I don't think that Box Of Gold = Box Of Heaven because :
Code:
//#############################################################################################################
//Drop Settings: Gold Box Drops
//www.titanstech.com
//#############################################################################################################
//=============================================================================================================
// MapIndex Drop Flag Min Monster Level Max MonsterLevel
//=============================================================================================================
0
0 1 12 49
1 1 12 49
2 1 12 49
3 1 12 49
4 1 12 49
6 1 12 49
7 1 12 49
9 1 12 49
11 1 12 49
12 1 12 49
18 1 12 49
19 1 12 49
24 1 12 49
25 1 12 49
26 1 12 49
51 1 12 49
end
//=============================================================================================================
//BoxDropRate - Drop rate for box from mob [x/1000]
//ItemDropRate - Drop rate of item VS Zen [x/100]
//ExRate - Drop rate of excellent item [x/1000]
//=============================================================================================================
//[If item drop settings for the box/not monster]
//=============================================================================================================
//BoxType - Item.TXT index (section) of the Box
//BoxIndex - Item.TXT id of the Box
//BoxLevel - Level of the Box (+1, +2 etc...)
//BoxDropRate - Rate at which the Box will drop
//=============================================================================================================
// EventName DropZen BoxType BoxIndex BoxLevel BoxDropRate ItemDropRate ExRate
//=============================================================================================================
1
"GoldBox" 1 14 32 0 70 50 1000
end
//=============================================================================================================
//Type - Item.TXT index (section) of the Box
//Index - Item.TXT id of the Item
//minLvl - Minimal Level of the Item (+1, +2 etc...)
//maxLvl - Maximum Level of the Item (+1, +2 etc...)
//Skill - Drop Item with Skill (0 - off,1 - on)
//Luck - Drop Item with Luck (0 - off,1 - on)
//maxZ28 - Maximum Z28 option (1 = +4, 2 = +8, 3 = +12, etc...)
//maxExOpt - Maximum number of Exc option in item
//=============================================================================================================
// Type Index minLvl maxLvl Skill Luck maxZ28 maxExOpt
//=============================================================================================================
2
//sets
7 29 0 9 0 1 3 3 //Dragon Knight Helm
7 43 0 9 0 1 3 3 //
7 61 0 9 0 1 3 3 //
7 30 0 9 0 1 3 3 //Venom Mist Helm
7 31 0 9 0 1 3 3 //Sylphid Ray Helm
7 33 0 9 0 1 3 3 //Sunlight Helm
8 29 0 9 0 1 3 3 //Dragon Knight Armor
8 43 0 9 0 1 3 3 //
8 61 0 9 0 1 3 3 //
8 30 0 9 0 1 3 3 //Venom Mist Armor
8 31 0 9 0 1 3 3 //Sylphid Ray Armor
8 32 0 9 0 1 3 3 //Volcano Armor
8 33 0 9 0 1 3 3 //Sunlight Armor
9 43 0 9 0 1 3 3 //
9 61 0 9 0 1 3 3 //
9 29 0 9 0 1 3 3 //Dragon Knight Pants
9 30 0 9 0 1 3 3 //Venom Mist Pants
9 31 0 9 0 1 3 3 //Sylphid Ray Pants
9 32 0 9 0 1 3 3 //Volcano Pants
9 33 0 9 0 1 3 3 //Sunlight Pants
10 29 0 9 0 1 3 3 //Dragon Knight Gloves
10 43 0 9 0 1 3 3 //
10 61 0 9 0 1 3 3 //
10 30 0 9 0 1 3 3 //Venom Mist Gloves
10 31 0 9 0 1 3 3 //Sylphid Ray Gloves
10 32 0 9 0 1 3 3 //Volcano Gloves
10 33 0 9 0 1 3 3 //Sunlight Gloves
11 29 0 9 0 1 3 3 //Dragon Knight Boots
11 30 0 9 0 1 3 3 //Venom Mist Boots
11 31 0 9 0 1 3 3 //Sylphid Ray Boots
11 43 0 9 0 1 3 3 //
11 61 0 9 0 1 3 3 //
11 32 0 9 0 1 3 3 //Volcano Boots
11 33 0 9 0 1 3 3 //Sunlight Boots
//weapons
0 22 0 9 0 1 3 3
0 34 0 9 0 1 3 3
2 14 0 9 0 1 3 3
4 21 0 9 0 1 3 3
5 12 0 9 0 1 3 3
5 19 0 9 0 1 3 3
5 22 0 9 0 1 3 3
end
And Box o Gold is a GOLDEN ARCHER/EVENT CHIP nothing to do with my Box Of Haven ...

And

Any idea ?