Can someone help me add info employ this command on and off here castrated:

Results 1 to 3 of 3
  1. #1
    Member Shlomi is offline
    MemberRank
    May 2014 Join Date
    73Posts

    Can someone help me add info employ this command on and off here castrated:

    Can someone help me add info employ this command on and off here castrated:

    void InfoCommand(int aIndex,char* Message)
    {
    OBJECTSTRUCT *gObj = (OBJECTSTRUCT*)OBJECT_POINTER(aIndex);
    char Target[111];
    sscanf(Message,"%s",Target);
    int tIndex = gObjGetIndex(Target);
    OBJECTSTRUCT *tObj = (OBJECTSTRUCT*)OBJECT_POINTER(tIndex);
    if(tIndex == -1)
    {
    GCServerMsgStringSend("השחקן לא מחובר או לא נמצא במערכת",aIndex,1);
    return;
    }
    else
    {
    if(tObj->Authority == 32)
    {
    OutBlueMsg(aIndex,"אתה לא יכול לבצע בדיקה על מנהל");
    }
    else
    {
    if(tObj->MapNumber == 0)
    {
    char Msg1[120];
    char Msg2[120];
    char Msg3[120];
    sprintf(Msg1,"Name: %s,Level:%d(%d) Guild(%s)",tObj->Name,tObj->Level,SQL.GetResets(tObj->Name),tObj->GuildName);
    sprintf(Msg2,"Str : %d,Agi : %d,Vit : %d,Ene : %d,Com : %d",tObj->Strength,tObj->Dexterity,tObj->Vitality,tObj->Energy,tObj->Leadership);
    sprintf(Msg3,"X : %d , Y : %d,MapNumber : Lorencia",tObj->X,tObj->Y);
    OutGreenMSG(aIndex,Msg1);
    OutGreenMSG(aIndex,Msg2);
    OutGreenMSG(aIndex,Msg3);
    char msg4[70];
    sprintf(msg4," עשה עלייך בדיקת מידע %s השחקן",gObj->Name);
    OutGreenMSG(tIndex,msg4,1);
    }
    else if(tObj->MapNumber == 1)
    {
    char Msg1[120];
    char Msg2[120];
    char Msg3[120];
    sprintf(Msg1,"Name: %s,Level:%d(%d) Guild(%s)",tObj->Name,tObj->Level,SQL.GetResets(tObj->Name),tObj->GuildName);
    sprintf(Msg2,"Str : %d,Agi : %d,Vit : %d,Ene : %d,Com : %d",tObj->Strength,tObj->Dexterity,tObj->Vitality,tObj->Energy,tObj->Leadership);
    sprintf(Msg3,"X : %d , Y : %d,MapNumber : Dungeon",tObj->X,tObj->Y);
    OutGreenMSG(aIndex,Msg1);
    OutGreenMSG(aIndex,Msg2);
    OutGreenMSG(aIndex,Msg3);
    char msg4[70];
    sprintf(msg4," עשה עלייך בדיקת מידע %s השחקן",gObj->Name);
    OutGreenMSG(tIndex,msg4,1);
    }
    else if(tObj->MapNumber == 2)
    {
    char Msg1[120];
    char Msg2[120];
    char Msg3[120];
    sprintf(Msg1,"Name: %s,Level:%d(%d) Guild(%s)",tObj->Name,tObj->Level,SQL.GetResets(tObj->Name),tObj->GuildName);
    sprintf(Msg2,"Str : %d,Agi : %d,Vit : %d,Ene : %d,Com : %d",tObj->Strength,tObj->Dexterity,tObj->Vitality,tObj->Energy,tObj->Leadership);
    sprintf(Msg3,"X : %d , Y : %d,MapNumber : Devias",tObj->X,tObj->Y);
    OutGreenMSG(aIndex,Msg1);
    OutGreenMSG(aIndex,Msg2);
    OutGreenMSG(aIndex,Msg3);
    char msg4[70];
    sprintf(msg4," עשה עלייך בדיקת מידע %s השחקן",gObj->Name);
    OutGreenMSG(tIndex,msg4,1);
    }
    else if(tObj->MapNumber == 3)
    {
    char Msg1[120];
    char Msg2[120];
    char Msg3[120];
    sprintf(Msg1,"Name: %s,Level:%d(%d) Guild(%s)",tObj->Name,tObj->Level,SQL.GetResets(tObj->Name),tObj->GuildName);
    sprintf(Msg2,"Str : %d,Agi : %d,Vit : %d,Ene : %d,Com : %d",tObj->Strength,tObj->Dexterity,tObj->Vitality,tObj->Energy,tObj->Leadership);
    sprintf(Msg3,"X : %d , Y : %d,MapNumber : Noria",tObj->X,tObj->Y);
    OutGreenMSG(aIndex,Msg1);
    OutGreenMSG(aIndex,Msg2);
    OutGreenMSG(aIndex,Msg3);
    char msg4[70];
    sprintf(msg4," עשה עלייך בדיקת מידע %s השחקן",gObj->Name);
    OutGreenMSG(tIndex,msg4,1);
    }
    else if(tObj->MapNumber == 4)
    {
    char Msg1[120];
    char Msg2[120];
    char Msg3[120];
    sprintf(Msg1,"Name: %s,Level:%d(%d) Guild(%s)",tObj->Name,tObj->Level,SQL.GetResets(tObj->Name),tObj->GuildName);
    sprintf(Msg2,"Str : %d,Agi : %d,Vit : %d,Ene : %d,Com : %d",tObj->Strength,tObj->Dexterity,tObj->Vitality,tObj->Energy,tObj->Leadership);
    sprintf(Msg3,"X : %d , Y : %d,MapNumber : Lost Tower",tObj->X,tObj->Y);
    OutGreenMSG(aIndex,Msg1);
    OutGreenMSG(aIndex,Msg2);
    OutGreenMSG(aIndex,Msg3);
    char msg4[70];
    sprintf(msg4," עשה עלייך בדיקת מידע %s השחקן",gObj->Name);
    OutGreenMSG(tIndex,msg4,1);
    }
    else if(tObj->MapNumber == 6)
    {
    char Msg1[120];
    char Msg2[120];
    char Msg3[120];
    sprintf(Msg1,"Name: %s,Level:%d(%d) Guild(%s)",tObj->Name,tObj->Level,SQL.GetResets(tObj->Name),tObj->GuildName);
    sprintf(Msg2,"Str : %d,Agi : %d,Vit : %d,Ene : %d,Com : %d",tObj->Strength,tObj->Dexterity,tObj->Vitality,tObj->Energy,tObj->Leadership);
    sprintf(Msg3,"X : %d , Y : %d,MapNumber : Arena",tObj->X,tObj->Y);
    OutGreenMSG(aIndex,Msg1);
    OutGreenMSG(aIndex,Msg2);
    OutGreenMSG(aIndex,Msg3);
    char msg4[70];
    sprintf(msg4," עשה עלייך בדיקת מידע %s השחקן",gObj->Name);
    OutGreenMSG(tIndex,msg4,1);
    }
    else if(tObj->MapNumber == 7)
    {
    char Msg1[120];
    char Msg2[120];
    char Msg3[120];
    sprintf(Msg1,"Name: %s,Level:%d(%d) Guild(%s)",tObj->Name,tObj->Level,SQL.GetResets(tObj->Name),tObj->GuildName);
    sprintf(Msg2,"Str : %d,Agi : %d,Vit : %d,Ene : %d,Com : %d",tObj->Strength,tObj->Dexterity,tObj->Vitality,tObj->Energy,tObj->Leadership);
    sprintf(Msg3,"X : %d , Y : %d,MapNumber : Atlans",tObj->X,tObj->Y);
    OutGreenMSG(aIndex,Msg1);
    OutGreenMSG(aIndex,Msg2);
    OutGreenMSG(aIndex,Msg3);
    char msg4[70];
    sprintf(msg4," עשה עלייך בדיקת מידע %s השחקן",gObj->Name);
    OutGreenMSG(tIndex,msg4,1);
    }
    else if(tObj->MapNumber == 8)
    {
    char Msg1[120];
    char Msg2[120];
    char Msg3[120];
    sprintf(Msg1,"Name: %s,Level:%d(%d) Guild(%s)",tObj->Name,tObj->Level,SQL.GetResets(tObj->Name),tObj->GuildName);
    sprintf(Msg2,"Str : %d,Agi : %d,Vit : %d,Ene : %d,Com : %d",tObj->Strength,tObj->Dexterity,tObj->Vitality,tObj->Energy,tObj->Leadership);
    sprintf(Msg3,"X : %d , Y : %d,MapNumber : Tarkan",tObj->X,tObj->Y);
    OutGreenMSG(aIndex,Msg1);
    OutGreenMSG(aIndex,Msg2);
    OutGreenMSG(aIndex,Msg3);
    char msg4[70];
    sprintf(msg4," עשה עלייך בדיקת מידע %s השחקן",gObj->Name);
    OutGreenMSG(tIndex,msg4,1);
    }
    else if(tObj->MapNumber == 10)
    {
    char Msg1[120];
    char Msg2[120];
    char Msg3[120];
    sprintf(Msg1,"Name: %s,Level:%d(%d) Guild(%s)",tObj->Name,tObj->Level,SQL.GetResets(tObj->Name),tObj->GuildName);
    sprintf(Msg2,"Str : %d,Agi : %d,Vit : %d,Ene : %d,Com : %d",tObj->Strength,tObj->Dexterity,tObj->Vitality,tObj->Energy,tObj->Leadership);
    sprintf(Msg3,"X : %d , Y : %d,MapNumber : Icarus",tObj->X,tObj->Y);
    OutGreenMSG(aIndex,Msg1);
    OutGreenMSG(aIndex,Msg2);
    OutGreenMSG(aIndex,Msg3);
    char msg4[70];
    sprintf(msg4," עשה עלייך בדיקת מידע %s השחקן",gObj->Name);
    OutGreenMSG(tIndex,msg4,1);
    }
    }
    }


    }


  2. #2
    Uber Leet gaymar001 is offline
    MemberRank
    Jun 2009 Join Date
    401Posts

    Re: Can someone help me add info employ this command on and off here castrated:

    wrong section

  3. #3
    Apprentice Raunchy is offline
    MemberRank
    Apr 2014 Join Date
    19Posts

    Re: Can someone help me add info employ this command on and off here castrated:

    I really don't know if this language is C++ or some else, but the code itself its completely disorganized.
    Have so much code-repeat, oh my godness.



Advertisement