17	83	0	//Spirit Sorcerer
    95	12	3	14	90	0	//Spirit Sorcerer
    95	12	3	11	83	0	//Spirit Sorcerer
    95	12	3	15	94	0	//Spirit Sorcerer
    95	12	3	20	82	0	//Spirit Sorcerer
    95	12	3	20	88	0	//Spirit Sorcerer
    95	12	3	14	54	0	//Spirit Sorcerer
    95	12	3	14	36	0	//Spirit Sorcerer
    95	12	3	15	68	0	//Spirit Sorcerer
    95	12	3	14	47	0	//Spirit Sorcerer
    96	12	3	16	87	0	//Orc Warrior
    96	12	3	12	81	0	//Orc Warrior
    96	12	3	13	88	0	//Orc Warrior
    96	12	3	13	85	0	//Orc Warrior
    96	12	3	19	85	0	//Orc Warrior
    96	12	3	13	93	0	//Orc Warrior
    96	12	3	14	80	0	//Orc Warrior
    96	12	3	18	81	0	//Orc Warrior
    end
    could it be if "MOB" like BC-Gates part of map =]

    @stadium spots:
    Code:
    //Mob	Map	Rad	X	Y	X2	Y2	Dir	Count	Description
    1
    294	6	5	48	56	48	56	-1	45	//Axe Warrior
    458	6	5	49	59	49	59	-1	45	//Iron Knight
    448	6	5	45	54	45	54	-1	45	//Ghost Four Pin
    441	6	5	50	54	50	54	-1	45	//Safi Duoh
    294	6	5	48	38	48	38	-1	45	//Axe Warrior
    458	6	5	50	36	50	36	-1	45	//Iron Knight
    448	6	5	45	36	45	36	-1	45	//Ghost Four Pin
    441	6	5	49	41	49	41	-1	45	//Safi Duoh
    end
    Last edited by mauka; 26-10-09 at 06:37 PM.



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