BOK drop

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  1. #1
    Proficient Member testers121 is offline
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    Sep 2015 Join Date
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    BOK drop

    Hello,i got some problems with 11.70.28 TT. I raised in commonserver all eldorado event rates to 200. Putted in eventitembags that item need to be dropped exe. But still when i drop i got 3-4 items exe,than 4-5 non exe. What could be wrong in configs?


  2. #2

    Re: BOK drop

    i dont know why u put 200? normally everywhere should be 100 like :

    Code:
    IsEledoradoEvent			= 1
    
    EledoradoGoldGoblenRegenTime		= 100
    EledoradoTitanRegenTime			= 100
    EledoradoGoldDerconRegenTime		= 100
    EledoradoDevilLizardKingRegenTime	= 100
    EledoradoDevilTantarosRegenTime		= 100
    
    EledoradoGoldGoblenItemDropRate		= 100		
    EledoradoTitanItemDropRate		= 100
    EledoradoGoldDerconItemDropRate		= 100
    EledoradoDevilLizardKingItemDropRate	= 100
    EledoradoDevilTantarosItemDropRate	= 100
    
    EledoradoGoldGoblenExItemDropRate	= 100		
    EledoradoTitanExItemDropRate		= 100		
    EledoradoGoldDerconExItemDropRate	= 100		
    EledoradoDevilLizardKingExItemDropRate	= 100		
    EledoradoDevilTantarosExItemDropRate	= 100

  3. #3
    Proficient Member testers121 is offline
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    Sep 2015 Join Date
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    Re: BOK drop

    Quote Originally Posted by KarLi View Post
    i dont know why u put 200? normally everywhere should be 100 like :

    Code:
    IsEledoradoEvent            = 1
    
    EledoradoGoldGoblenRegenTime        = 100
    EledoradoTitanRegenTime            = 100
    EledoradoGoldDerconRegenTime        = 100
    EledoradoDevilLizardKingRegenTime    = 100
    EledoradoDevilTantarosRegenTime        = 100
    
    EledoradoGoldGoblenItemDropRate        = 100        
    EledoradoTitanItemDropRate        = 100
    EledoradoGoldDerconItemDropRate        = 100
    EledoradoDevilLizardKingItemDropRate    = 100
    EledoradoDevilTantarosItemDropRate    = 100
    
    EledoradoGoldGoblenExItemDropRate    = 100        
    EledoradoTitanExItemDropRate        = 100        
    EledoradoGoldDerconExItemDropRate    = 100        
    EledoradoDevilLizardKingExItemDropRate    = 100        
    EledoradoDevilTantarosExItemDropRate    = 100
    tryed with 100 too,wasnt better

  4. #4

    Re: BOK drop

    then it is a bug on ur GS? for me on my repack i dont remember having this bug, and its same version as you have.
    http://forum.ragezone.com/f197/muser...e-3-a-1055512/

  5. #5
    Proficient Member testers121 is offline
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    Sep 2015 Join Date
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    Re: BOK drop

    Quote Originally Posted by KarLi View Post
    then it is a bug on ur GS? for me on my repack i dont remember having this bug, and its same version as you have.
    http://forum.ragezone.com/f197/muser...e-3-a-1055512/
    im testing this files

    http://forum.ragezone.com/f197/muser...8-scf-1055522/

  6. #6

    Re: BOK drop

    well i dont know how to help you mate, these files are compiled like that, if u want u can try my files just gameserver folder and see if same problem.

  7. #7
    Proficient Member testers121 is offline
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    Sep 2015 Join Date
    198Posts

    Re: BOK drop

    Quote Originally Posted by KarLi View Post
    well i dont know how to help you mate, these files are compiled like that, if u want u can try my files just gameserver folder and see if same problem.
    taked gs from your files. Put in eldorado configs 100.

    Eventitembag is like this
    https://files.fm/u/md6c87s5

    Still the same. 2-3 items exe,2-3 non exe


    Maybe i need to change something in SCF_Items?

  8. #8

    Re: BOK drop

    i'm not sure my scf items configs are :
    Code:
    [Common]
    
    SCFCanSellQuestItems=1
    SCFItemsDurationTime=45
    
    ;Dark Horse Config
    ; Formula: DEXTERITY / SCFDarkHorseDefenseDivisor (Default: 20)  + 5 + PetItemLevel * 2
    SCFDarkHorseDefenseDivisor=20
    
    ;Dark Raven Config
    SCFDarkSpiritRangeAttackRate=7
    
    SCFDarkSpiritAttackDamageMinConstA=180
    SCFDarkSpiritAttackDamageMinConstB=15
    SCFDarkSpiritAttackDamageMinConstC=8
    SCFDarkSpiritAttackDamageMaxConstA=200
    SCFDarkSpiritAttackDamageMaxConstB=15
    SCFDarkSpiritAttackDamageMaxConstC=4
    
    SCFDarkSpiritAttackSpeedConstA=20
    SCFDarkSpiritAttackSpeedConstB=4
    SCFDarkSpiritAttackSpeedConstC=5
    SCFDarkSpiritAttackSpeedConstD=50
    
    SCFDarkSpiritAttackSuccessRateConstA=1000
    SCFDarkSpiritAttackSuccessRateConstB=15
    
    ;DurSmall = DurSmall + ( Damage * SCFDarkSpiritDurSmallConstA / SCFDarkSpiritDurSmallConstB )
    SCFDarkSpiritDurSmallConstA=2
    SCFDarkSpiritDurSmallConstB=100
    ;Decrease Dur if DurSmall is higher or equals than SCFDarkSpiritDurSmallConstC
    SCFDarkSpiritDurSmallConstC=800
    
    [DropItem]
    SCFItemDropScriptEnabled=1
    SCFNormalItemDropSkillRate=2
    SCFNormalItemDropLuckRate=2
    
    SCFExItemDropRate=40
    SCFExItemDropSkillRate=10
    SCFExItemDropLuckRate=15
    SCFExcellentMaxOptionDrop=9
    [Potions]
    
    SCFHpRecoverPercent0=10
    SCFHpRecoverPercent1=20
    SCFHpRecoverPercent2=30
    SCFHpRecoverPercent3=40
    SCFMpRecoverPercent1=20
    SCFMpRecoverPercent2=30
    SCFMpRecoverPercent3=40
    
    
    [Rings]
    
    SCFTransformationRing1=2
    SCFTransformationRing2=7
    SCFTransformationRing3=14
    SCFTransformationRing4=8
    SCFTransformationRing5=9
    SCFTransformationRing6=41
    
    [Jewels]
    
    SCFBlessiPrice=9000000
    SCFSoulPrice=6000000
    SCFChaosPrice=810000
    SCFLifePrice=45000000
    SCFCreationPrice=36000000
    SCFGuardianPrice=60000000
    SCFBlessWaterPrice=900000
    SCFSoulWaterPrice=450000
    
    SCFSoulWithLuckSuccessRate=25
    SCFSoulNoLuckSuccessRate=15
    SCFLifeSuccessRate=60
    
    [ItemMoveLimit]
    
    SCFItemTradeLimit=0
    SCFItemMixLimit=0
    SCFItemPshopLimit=0
    SCFItemJinhuaLimit=0
    SCFItemSellLimit=0
    
    SCFItemPlusLimit=15
    SCFExItemPlusLimit=15
    SCFExItemOpLimit=9
    SCFSetItemPlusLimit=15
    
    SCFBlockHarmonyItemsTrade=0
    //Item with serial FFFFFFF0 automatically untradeable
    SCFBlockFFFFFFFFSerialTrade=0
    SCFBlockFFFFFFFESerialTrade=0
    SCFBlockFFFFFFFDSerialTrade=0
    SCFBlockFFFFFFFCSerialTrade=0
    
    [Durability]
    ;Serial 0xFFFFFFFF configs
    SCFBlockFFFFFFFFSerialRepair=1
    SCFIncreaseFFFFFFFFSerialDurDownBy=1.5
    SCFDeleteFFFFFFFFSerialItemIfBroken=1
    
    ;Serial 0xFFFFFFFE configs
    SCFBlockFFFFFFFESerialRepair=0
    SCFIncreaseFFFFFFFESerialDurDownBy=1.0
    SCFDeleteFFFFFFFESerialItemIfBroken=0
    
    ;Serial 0xFFFFFFFD configs
    SCFBlockFFFFFFFDSerialRepair=0
    SCFIncreaseFFFFFFFDSerialDurDownBy=1.0
    SCFDeleteFFFFFFFDSerialItemIfBroken=0
    
    ;Serial 0xFFFFFFFC configs
    SCFBlockFFFFFFFCSerialRepair=0
    SCFIncreaseFFFFFFFCSerialDurDownBy=1.0
    SCFDeleteFFFFFFFCSerialItemIfBroken=0
    
    [Ancient]
    SCFisExcellentAncient=1
    SCFisJOHonAncient=1
    
    [Harmony]
    SCFJOHItemMaxLevelApply=15
    SCFJOHItemMaxLevel=15
    SCFJOHLevelMax=15

  9. #9
    Proficient Member testers121 is offline
    MemberRank
    Sep 2015 Join Date
    198Posts

    Re: BOK drop

    Fixed. It wasnt gs problem

    If someone got same issue with titans tech files than do this

    Open SCFData/Items/SCF_SocketOptions

    Find there SCFEnableExcSocketItemsDrop=0 / and put 1


    All works

  10. #10

    Re: BOK drop

    Lol u didnt mention that the items u were trying to drop were socket.



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