Balance the Cal_char (32767)

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  1. #1
    Valued Member datahan300 is offline
    MemberRank
    Dec 2009 Join Date
    132Posts

    Balance the Cal_char (32767)

    Hello Everyone

    im using 10.09.12

    i want to balance the PVP(Dueling)
    Cal_character

    SCF_Character.ini

    Code:
    ;======================================================================
    [Common]
    SCFMaxNormalLevel=400
    SCFMaxMasterLevel=150
    
    SCFIsFixMaxGage=0
    SCFShowMaxGageReachedInfo=0
    
    SCFMadicGladiatorLvlReq=220
    SCFDarkLordLvlReq=250
    SCFSummonerLevelReq=1
    SCFRageFighterLevelReq=1
    
    
    ;======================================================================
    [Points]
    SCFMasterTreeLevelUpPoint=1
    
    SCFNormalDLUpPoint=7
    
    SCFCWDLMGRFUpPoint=7
    SCFBCDLMGRFUpPoint=7
    SCFCCDLMGRFUpPoint=7
    
    SCFNormalMGUpPoint=7
    SCFNormalRFUpPoint=7
    
    SCFNormalGeneralUpPoint=5
    SCFCWGeneralUpPoint=5
    SCFBCGeneralUpPoint=5
    SCFCCGeneralUpPoint=5
    
    SCFNormalLUP_2ndChgUp=1
    SCFCWLUP_2ndChgUp=1
    SCFBCLUP_2ndChgUp=1
    SCFCCLUP_2ndChgUp=1
    
    SCFNormalLUP_3ndChgUpExtraPoint=1
    SCFBCLUP_3ndChgUpExtraPoint=1
    SCFCCLUP_3ndChgUpExtraPoint=1
    SCFCWLUP_3ndChgUpExtraPoint=1
    
    
    ;======================================================================
    [Party]
    SCFMaxPartyLevelDiferense=400
    
    
    ;======================================================================
    [Duel]
    SCFGladiatorsGloryExtraExp=20
    SCFGladiatorsGloryExtraDrop=10
    SCFDuelIsGlobalMsg=1
    SCFDuelMinLevel=30
    
    
    ;======================================================================
    [Elf]
    ;//Formula = (Dex + Str) / Div
    SCFAttackDamageMin_Bow_StrDexDiv_Elf = 3
    SCFAttackDamageMax_Bow_StrDexDiv_Elf = 1
    
    ;//Formula = Dex/Div + Str/Div
    SCFAttackDamageMin_NoBow_DexDiv_Elf = 3
    SCFAttackDamageMin_NoBow_StrDiv_Elf = 6
    SCFAttackDamageMax_NoBow_DexDiv_Elf = 1
    SCFAttackDamageMax_NoBow_StrDiv_Elf = 3
    
    ;//Formula = (Dex + Str) / Div
    SCFAttackDamageMin_DexStrDiv_Elf = 3
    SCFAttackDamageMax_DexStrDiv_Elf = 1
    
    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_ELF=30
    SCFMagicSpeed_Div_ELF=30
    
    ;//Formula = Dex/Div
    SCFDefense_Div_ELF=2
    
    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_ELF=2
    
    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_Elf=9
    SCFMagicDamageMax_Div_Elf=4
    
    
    ;======================================================================
    [DarkNight]
    ;//Formula = Str/Div
    SCFAttackDamageMin_StrDiv_DK = 6
    SCFAttackDamageMax_StrDiv_DK = 4
    
    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_DK=15
    SCFMagicSpeed_Div_DK=20
    
    ;//Formula = Dex/Div
    SCFDefense_Div_DK=2
    
    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_DK=6
    
    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_DK=9
    SCFMagicDamageMax_Div_DK=4
    
    
    ;======================================================================
    [DarkWizard]
    ;//Formula = Str/Div
    SCFAttackDamageMin_StrDiv_DW = 7
    SCFAttackDamageMax_StrDiv_DW = 6
    
    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_DW=20
    SCFMagicSpeed_Div_DW=10
    
    ;//Formula = Dex/Div
    SCFDefense_Div_DW=3
    
    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_DW=6
    
    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_DW=9
    SCFMagicDamageMax_Div_DW=4
    
    
    ;======================================================================
    [MagicGladiator]
    ;//Formula = Ene/Div + Str/Div
    SCFAttackDamageMin_StrDiv_MG = 4
    SCFAttackDamageMin_EneDiv_MG = 8
    SCFAttackDamageMax_StrDiv_MG = 2
    SCFAttackDamageMax_EneDiv_MG = 4
    
    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_MG=15
    SCFMagicSpeed_Div_MG=20
    
    ;//Formula = Dex/Div
    SCFDefense_Div_MG=3
    
    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_MG=6
    
    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_MG=4
    SCFMagicDamageMax_Div_MG=2
    
    
    ;======================================================================
    [DarkLord]
    ;//Formula = Ene/Div + Str/Div
    SCFAttackDamageMin_StrDiv_DL = 10
    SCFAttackDamageMin_EneDiv_DL = 12
    SCFAttackDamageMax_StrDiv_DL = 10
    SCFAttackDamageMax_EneDiv_DL = 8
    
    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_DL=10
    SCFMagicSpeed_Div_DL=10
    
    ;//Formula = Dex/Div
    SCFDefense_Div_DL=2
    
    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_DL=2
    
    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_DL=9
    SCFMagicDamageMax_Div_DL=4
    
    
    ;======================================================================
    [Summoner]
    ;//Formula = Str/Div
    SCFAttackDamageMin_StrDiv_SU = 7
    SCFAttackDamageMax_StrDiv_SU = 3
    
    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_SU=20
    SCFMagicSpeed_Div_SU=10
    
    ;//Formula = Dex/Div
    SCFDefense_Div_SU=3
    
    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_SU=6
    
    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_SU=5
    SCFMagicDamageMax_Div_SU=2
    
    
    ;======================================================================
    [RageFighter]
    ;//Formula = Ene/Div + Str/Div
    SCFAttackDamageMin_StrDiv_RF = 2
    SCFAttackDamageMin_EneDiv_RF = 4
    SCFAttackDamageMax_StrDiv_RF = 1
    SCFAttackDamageMax_EneDiv_RF = 2
    
    ;//Formula = Dex/Div
    SCFAttackSpeed_Div_RF=50
    SCFMagicSpeed_Div_RF=50
    
    ;//Formula = Dex/Div
    SCFDefense_Div_RF=2
    
    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Div_RF=2
    
    ;//Formula = Ene/Div
    SCFMagicDamageMin_Div_RF=10
    SCFMagicDamageMax_Div_RF=4
    
    
    ;======================================================================
    [MaxPoints]
    
    SCFDWMaxStrPoints = 32767
    SCFDWMaxAgiPoints = 32767
    SCFDWMaxVitPoints = 32767
    SCFDWMaxEnePoints = 32767
    
    SCFDKMaxStrPoints = 32767
    SCFDKMaxAgiPoints = 32767
    SCFDKMaxVitPoints = 32767
    SCFDKMaxEnePoints = 32767
    
    SCFElfMaxStrPoints = 32767
    SCFElfMaxAgiPoints = 32767
    SCFElfMaxVitPoints = 32767
    SCFElfMaxEnePoints = 32767
    
    SCFMGMaxStrPoints = 32767
    SCFMGMaxAgiPoints = 32767
    SCFMGMaxVitPoints = 32767
    SCFMGMaxEnePoints = 32767
    
    SCFDLMaxStrPoints = 32767
    SCFDLMaxAgiPoints = 32767
    SCFDLMaxVitPoints = 32767
    SCFDLMaxEnePoints = 32767
    SCFDLMaxCmdPoints = 32767
    
    SCFSUMaxStrPoints = 32767
    SCFSUMaxAgiPoints = 32767
    SCFSUMaxVitPoints = 32767
    SCFSUMaxEnePoints = 32767
    
    SCFRFMaxStrPoints = 32767
    SCFRFMaxAgiPoints = 32767
    SCFRFMaxVitPoints = 32767
    SCFRFMaxEnePoints = 32767
    and here's my

    SCF_Skill.ini

    Code:
    [Common]
    
    SCFDisableLevelReqForSkillsUsage=1
    
    [Fix]
    
    SCFFixDKTwisting=1
    SCFResetComboBelow220Level=0
    
    [ManaShield]
    
    SCFIsFixDwSoulBarrier=1
    SCFDwSoulBarrierAgilityDiv=100
    SCFDwSoulBarrierEnergyDiv=300
    SCFDwSoulBarrierTimeDivider=80
    SCFDwSoulBarrierMaxDeffencePercent=70
    
    [MagicCircle]
    
    SCFMagicCircleMult=0.20
    SCFMagicCircleMinDur=60
    SCFMagicCircleDurDiv=40
    
    [GreaterFortitude]
    
    SCFIsFixDkGreaterFortitude=1
    SCFDkAddLifeSkillVitDivider=100
    SCFDkAddLifeSkillEneDivider=150
    SCFDkAddLifeSkillGralDivider=200
    SCFDkAddLifeSkillDuration=60
    SCFDkAddLifeSkillMaxDuration=180
    
    [ElfSummonOrb]
    
    SCFElfSummonMob1=26
    SCFElfSummonMob2=32
    SCFElfSummonMob3=21
    SCFElfSummonMob4=20
    SCFElfSummonMob5=10
    SCFElfSummonMob6=150
    SCFElfSummonMob7=151
    
    [ElfBuffs]
    
    SCFElfBuffDefenseTime=60
    SCFElfBuffAttackTime=60
    
    [DarkLord]
    
    SCFIsSkillFireBurstStrBased=1
    
    [Summoner]
    
    SCFReduceDmgDiv=100
    SCFReduceDmgMult=0.5
    SCFReduceDmgTimeDiv1=10
    SCFReduceDmgTimeBase=60
    
    SCFReduceDefenseDiv1=100
    SCFReduceDefenseDiv2=34
    SCFReduceDefenseTimeDiv=10
    SCFReduceDefenseTimeBase=60
    
    SCFSleepTimeDiv1=100
    
    SCFReflectDiv1=300
    SCFReflectTimeDiv1=10
    SCFReflectTimeBase=60
    
    SCFNightMaxMonsterLevel=100
    SCFNightDiv1=100
    SCFNightTimeBase=30
    
    SCFSahamutBuffDiv=20.0
    SCFNailBuffDiv=30.0
    SCFGhostPhantomBuffDiv=10.0
    
    SCFBerserkerDefDiv=50.0
    SCFBerserkerAttackMult=0.00033
    SCFBerserkerTimeDiv1=10
    SCFBerserkerTimeBase=60
    
    [RageFighter]
    
    SCFDragonSlayerIncSkillAttackDiv=5
    SCFDragonSlayerIncSkillAttackTimeDiv=100
    SCFDragonSlayerIncSkillAttackTimeBase=5
    
    SCFRedArmorIgnoreNumDiv=5
    SCFRedArmorIgnoreTimeDiv=100
    SCFRedArmorIgnoreTimeBase=5
    
    SCFFitnessTimeDiv=100
    SCFFitnessTimeBase=5
    
    SCFSkillDefSuccessRateIncNumDiv=5
    SCFDefSuccessRateIncTimeDiv=20
    SCFDefSuccessRateIncTimeBase=5
    ihope somebody can help me

    Thanks!


  2. #2
    Valued Member datahan300 is offline
    MemberRank
    Dec 2009 Join Date
    132Posts

    Re: Balance the Cal_char (32767)

    upppppdate!!!
    i need help.. thnx!

  3. #3
    Voyager of Time and Space Severithe is offline
    MemberRank
    Sep 2008 Join Date
    Teyvat Location
    736Posts

    Re: Balance the Cal_char (32767)

    Calc Char is not that easy to configure but ill give you a hint.

    If 32767

    ;//Formula = Str/Div
    SCFAttackDamageMin_StrDiv_DK = 6 <=== 32767 Divided by 6 = 5461.1

    Basically if you put all to 1 = reflection rampage :D

  4. #4
    Valued Member datahan300 is offline
    MemberRank
    Dec 2009 Join Date
    132Posts

    Re: Balance the Cal_char (32767)

    can u give me a whole
    config for it??
    (32767) balance all character.
    so it's good for PVP.. :)

    Thanks!



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