castle siege every sunday setup/duration time

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  1. #1
    :D Bealex is offline
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    castle siege every sunday setup/duration time

    hy all.

    Can anyone explain me how to setup cs to be every sunday at 20:00 and duration time to be 2 hours..

    Respect.


  2. #2
    www.signmu.tk freakmastersx is offline
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    Re: castle siege every sunday setup/duration time

    check your data/event/mucastledata.dat

    explanations

    Code:
    //----------------------------------------------------------------------//
    // Time Settings                                  			//
    // Days The Entire Cycle Will Last					//
    //----------------------------------------------------------------------//
    0
    	1	// Number of days that lasted the full cycle of the Castle Siege
    end
    
    //==========================================================================================
    // Configuration of the periods of Castle Siege
    //==========================================================================================
    // Period ID: [1 to 9]
    // '1 '-> Registration Period -> [The registration period begins Monday at 0:00]
    // '2 '-> State of Truce -> [The registration period ends Tuesday at 23:59]
    // '3 '-> Registration Period of the Sign of Lord -> [The period of registration of the sign of Lord begins Wednesday at 0:00]
    // '4 '-> State of Truce -> [the shelf registration of the sign of Lord ends on Saturday at 0:00]
    // '5 '-> Clans Notification Period Attackers -> [At midday on Saturday will leave the list of the clans will battle]
    // '6 '-> Period Readiness for the Event -> [At this time everything should be ready for battle]
    // '7 '-> Event Period Start -> [The battle begins on Sunday at 19:00]
    // '8 '-> Period Culmination Event -> [The battle lasted 2 hours, if they can reduce the time]
    // '9 '-> End of Cycle -> [The cycle starts from Time 1, automatically]
    // -----------------------------------------------------------------------------------------
    // Date: Specifies the day of the week that the period be executed, [0 - 7]
    // 0: Monday | 1: Monday | 2: Wednesday | 3: Wednesday | 4: Thursday | 5: Saturday | 6: Saturday
    // -----------------------------------------------------------------------------------------
    // Time: Time when the period will have their home; [0 - 23]
    // Min: Minute that period will have their home; [0 - 59]
    //------------------------------------------------------------------------------------------
    // Period ID 	Day 	Hour 	Minute
    //==========================================================================================
    
    1
    	1	0	0	0	// Register Period
    	2	1	23	59	// Idle
    	3	2	0	0	// Register Mark Of The Lord
    	4	3	0	0	// Idle
    	5	4	12	0	// Castle Attack Guild Notification
    	6	5	19	0	// Ready For Castle Siege
    	7	6	20	0	// Castle Siege Start
    	8	7	23	0	// Castle Siege End
    	9	8	0	0	// End of Cycle
    end
    Last edited by freakmastersx; 05-01-11 at 02:38 AM.

  3. #3
    :D Bealex is offline
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    Re: castle siege every sunday setup/duration time

    Quote Originally Posted by freakmastersx View Post
    check your data/event/mucastledata.dat

    explanations

    Code:
    //----------------------------------------------------------------------//
    // Time Settings                                  			//
    // Days The Entire Cycle Will Last					//
    //----------------------------------------------------------------------//
    0
    	1	// Number of days that lasted the full cycle of the Castle Siege
    end
    
    //==========================================================================================
    // Configuration of the periods of Castle Siege
    //==========================================================================================
    // Period ID: [1 to 9]
    // '1 '-> Registration Period -> [The registration period begins Monday at 0:00]
    // '2 '-> State of Truce -> [The registration period ends Tuesday at 23:59]
    // '3 '-> Registration Period of the Sign of Lord -> [The period of registration of the sign of Lord begins Wednesday at 0:00]
    // '4 '-> State of Truce -> [the shelf registration of the sign of Lord ends on Saturday at 0:00]
    // '5 '-> Clans Notification Period Attackers -> [At midday on Saturday will leave the list of the clans will battle]
    // '6 '-> Period Readiness for the Event -> [At this time everything should be ready for battle]
    // '7 '-> Event Period Start -> [The battle begins on Sunday at 19:00]
    // '8 '-> Period Culmination Event -> [The battle lasted 2 hours, if they can reduce the time]
    // '9 '-> End of Cycle -> [The cycle starts from Time 1, automatically]
    // -----------------------------------------------------------------------------------------
    // Date: Specifies the day of the week that the period be executed, [0 - 7]
    // 0: Monday | 1: Monday | 2: Wednesday | 3: Wednesday | 4: Thursday | 5: Saturday | 6: Saturday
    // -----------------------------------------------------------------------------------------
    // Time: Time when the period will have their home; [0 - 23]
    // Min: Minute that period will have their home; [0 - 59]
    //------------------------------------------------------------------------------------------
    // Period ID 	Day 	Hour 	Minute
    //==========================================================================================
    
    1
    	1	0	0	0	// Register Period
    	2	1	23	59	// Idle
    	3	2	0	0	// Register Mark Of The Lord
    	4	3	0	0	// Idle
    	5	4	12	0	// Castle Attack Guild Notification
    	6	5	19	0	// Ready For Castle Siege
    	7	6	20	0	// Castle Siege Start
    	8	7	23	0	// Castle Siege End
    	9	8	0	0	// End of Cycle
    end
    your setup is for every sunday ?

  4. #4
    www.signmu.tk freakmastersx is offline
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    Re: castle siege every sunday setup/duration time

    nope its sat.

    here is the sched for sunday.

    Code:
    //----------------------------------------------------------------------//
    // Time Settings                                  			//
    // Days The Entire Cycle Will Last					//
    //----------------------------------------------------------------------//
    0
    	7	// Number of days that lasted the full cycle of the Castle Siege
    end
    
    //==========================================================================================
    // Configuration of the periods of Castle Siege
    //==========================================================================================
    // Period ID: [1 to 9]
    // '1 '-> Registration Period -> [The registration period begins Monday at 0:00]
    // '2 '-> State of Truce -> [The registration period ends Tuesday at 23:59]
    // '3 '-> Registration Period of the Sign of Lord -> [The period of registration of the sign of Lord begins Wednesday at 0:00]
    // '4 '-> State of Truce -> [the shelf registration of the sign of Lord ends on Saturday at 0:00]
    // '5 '-> Clans Notification Period Attackers -> [At midday on Saturday will leave the list of the clans will battle]
    // '6 '-> Period Readiness for the Event -> [At this time everything should be ready for battle]
    // '7 '-> Event Period Start -> [The battle begins on Sunday at 19:00]
    // '8 '-> Period Culmination Event -> [The battle lasted 2 hours, if they can reduce the time]
    // '9 '-> End of Cycle -> [The cycle starts from Time 1, automatically]
    // -----------------------------------------------------------------------------------------
    // Date: Specifies the day of the week that the period be executed, [0 - 7]
    // 0: Monday | 1: Monday | 2: Wednesday | 3: Wednesday | 4: Thursday | 5: Saturday | 6: Saturday
    // -----------------------------------------------------------------------------------------
    // Time: Time when the period will have their home; [0 - 23]
    // Min: Minute that period will have their home; [0 - 59]
    //------------------------------------------------------------------------------------------
    // Period ID 	Day 	Hour 	Minute
    //==========================================================================================
    
    1
    	1	1	0	0	// Register Period
    	2	2	23	59	// Idle
    	3	3	0	0	// Register Mark Of The Lord
    	4	4	0	0	// Idle
    	5	5	12	0	// Castle Attack Guild Notification
    	6	6	19	0	// Ready For Castle Siege
    	7	7	20	0	// Castle Siege Start
    	8	7	23	0	// Castle Siege End
    	9	8	0	0	// End of Cycle
    end
    but im not sure with this.

  5. #5
    Account Upgraded | Title Enabled! evo1123 is offline
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    Re: castle siege every sunday setup/duration time

    Quote Originally Posted by Bealex View Post
    hy all.

    Can anyone explain me how to setup cs to be every sunday at 20:00 and duration time to be 2 hours..

    Respect.
    Code:
      //==============================================================
      // CASTLE SIEGE SETTINGS
      //==============================================================
       
      0
                  7                      // How many days will last the entire cycle of the event
      end
       
       
      //==============================================================
      // Setting of castle periods.. 
      // Period ID      Day      Hour    Minute 
      //==============================================================
      1
                  1          0          0          0          // register period
                  2          1          23        59        // idle state
                  3          2          0          0          // register mark of the lord state
                  4          5          0          0          // idle state
                  5          5          12        0          // castle attack guild notification state
                  6          5          19        0          // ready for castle siege state
                  7          6          20        0          // castle siege start state
                  8          6          22        0          // castle siege end state
                  9          7          0          0          // end of cycle (restart from state 1, automatically)
      end



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