Bmd textures renames?

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  1. #1
    Valued Member Erickson Camejo is offline
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    Bmd textures renames?

    Hi, i hope someone can help me, i wanr example take some bmd model to make new items, only editing textures, but i should rename textures, then i need to know 3d sofware that read and allowed edit smd files, this way i can change texture names.

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  2. #2

    Re: Bmd textures renames?

    first u convert .BMD to .SMD with pentium tools
    then u get texture files..
    then u open .smd and it must say the image name .jpg or something
    then u rename that name in .smd and the image file
    and recomiple the .smd to .bmd

  3. #3
    Valued Member Erickson Camejo is offline
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    Mar 2013 Join Date
    115Posts

    Re: Bmd textures renames?

    Quote Originally Posted by KarLi View Post
    first u convert .BMD to .SMD with pentium tools
    then u get texture files..
    then u open .smd and it must say the image name .jpg or something
    then u rename that name in .smd and the image file
    and recomiple the .smd to .bmd
    what sofware i will use to open .smd and edit texture dependencies?

  4. #4

    Re: Bmd textures renames?

    milkshape 3D mostly ppl use that
    or 3ds max 2008/2009 is enough
    but milkshape 3d for the start, try it.

  5. #5
    Valued Member Erickson Camejo is offline
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    Mar 2013 Join Date
    115Posts

    Re: Bmd textures renames?

    Quote Originally Posted by KarLi View Post
    milkshape 3D mostly ppl use that
    or 3ds max 2008/2009 is enough
    but milkshape 3d for the start, try it.
    i yesterday tried it, but dont work idk why, can you tell me correct step? where i should rename in group or material? both? how to export correcty after edition? thanks

    IVE ALREADY DONE, THANKS

    - - - Updated - - -
    @KarLi what you think about this?

    Last edited by Erickson Camejo; 08-01-17 at 12:48 PM.

  6. #6

    Re: Bmd textures renames?

    u mean about the cape position? maybe u can center it on the milkshape or move it little higher, not sure exactly u have to experiment.



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