what do direction if its "0" ? help me finish that damn app ^^ tell me
Code:
//Mob Map Rad X Y Str Description
4
131 12 0 14 75 0 //Castle Gate
132 12 0 14 95 0 //Statue of Saint
232 12 0 10 9 1 //Archangel
90 12 3 14 34 0 //Orc Warrior
90 12 3 14 38 0 //Orc Warrior
90 12 3 13 35 0 //Orc Warrior
90 12 3 13 28 0 //Orc Warrior
90 12 3 15 35 0 //Orc Warrior
90 12 3 14 33 0 //Orc Warrior
90 12 3 15 41 0 //Orc Warrior
90 12 3 14 42 0 //Orc Warrior
90 12 3 15 25 0 //Orc Warrior
90 12 3 15 23 0 //Orc Warrior
90 12 3 13 26 0 //Orc Warrior
90 12 3 13 37 0 //Orc Warrior
90 12 3 14 40 0 //Orc Warrior
90 12 3 13 39 0 //Orc Warrior
90 12 3 14 27 0 //Orc Warrior
90 12 3 14 24 0 //Orc Warrior
90 12 3 14 32 0 //Orc Warrior
90 12 3 15 45 0 //Orc Warrior
90 12 3 15 31 0 //Orc Warrior
91 12 3 13 23 0 //Orc Archer
91 12 3 15 43 0 //Orc Archer
91 12 3 13 45 0 //Orc Archer
91 12 3 15 39 0 //Orc Archer
91 12 3 15 37 0 //Orc Archer
91 12 3 13 29 0 //Orc Archer
92 12 3 15 28 0 //Elite Orc
92 12 3 13 25 0 //Elite Orc
92 12 3 13 21 0 //Elite Orc
92 12 3 14 22 0 //Elite Orc
92 12 3 15 21 0 //Elite Orc
92 12 3 13 31 0 //Elite Orc
92 12 3 15 30 0 //Elite Orc
92 12 3 15 33 0 //Elite Orc
92 12 3 14 21 0 //Elite Orc
92 12 3 13 43 0 //Elite Orc
92 12 3 15 26 0 //Elite Orc
93 12 3 15 46 0 //Spirit Beast
93 12 3 15 63 0 //Spirit Beast
93 12 3 15 53 0 //Spirit Beast
93 12 3 13 65 0 //Spirit Beast
93 12 3 13 67 0 //Spirit Beast
93 12 3 15 59 0 //Spirit Beast
93 12 3 13 59 0 //Spirit Beast
93 12 3 15 55 0 //Spirit Beast
93 12 3 13 62 0 //Spirit Beast
93 12 3 13 41 0 //Spirit Beast
93 12 3 15 69 0 //Spirit Beast
93 12 3 13 50 0 //Spirit Beast
93 12 3 15 48 0 //Spirit Beast
93 12 3 13 46 0 //Spirit Beast
93 12 3 14 44 0 //Spirit Beast
93 12 3 15 51 0 //Spirit Beast
93 12 3 14 49 0 //Spirit Beast
93 12 3 15 57 0 //Spirit Beast
93 12 3 14 64 0 //Spirit Beast
93 12 3 14 67 0 //Spirit Beast
93 12 3 13 53 0 //Spirit Beast
93 12 3 15 65 0 //Spirit Beast
93 12 3 15 60 0 //Spirit Beast
93 12 3 13 57 0 //Spirit Beast
94 12 3 13 69 0 //Spirit Knight
94 12 3 14 61 0 //Spirit Knight
94 12 3 13 55 0 //Spirit Knight
94 12 3 14 58 0 //Spirit Knight
94 12 3 14 52 0 //Spirit Knight
94 12 3 15 50 0 //Spirit Knight
94 12 3 15 66 0 //Spirit Knight
94 12 3 14 56 0 //Spirit Knight
94 12 3 14 70 0 //Spirit Knight
94 12 3 13 48 0 //Spirit Knight
94 12 3 13 63 0 //Spirit Knight
95 12 3 13 78 0 //Spirit Sorcerer
95 12 3 14 83 0 //Spirit Sorcerer
95 12 3 14 78 0 //Spirit Sorcerer
95 12 3 15 78 0 //Spirit Sorcerer
95 12 3 16 80 0 //Spirit Sorcerer
95 12 3 15 62 0 //Spirit Sorcerer
95 12 3 17 83 0 //Spirit Sorcerer
95 12 3 14 90 0 //Spirit Sorcerer
95 12 3 11 83 0 //Spirit Sorcerer
95 12 3 15 94 0 //Spirit Sorcerer
95 12 3 20 82 0 //Spirit Sorcerer
95 12 3 20 88 0 //Spirit Sorcerer
95 12 3 14 54 0 //Spirit Sorcerer
95 12 3 14 36 0 //Spirit Sorcerer
95 12 3 15 68 0 //Spirit Sorcerer
95 12 3 14 47 0 //Spirit Sorcerer
96 12 3 16 87 0 //Orc Warrior
96 12 3 12 81 0 //Orc Warrior
96 12 3 13 88 0 //Orc Warrior
96 12 3 13 85 0 //Orc Warrior
96 12 3 19 85 0 //Orc Warrior
96 12 3 13 93 0 //Orc Warrior
96 12 3 14 80 0 //Orc Warrior
96 12 3 18 81 0 //Orc Warrior
end
could it be if "MOB" like BC-Gates part of map =]
@stadium spots:
Code:
//Mob Map Rad X Y X2 Y2 Dir Count Description
1
294 6 5 48 56 48 56 -1 45 //Axe Warrior
458 6 5 49 59 49 59 -1 45 //Iron Knight
448 6 5 45 54 45 54 -1 45 //Ghost Four Pin
441 6 5 50 54 50 54 -1 45 //Safi Duoh
294 6 5 48 38 48 38 -1 45 //Axe Warrior
458 6 5 50 36 50 36 -1 45 //Iron Knight
448 6 5 45 36 45 36 -1 45 //Ghost Four Pin
441 6 5 49 41 49 41 -1 45 //Safi Duoh
end