commonserver.cfg English S6, and some question

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  1. #1
    Apprentice rofllolman is offline
    MemberRank
    Jun 2011 Join Date
    5Posts

    commonserver.cfg English S6, and some question

    Hello can anyone post/upload me a commonserver.cfg file for S6 with english description please.
    I used this guide http://forum.ragezone.com/f196/setup...-winxp-719859/ and there were commonserver.cfg in Spanish or Portuguese and I don't understand these langs.


    And another question:
    Is here any program which can make me easier settig up
    files like:
    commonserver.cfg
    shop.txt
    and other config files?

    Thank you :)


    edit: anyway I tried forum search function ... but its useless!
    Last edited by rofllolman; 16-06-11 at 12:20 PM.


  2. #2
    hmmm :D JaneX is offline
    MemberRank
    Jan 2005 Join Date
    918Posts

    Re: commonserver.cfg English S6, and some question

    commonserver eng:

    Code:
    ;/==============================================================================
    ;/Main Configuration File [KOR][SCFMT TEAM]
    ;/#www.darksideofmu.com
    ;/by DaRKav (darkav@hotmail.com)
    ;/------------------------------------------------------------------------------
    ;/Revision: 10 August, 2009			
    ;/==============================================================================
    [GameServerInfo]
    
    ;==========================================================================
    ;	General Server Settings 
    ;==========================================================================
    EnableServerDivision			= 0
    StalkProtocol				= 0
    StalkProtocolId				= 0
    ServerGroupGuildChatting		= 1
    ServerGroupUnionChatting		= 1
    NumberOfMaxUser				= 100
    
    AddExperience				= 9999
    ItemDropPer				= 80
    EventManagerOn				= 1
    SCFEventManagerOn			= 1
    
    Trade					= 1
    MonsterHp				= 0
    LootingTime				= 5
    ZenDurationTime				= 60
    WriteChatLog				= 0
    WriteSkillLog				= 0
    
    ;==========================================================================
    ;	ANTI-HACK Config
    ;==========================================================================
    SpeedHackPlayerBlock			= 0
    ItemSerialCheck				= 0
    ItemZeroSerialCheck			= 0
    
    SkillDistanceCheck			= 0
    SkillDistanceCheckTemp			= 2
    SkillDistanceKick			= 0
    SkillDistanceKickCount			= 5
    SkillDistanceKickCheckTime		= 10
    
    IsIgnorePacketHackDetect		= 1
    MinimumAttackSpeedTime			= 30
    AttackSpeedTimeLimit			= 700
    HackCheckCount				= 5
    DetectedHackKickCount			= 10
    IsKickDetecHackCountLimit		= 5
    EnableCheckPenetrationSkill		= 0
    HackLogServer				= 127.0.0.1
    DisconnectHackUser			= 0
    UseNPGGChecksum				= 0
    DecTimePerAttackSpeed			= 5.33
    SpeedHackPenalty			= 0
    
    ;==========================================================================
    ;	Character Config
    ;==========================================================================
    CreateCharacter				= 1
    PersonalShopOpen			= 1
    UseCharacterAutoRecuperationSystem 	= 1
    CharacterRecuperationMaxLevel		= 100
    
    IsItemDropRingOfTransform		= 1
    ItemDropRingOfTransform			= 1
    
    ;==========================================================================
    ;	NPC Config
    ;==========================================================================
    QuestNPCTeleportTime			= 999999
    EnableEventNPCTalk			= 1
    
    ;==========================================================================
    ;	Guild Config
    ;==========================================================================
    GuildCreate				= 1
    GuildDestroy				= 1
    GuildCreateLevel			= 100
    
    EnableBattleSoccer			= 1
    CastleOwnerGuildDestroyLimit		= 1
    
    ;==========================================================================
    ;	DARK LORD ITEMS [PETS]
    ;==========================================================================
    IsDropDarkLordItem			= 1
    SleeveOfLordDropRate			= 80
    SleeveOfLordDropLevel			= 86
    SoulOfDarkHorseDropRate			= 60
    SoulOfDarkHorseropLevel			= 110
    
    SoulOfDarkSpiritDropRate		= 30
    SoulOfDarkSpiritDropLevel		= 96
    DarkSpiritAddExperience			= 1
    
    DarkSpirit				= 1
    DarkSpiritAddExperience			= 1
    
    ;==========================================================================
    ;	CHAOS BOX
    ;==========================================================================
    ChaosBox				= 1
    ChaosEvent				= 1
    ChaosEventServer			= 127.0.0.1
    
    ;==========================================================================
    ;	FIRECRACKER
    ;==========================================================================
    FireCrackerEvent			= 1
    FireCrackerDropRate			= 40
    ItemDropRateForFireCracker		= 5
    
    ;==========================================================================
    ;	HEART OF DARK LORD [Replaces Firecracker]
    ;==========================================================================
    DarkLordHeartDropRate			= 50
    DarkLoadHeartOffEventRate		= 1500
    
    ;==========================================================================
    ;	MEDALS
    ;==========================================================================
    MedalEvent				= 1
    GoldMedalDropRate			= 90
    SilverMedalDropRate			= 140
    ItemDropRateForGoldMedal		= 8
    ItemDropRateForSilverMedal		= 6
    
    ;==========================================================================
    ;	XMAS
    ;==========================================================================
    XMasEvent			    	= 0
    
    HappyNewYearTalkNpc			= 0
    MerryXMasTalkNpc			= 0
    
    ;==========================================================================
    ;	HEART OF LOVE
    ;==========================================================================
    HeartOfLoveEvent			= 1
    HeartOfLoveDropRate			= 100
    ItemDropRateForHeartOfLove		= 16
    
    ;==========================================================================
    ;	RIBBON / CHOCOLATE / CANDY BOX
    ;==========================================================================
    RibbonBoxEvent				= 1
    ChocolateEvent				= 1
    CandyBoxEvent				= 1
    MysteryBoxEvent				= 1
    
    ;==========================================================================
    ;	HALLOWEEN EVENT
    ;==========================================================================
    HalloweenEventOn			= 0
    HalloweenEventJOLBlessDropRate		= 10
    HalloweenEventJOLAngerDropRate		= 15
    HalloweenEventJOLScreamDropRate		= 20
    HalloweenEventJOLFoodDropRate		= 30
    HalloweenEventJOLDrinkDropRate		= 25
    HalloweenEventJOLPolymorphRingDropRate	= 5
    
    ;==========================================================================
    ;	PURITY
    ;==========================================================================
    PurityHarmonyJewel			= 1
    MixSmeltingStoneItem			= 1
    RestoreStrengthenItem			= 1
    StrengthenItem				= 1
    SmeltItemBySmeltingStone		= 1
    PuritySuccessRate			= 80
    PurityNeedZen				= 0
    SmeltingStoneSuccesRateNormal		= 20
    SmeltingStoneSuccesRateExcellent 	= 50
    SmeltingNeedZen				= 0
    StrengthenSuccessRate			= 75
    SmeltingItemSuccessRateNor		= 20
    SmeltingItemSuccessRateExt		= 80
    
    ;==========================================================================
    ;	LEVEL 380 SYSTEM
    ;==========================================================================
    System380ItemSystem			= 1
    CountOfJewelOfHarmonyForMix		= 1
    CountOfSuhoOfHarmonyForMix		= 1
    NeedZenForMix				= 10000000
    MixRateForGrade1			= 50
    MixRateForGrade2			= 60
    MixRateForGrade3			= 70
    
    ;==========================================================================
    ;	SHIELD GAGE SYSTEM
    ;==========================================================================
    ShieldSystemOn				= 1
    DamageDevideToSD			= 90
    DamageDevideToHP			= 10
    SuccessAttackRateOption			= 20000
    ShieldAutoRefillOn			= 1
    ShieldAutoRefilOnSafeZone		= 1
    
    CompoundPotionDropOn			= 1
    CompoundPotionLv1DropRate		= 100
    CompoundPotionLv2DropRate		= 80
    CompoundPotionLv3DropRate		= 50
    CompoundPotionLv1DropLevel		= 68
    CompoundPotionLv2DropLevel		= 96
    CompoundPotionLv3DropLevel		= 118
    
    ShieldComboMissOptionOn			= 1
    ShieldPotionLv1MixSuccessRate		= 50
    ShieldPotionLv1MixMoney			= 100000
    ShieldPotionLv2MixSuccessRate		= 30
    ShieldPotionLv2MixMoney			= 500000
    ShieldPotionLv3MixSuccessRate		= 30
    ShieldPotionLv3MixMoney			= 1000000
    ShieldGageConstA			= 12
    ShieldGageConstB			= 30
    
    ;==========================================================================
    ;	GOLDEN ARCHER/EVENT CHIP
    ;==========================================================================
    EventChipEvent				= 1
    EventChipServerConnect			= 1
    EventChipServerIp			= 127.0.0.1
    
    BoxOfGoldDropRate			= 140
    ItemDropRateForBoxOfGold		= 200
    EventChipDropRateForBoxOfGold		= 1
    
    ;==========================================================================
    ;	GOLDEN INVASION
    ;==========================================================================
    IsEledoradoEvent			= 1
    
    EledoradoGoldGoblenRegenTime		= 360
    EledoradoTitanRegenTime			= 360
    EledoradoGoldDerconRegenTime		= 360
    EledoradoDevilLizardKingRegenTime	= 360
    EledoradoDevilTantarosRegenTime		= 360
    
    EledoradoGoldGoblenItemDropRate		= 60
    EledoradoTitanItemDropRate		= 100
    EledoradoGoldDerconItemDropRate		= 110
    EledoradoDevilLizardKingItemDropRate	= 175
    EledoradoDevilTantarosItemDropRate	= 200
    
    EledoradoGoldGoblenExItemDropRate	= 100
    EledoradoTitanExItemDropRate		= 110
    EledoradoGoldDerconExItemDropRate	= 120
    EledoradoDevilLizardKingExItemDropRate	= 130
    EledoradoDevilTantarosExItemDropRate	= 150
    
    ;==========================================================================
    ;	GOLDEN INVASION 2
    ;==========================================================================
    
    IsEledorado2Event			= 1
    
    EledoradoGoldRabbitRegenTime		= 360
    EledoradoGoldDarkKnightRegenTime	= 360
    EledoradoGoldDevilRegenTime		= 360
    EledoradoGoldStoneGolemRegenTime	= 360
    EledoradoGoldCrustItemRegenTime		= 360
    EledoradoGoldSatyrosRegenTime		= 360
    EledoradoGoldTwinTaleRegenTime		= 360
    EledoradoGoldIronKnightRegenTime	= 360
    EledoradoGoldNapinRegenTime		= 360
    EledoradoGoldGreatDragonRegenTime	= 360
    
    EledoradoGoldRabbitItemDropRate		= 200
    EledoradoGoldDarkKnightItemDropRate	= 200
    EledoradoGoldDevilItemDropRate		= 200
    EledoradoGoldStoneGolemItemDropRate	= 100
    EledoradoGoldCrustItemDropRate		= 110
    EledoradoGoldSatyrosItemDropRate	= 120
    EledoradoGoldTwinTaleItemDropRate	= 130
    EledoradoGoldIronKnightItemDropRate	= 140
    EledoradoGoldNapinItemDropRate		= 150
    EledoradoGoldGreatDragonItemDropRate	= 175
    
    EledoradoGoldRabbitExItemDropRate	= 100
    EledoradoGoldDarkKnightExItemDropRate	= 100
    EledoradoGoldDevilExItemDropRate	= 90
    EledoradoGoldStoneGolemExItemDropRate	= 90
    EledoradoGoldCrustExItemDropRate	= 80
    EledoradoGoldSatyrosExItemDropRate	= 100
    EledoradoGoldTwinTaleExItemDropRate	= 130
    EledoradoGoldIronKnightExItemDropRate	= 150
    EledoradoGoldNapinExItemDropRate	= 160
    EledoradoGoldGreatDragonExItemDropRate	= 175
    
    ;==========================================================================
    ;	WHITE WIZARD INVASION
    ;==========================================================================
    RingAttackEvent				= 1
    RingOrcKillGiftRate			= 50
    
    RingDropGiftRate			= 200
    SCFRingEventWizardRewardItemType	= 13
    SCFRingEventWizardRewardItemIndex	= 20
    
    SCFRingEventOrcRewardDropRate		= 50
    SCFRingEventOrcRewardItemType		= 12
    SCFRingEventOrcRewardItemIndex		= 15
    
    ;==========================================================================
    ;	RED DRAGON INVASION
    ;==========================================================================
    EVENT1					= 1
    Event1ItemDropTodayMax			= 6
    Event1ItemDropTodayPercent		= 10000000
    
    AttackEventRegenTime			= 10
    
    ;==========================================================================
    ;	CHAOS CASTLE
    ;==========================================================================
    ChaosCastleEvent			= 1
    SCFChaosCastleMinStart			= 1
    
    SCFChaosCastleReward1Type		= 14
    SCFChaosCastleReward1Index		= 14
    SCFChaosCastleReward2Type		= 14
    SCFChaosCastleReward2Index		= 22
    
    SCFChaosCastleReward3Type		= 14
    SCFChaosCastleReward3Index		= 13
    SCFChaosCastleReward4Type		= 14
    SCFChaosCastleReward4Index		= 16
    
    SCFChaosCastle1AncientDropPercent	= 5
    SCFChaosCastle2AncientDropPercent	= 10
    SCFChaosCastle3AncientDropPercent	= 15
    SCFChaosCastle4AncientDropPercent	= 20
    SCFChaosCastle5AncientDropPercent	= 25
    SCFChaosCastle6AncientDropPercent	= 30
    SCFChaosCastle7AncientDropPercent	= 35
    
    SCFChaosCastle1Type1Type2DropPercent	= 40
    SCFChaosCastle2Type1Type2DropPercent	= 45
    SCFChaosCastle3Type1Type2DropPercent	= 50
    SCFChaosCastle4Type1Type2DropPercent	= 55
    SCFChaosCastle5Type1Type2DropPercent	= 60
    SCFChaosCastle6Type1Type2DropPercent	= 65
    SCFChaosCastle7Type1Type2DropPercent	= 70
    
    ;==========================================================================
    ;	CRYSTAL EVENT
    ;==========================================================================
    Japan1StAnivItemDropRate 		= 1
    
    MysteriouseBeadDropRate1		= 50
    MysteriouseBeadDropRate2		= 50
    
    HiddenTreasureBoxOfflineRate		= 10
    
    ;==========================================================================
    ;	KALIMA EVENT
    ;==========================================================================
    KundunMarkDropRate			= 100
    
    KundunRefillHPSec			= 500
    KundunRefillHP				= 1000
    KundunRefillHPTime			= 600
    KundunHPLogSaveTime			= 120
    
    ;==========================================================================
    ;	DEVIL SQUARE
    ;==========================================================================
    DevilSquareEvent			= 1
    DevilSquareEventConnect			= 0
    DevilSquareEventServer			= 127.0.0.1
    EyesOfDevilSquareDropRate		= 100
    KeyOfDevilSquareDropRate		= 100
    
    DQChaosSuccessRateLevel1		= 75
    DQChaosSuccessRateLevel2		= 70
    DQChaosSuccessRateLevel3		= 65
    DQChaosSuccessRateLevel4		= 60
    DQChaosSuccessRateLevel5		= 55
    DQChaosSuccessRateLevel6		= 50
    DQChaosSuccessRateLevel7		= 45
    
    ;==========================================================================
    ;	BLOOD CASTLE
    ;==========================================================================
    BloodCastleEvent			= 1
    BloodCastleStartHour			= 2
    AngelKingsPaperDropRate			= 150
    BloodBoneDropRate			= 150
    StoneItemDrop				= 300
    StoneDropRate				= 310
    SCFBCMissionReciveTime			= 900
    SCFBCRewardItemType			= 12
    SCFBCRewardItemID			= 31
    SCFBCRewardItemLevel			= 1
    SCFBCRewardItemDur			= 0
    SCFBCRewardItemSkill			= 0
    SCFBCRewardItemLuck			= 0
    SCFBCRewardItemOpt			= 0
    SCFBCRewardItemExc			= 0
    
    ;==========================================================================
    ;	CRYWOLF
    ;==========================================================================
    CrywolfMonsterDarkElfItemDrop	  	= 1
    CrywolfBossMonsterItemDrop	  	= 1
    
    CrywolfApplyMvpBenefit		  	= 1
    CrywolfPlusChaosRateBenefit	  	= 10
    CrywolfMonHPRateBenefit		  	= 100
    CrywolfKundunHPRefillBenefit	  	= 1
    
    CrywolfApplyMvpPenalty		  	= 1
    CrwyolfGemDropPenaltyRate	  	= 70
    CrwyolfGettingExpPenaltyRate	  	= 70
    
    ;==========================================================================
    ;	FENRIR
    ;==========================================================================
    FenrirStuffItemDrop			= 1
    
    FenrirStuff_01_DropLv_Min		= 0
    FenrirStuff_01_DropLv_Max		= 150
    FenrirStuff_01_DropMap			= 34
    FenrirStuff_01_DropRate			= 500
    
    FenrirStuff_02_DropLv_Min		= 0
    FenrirStuff_02_DropLv_Max		= 150
    FenrirStuff_02_DropMap			= 34
    FenrirStuff_02_DropRate			= 200
    
    FenrirStuff_03_DropLv_Min		= 0
    FenrirStuff_03_DropLv_Max		= 200
    FenrirStuff_03_DropMap			= 34
    FenrirStuff_03_DropRate			= 50
    
    FenrirRepairRate			= 4000
    FenrirDefaultMaxDurSmall		= 200
    FenrirElfMaxDurSmall			= 160
    
    Fenrir_01Level_MixRate			= 100
    Fenrir_02Level_MixRate			= 50
    Fenrir_03Level_MixRate			= 30
    
    ;==========================================================================
    ;	KANTURU
    ;==========================================================================
    KanturuEvent				= 1
    BlockKanturuMapEnter			= 0
    
    KanturuMayaHandItemDrop			= 1
    KanturuNightmareItemDrop		= 1
    
    KanturuSpecialItemDropOn		= 1
    KanturuMoonStoneDropRate		= 200
    KanturuJewelOfHarmonyDropRate		= 100
    
    ;==========================================================================
    ;	WINGS
    ;==========================================================================
    Wings3ReturnDamageSuccessRate=5
    Wings3RecoverFullLifeSuccessRate=5
    Wings3RecoverFullManaSuccessRate=5
    Wings3SuccessfullBlockingRate=5
    
    ;==========================================================================
    ;	CASTLE SIEGE & DEEP LOREN
    ;==========================================================================
    CastleSiegeRun				= 1
    CastleDeepEvent				= 1
    BlockCastleSiegeMapEnter		= 0
    
    IsDropSetItemInCastleHuntZone		= 1
    SetItemInCastleHuntZoneDropRate		= 60
    SetItemInCastleHuntZoneDropLevel	= 75
    
    MarkOfTheLord				= 60
    
    IsDropGemOfDefend			= 1
    GemOfDefendDropRate			= 300
    GemOfDefendDropLevel			= 75
    
    ;==========================================================================
    ; CastleSpecificState =
    ;
    ; 1 - Registration of Castle Siege
    ; 2 - Idle State
    ; 3 - Registration of the status of Mark Lord
    ; 4 - Idle State
    ; 5 - Notification of the attack Castle to quilts
    ; 6 - Reading the state of Castle Siege
    ; 7 - ITop of Castle Siege
    ; 8 - End of Castle Siege
    ; 9 - End of the cycle of Castle Siege (Back automatically for 1)
    ;==========================================================================
    CastleSpecificState	=0
    
    CastleCycleStartYear	=0
    CastleCycleStartMonth	=0
    CastleCycleStartDay	=0
    
    CastleStateStartYear	=0
    CastleStateStartMonth	=0
    CastleStateStartDay	=0
    CastleStateStartHour	=0
    CastleStateStartMinute	=0

  3. #3
    Apprentice rofllolman is offline
    MemberRank
    Jun 2011 Join Date
    5Posts

    Re: commonserver.cfg English S6, and some question

    Thank you Janex23, but my file is little different, do you think it can cause any problems?
    btw. I mean I wanted english description ...

    my file:
    PHP Code:
    ;----------------------------------------------------------------------
    [
    GameServerInfo]
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Sistema
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;
    ServerGroupGuildChatting         1        Chat entre players da mesma guild em diferentes servidores
    ServerGroupUnionChatting         
    1        Chat entre as guilds aliadas em diferentes servidores
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Configuraçőes do server:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Language                 0        ; [ 0=Korea1=English2=Japan3=China4=Taiwan ]
    ServerType                 0        Tipo de server0:Server Principal1:Server Teste2:Server Interno 
    Partition                 
    0        Partiçăo0except for china
    ItemSerialCheck             
    1        Verifica serial dos itensPrevençăo contra dupe [1=ativado0=desativado]
    AddExperience                 1        Experiencia [EXP]
    StalkProtocol                 0        ;
    StalkProtocolId             Zeh
    CharacterDeleteMinLevel         
    40        Level máximo para apagar char De 1 a 400 ]
    CreateCharacter             1        Liberar a criaçăo de char [1=ativado0=desativado]
    NumberOfMaxUser             300        Limite máximo de players no server
    NumberOfCastleSiegeMaxUser         
    300        Limite máximo de players no evento Castle Siege
    MonsterHp                 
    40        Vida dos Monstros 0 100%, 10 90%, 20 80e etc
    ItemDropPer                 
    40        Porcentagem do drop de itens de 0a 100% [0-100base 10]
    LootingTime                 30        Looting Time [Segundos]
    EnableBattleSoccer             1        BatlleSoccer [1=ativado0=desativado]
    QuestNPCTeleportTime             900        Marlon Teleport Time [Segundos]
    PersonalShopOpen             1        Personal Shop [1=ativado0=desativado]
    Trade                     1        Trade [1=ativado0=desativado]
    ZenDurationTime             10        Tempo que Zen irá ficar no chăo [Em Segundos]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    SpeedHack:            NĂO MECHER!!!
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    SpeedHackPlayerBlock            0         Bloqueia usuario com speed [1=ativado0=desativado]
    AttackSpeedTimeLimit             0        Limite de velocidade do tempo de ataque
    MinimumAttackSpeedTime             
    0        Velocidade mínima de ataque
    IsIgnorePacketHackDetect         
    1        Ignorar pacotes de SpeedHacker
    HackCheckCount                 
    0        Detctar Hack
    DecTimePerAttackSpeed             
    0        Detectar Hack pela velocidade de ataque
    SpeedHackPenalty             
    0        Valor da Penalidade Aplicada Quando Detectado Speed Hack [Năo Usar]
    IsKickDetecHackCountLimit         0        ; [1=ativado0=desativado]
    DetectedHackKickCount             0        
    EnableServerDivision             0        ; [1=ativado0=desativado]
    DisconnectHackUser             0        Desconectar usuário de Hack [1=ativado0=desativado] [Năo usar]
    UseNPGGChecksum             0        Usar GameGuard checksum

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Logs:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    WriteSkillLog                 1        Gravar log de Skill [1=ativado0=desativado]
    WriteChatLog                 1        Gravar log de Chat [1=ativado0=desativado]
    HackLogServer                 127.0.0.1

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    PenetrationSkill:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    EnableCheckPenetrationSkill             0             ; [1=ativado0=desativado]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    DevilSquare Ticket Rate:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    DQChaosSuccessRateLevel1         75        Taxa de porcentagem pra criar Ticket +do Devil Square
    DQChaosSuccessRateLevel2         
    70        Taxa de porcentagem pra criar Ticket +do Devil Square
    DQChaosSuccessRateLevel3         
    65        Taxa de porcentagem pra criar Ticket +do Devil Square
    DQChaosSuccessRateLevel4         
    60        Taxa de porcentagem pra criar Ticket +do Devil Square
    DQChaosSuccessRateLevel5         
    55        Taxa de porcentagem pra criar Ticket +do Devil Square
    DQChaosSuccessRateLevel6         
    50        Taxa de porcentagem pra criar Ticket +do Devil Square

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Chaos Machine:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ChaosBox                 1        Habilitar Chaos Machine  [1=ativado0=desativado]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Guild:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    GuildCreateLevel             100        Level mínimo necessário para se criar uma Guild De 1 a 350 ]
    GuildCreate                 1        Permissăo para criar Guild [1=ativado0=desativado]
    GuildDestroy                 1        Permissăo para deletar Guild [1=ativado0=desativado]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Player Killer PK ]:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ApplyHeroSystem             0        Ativar sistema de Hero [1=ativado0=desativado]
    PKTIME                     1        Tempo do PK em Horas
    PKItemDrop                 
    0        PK Dropa itens quando morre [1=ativado0=desativado]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    NPC:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    EnableEventNPCTalk             1        Habilita as falas dos NPCs [1=ativado0=desativado]
    MerryXMasTalkNpc             0        Habilita os NPCs a falaremFeliz Natal a todos [1=ativado0=desativado]
    HappyNewYearTalkNpc             0        Habilita os NPCs a falaremFeliz Ano Novo a todos [1=ativado0=desativado]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Invasăo de Red Dragon:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    EVENT1                     0        Ativa o Evento [1=ativado0=desativado]
    Event1ItemDropTodayMax             200        Taxa de Drop de Itens do Evento
    Event1ItemDropTodayPercent        
    200        Taxa de acerto dos itens dropados no evento

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Fire Cracker [Sack of Magic]:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    FireCrackerEvent             0        Ativa o drop de "Sack of Magic" [1=ativado0=desativado]
    FireCrackerDropRate             5        Taxa do drop de "Sack of Magic" 0a 100% [4000/10000=40%]
    ItemDropRateForFireCracker         5        Chance de cair item do "Sack of Magic" 0a 100% [9/10=90%]
    OnlyFireCrackerEffectUse         1          Firecracker effect application limit switch

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Star of Sacred Birth:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    XMasEvent                 0        Ativa o drop de "Star of Sacred Birth" [1=ativado0=desativado]
    XMasEvent_StarOfXMasDropRate         1        Taxa do drop de "Star of Sacred Birth" 0/10000
    XMasEvent_ItemDropRateForStarOfXMas     
    10        Chance de cair item do "Star of Sacred Birth" [1 a 10]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Medal Gold e Silver:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    MedalEvent                 0        Ativa o Evento de Drop de Medalhas [1=ativado0=desativado]
    GoldMedalDropRate             10        Taxa de Drop de Medalha Dourada 100/1000=10% ]
    SilverMedalDropRate             15        Taxa de Drop de Medalha Prateada 100/1000=10% ]
    ItemDropRateForGoldMedal         900        Taxa do Drop de itens da Medalha Dourada 100/1000=10% ]
    ItemDropRateForSilverMedal         900        Taxa do Drop de itens da Medalha Prateada 100/1000=10% ] 

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Box of Heaven:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    EventChipServerConnect             1        Conectar ao Evento Chip Server [1=ativado0=desativado]
    EventChipServerIp             127.0.0.1
    EventChipEvent                 
    0        Ativa o Evento Chip [1=ativado0=desativado]
    BoxOfGoldDropRate             2        Taxa do Drop de Box of Heaven 20/100=20% ]
    ItemDropRateForBoxOfGold         2        Taxa do Drop de items da Box of Heaven 50/100=50% ]
    EventChipDropRateForBoxOfGold         2        Porcentagem de drop de Rena da "Box of Heaven" 90/100=90% ]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Heart of Love:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    HeartOfLoveEvent             0        Ativa o Evento de Drop de Heart of Love [1=ativado0=desativado]
    HeartOfLoveDropRate             10        Taxa de Drop de Heart of Love 3000/10000=30% ]
    ItemDropRateForHeartOfLove         10000        Chance de cair item de Heart of Love 3000/10000=30% ]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Blood Castle:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    BloodCastleEvent             1        Ativa o Evento Blood Castle [1=ativado0=desativado]
    BloodCastleStartHour             2        Tempo para Blood Castle Em Horas 1=1h2=2hetc. ]
    AngelKingsPaperDropRate         1        Taxa de Drop de Scroll of Archangel 100/1000=10% ]
    BloodBoneDropRate             1        Taxa do Drop de Blood Fang 100/1000=10% ]
    StoneItemDrop                 0        Event [Bless Fragment] [1=ativado0=desativado]
    StoneDropRate                 0        Taxa de Drop de Stone 3000/10000=30% ]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Devil Square:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    DevilSquareEventServer             127.0.0.1
    DevilSquareEventConnect         
    0        Conectar ao servidor [Ranking] [0=ativado1=desativado]
    DevilSquareEvent             1        Ativa o Evento Devil Square [1=ativado0=desativado]
    EyesOfDevilSquareDropRate         1        Taxa do Drop de Devil Eye 2=20% ]
    KeyOfDevilSquareDropRate         1        Taxa do Drop de Devil Key 2=20% ]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;
    Chaos Castle:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ChaosCastleEvent            1        Evento Chaos Castle [1=ativado0=desativado]
    ChaosCastleStartHour            4        Intervalo entre um Evento e Outro [Em Horas]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Evento Deep of Loren
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    CastleDeepEvent             0        Evento Deep Of Loren [1=ativado0=desativado]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;
    Castle Siege:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    MarkOfTheLord                 10        Taxa de Drop do mark of the lord 3000/10000=30% ]
    CastleSiegeRun                 1        Ativa Castle Siege [1=ativado0=desativado]
    CastleCycleStartYear             =0
    CastleCycleStartMonth             
    =0
    CastleCycleStartDay             
    =0
    CastleSpecificState             
    =0
    CastleStateStartYear             
    =0
    CastleStateStartMonth             
    =0
    CastleStateStartDay             
    =0
    CastleStateStartHour             
    =0
    CastleStateStartMinute             
    =0

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Crywolf Settings
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    CrywolfApplyMvpBenefit             1        Aplicar os Benefícios ao Defender o Forte?
    CrywolfPlusChaosRateBenefit         10        Porcentagem do Chaos Machine relacionado ao Benefício *Menor Melhor
    CrywolfMonHPRateBenefit            
    50        Percentagem do HP dos Monstros ao Defender o Forte *Menor Melhor
    CrywolfKundunHPRefillBenefit        
    1        Regeneraçăo da Vida do Kundun ao Defender o Forte *Menor Melhor
    CrywolfApplyMvpPenalty             
    0        Aplicar os Malefícios ao falhar na Defesa do Forte?
    CrwyolfGemDropPenaltyRate         50        Taxa de Drop de JoG quando o Forte está Derrotado
    CrwyolfGettingExpPenaltyRate         
    70        Taxa de Exp obtida quando o Forte está Dominado pelo Balgass

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Golden Budge Dragon:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ChaosEvent                 0        chaos event switch [1=ativado0=desativado] [năo usar]
    ChaosEventServer             127.0.0.1
    AttackEventRegenTime             
    10        Tempo que irá durar o evento [Em Minutos]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Evento das Tropas Douradas:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    IsEledoradoEvent             1        Invasao de Monstros Dourados [1=ativado0=desativado]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Invasăo de Golden Goblin Kundun+1:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    EledoradoGoldGoblenRegenTime         120        Tempo para invasăo Em Minutos ]  [Relacionado ao EventManager]
    EledoradoGoldGoblenItemDropRate     200        Taxa de drop dos itens da Box 200/200=100%]
    EledoradoGoldGoblenExItemDropRate     200        Taxa de drop dos itens exc da Box 200/200=100%]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Invasăo de Golden Titan Kundun+2
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    EledoradoTitanRegenTime         120        Tempo para invasăo Em Minutos ] [Relacionado ao EventManager]
    EledoradoTitanItemDropRate         200        Taxa de drop dos itens da Box 200/200=100%]
    EledoradoTitanExItemDropRate         200        Taxa de drop dos itens exc da Box 200/200=100%]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Invasăo de Golden Dragon Kundun+3
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    EledoradoGoldDerconRegenTime         120        Tempo para invasăo Em Minutos ] [Relacionado ao EventManager]
    EledoradoGoldDerconItemDropRate     200        Taxa de drop dos itens da Box 200/200=100%]
    EledoradoGoldDerconExItemDropRate     200        Taxa de drop dos itens exc da Box 200/200=100%]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Invasăo de Golden Lizard Kundun+4
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    EledoradoDevilLizardKingRegenTime     120        Tempo para invasăo Em Minutos ] [Relacionado ao EventManager]
    EledoradoDevilLizardKingItemDropRate     200        Taxa de drop dos itens da Box 200/200=100%]
    EledoradoDevilLizardKingExItemDropRate    200        Taxa de drop dos itens exc da Box 200/200=100%]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Invasăo de Golden Tantallos Kundun+5
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    EledoradoDevilTantarosRegenTime     120        Tempo para invasăo Em Minutos ] [Relacionado ao EventManager]
    EledoradoDevilTantarosItemDropRate     200        Taxa de drop dos itens da Box 200/200=100%]
    EledoradoDevilTantarosExItemDropRate     200        Taxa de drop dos itens exc da Box 200/200=100%]

    EledoradoGoldenRabbitRegenTime 50      
    EledoradoGoldenDarkKnightRegenTime 
    50
    EledoradoGoldenDevilRegenTime 
    50
    EledoradoGoldenMonsterRegenTime 
    50
    EledoradoGoldenCrustRegenTime 
    50
    EledoradoGoldenSatirosRegenTime 
    50
    EledoradoGoldenTwintailRegenTime 
    50
    EledoradoGoldenIronKnightRegenTime 
    50
    EledoradoGoldenNeipinRegenTime 
    50
    EledoradoGoldenGreatDragonRegenTime 
    50

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Event Manager:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    EventManagerOn                1        Event Manager[1=ativado0=desativado] [Relacionado ao arquivo EventManagement.dat]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    Happy Pouch:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    HappyPouchBlueDropRate             3000        Taxa de Drop da "blue pouch" 3000/10000=30% ]
    HappyPouchRedDropRate             3000        Taxa de Drop da "red pouch" 3000/10000=30% ]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;
    Drop Protection Gem em Land of Trials:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    IsDropGemOfDefend             0        Habilita o Drop de 'protection gem' [1=ativado0=desativado]
    GemOfDefendDropRate             1000        Taxa de Drop [3000/10000=30% ]
    GemOfDefendDropLevel             75        A protection gem Cairá de Monstros a Partir de Level 'N'

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;
    Drop de Ancient Itens em Land of Trials:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    IsDropSetItemInCastleHuntZone         1        Habilita o drop de Ancient Itens [1=ativado0=desativado]
    SetItemInCastleHuntZoneDropRate     100        Taxa de Drop de Ancient Itens 3000/10000=30% ]
    SetItemInCastleHuntZoneDropLevel     75        Ancient Itens Cairăo de Monstros a Partir de Level 'N'

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;
    Evento do White Mage:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    RingAttackEvent             1        Evento Invasăo de White Wizard [1=ativado0=desativado]
    RingOrcKillGiftRate             3000        Taxa de Drop do Wizard's Ring [ 3000/10000=30% ]
    RingDropGiftRate             = 300        ; Drop na to ze otrzymiemy nagrode w postaci pierscienia [ x/1000 np. 300/1000=30% ]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;Configuraçőes do Dark Lord:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    IsDropDarkLordItem             = 1        ; drop dark lord item switch - 0/1
    SleeveOfLordDropRate             = 10        ; sleeve of the lord drop rate - N/10000
    SleeveOfLordDropLevel             = 86        ; sleeve of the lord drop monster level
    SoulOfDarkHorseDropRate         = 20        ; soul of the dark horse drop rate - N/10000
    SoulOfDarkHorseropLevel         = 102        ; soul of the dark horse drop monster level
    SoulOfDarkSpiritDropRate         = 20        ; soul of the dark spirit drop rate - N/10000
    SoulOfDarkSpiritDropLevel         = 96        ; soul of the dark spirit drop monster level
    DarkLordHeartDropRate            = 10        ; heart of the dark lord (event item) drop rate - N/10000
    DarkLoadHeartOffEventRate        = 10        ; heart of the dark lord (event item) offline event win rate - N/60000 (not use)

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;Kundun Demon de Kalima:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    KundunMarkDropRate             = 1        ; Taxa de Drop do "mark of kundun" [ 3000/10000=30% ]
    KundunRefillHPSec             = 500        ; HP Regenrado / A Cada Segundo
    KundunRefillHP                 = 10000        ; regenerowanie HP / przez 1 sekunde - Kiedy HP obniza sie 1/25 [4%]
    KundunRefillHPTime             = 600        ; regenerowanie HP oznaczajac 1 sekunde
    KundunHPLogSaveTime            = 120        ; 


    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;Sistema de Regeneraçăo de HP:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    UseCharacterAutoRecuperationSystem     = 1        ; Sistema de Regeneraçăo de HP [1=ativado, 0=desativado]
    CharacterRecuperationMaxLevel         = 100        ; Level Máximo para participar do sistema de regeneraçăo

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ; Christmas Day [Red/Green/Blue Gift]
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    RibbonBoxEvent                = 0        ; [1=ativado, 0=desativado] 
    GreenRibbonBoxDropLv_Min        = 0        ; Level Mínimo do Monstro do Qual irá Dropar a Box
    GreenRibbonBoxDropLv_Max        = 54        ; Level Máximo do Monstro do Qual irá Dropar a Box
    GreenRibbonBoxDropRate            = 100        ; Taxa de Drop da Pink Box [X / 10000]
    GreenRibbonBoxDropZenRate        = 0        ; Taxa de Drop de Zen [X / 10000]
    GreenRibbonBoxDropZen            = 400000    ; Quantidade de Zen que irá Dropar
    BlueRibbonBoxDropLv_Min            = 54        ; Level Mínimo do Monstro do Qual irá Dropar a Box
    BlueRibbonBoxDropLv_Max            = 94        ; Level Máximo do Monstro do Qual irá Dropar a Box
    BlueRibbonBoxDropRate            = 100        ; Taxa de Drop da Blue Box [X / 10000]
    BlueRibbonBoxDropZenRate        = 0        ; Taxa de Drop de Zen [X / 10000]
    BlueRibbonBoxDropZen            = 800000    ; Quantidade de Zen que irá Dropar
    RedRibbonBoxDropLv_Min            = 94        ; Level Mínimo do Monstro do Qual irá Dropar a Box
    RedRibbonBoxDropLv_Max            = 100        ; Level Máximo do Monstro do Qual irá Dropar a Box
    RedRibbonBoxDropRate            = 100        ; Taxa de Drop da Red Box [X / 10000]
    RedRibbonBoxDropZenRate            = 0        ; Taxa de Drop de Zen [X / 10000]
    RedRibbonBoxDropZen            = 100000    ; Quantidade de Zen que irá Dropar¨

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// Drop de Itens para o Mix do Fenrir
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    FenrirStuffItemDrop             = 1        ; [1=ativado, 0=desativado] 
    FenrirStuff_01_DropLv_Min        = 0        ; Level Mínimo do Monstro do Qual irá Dropar 
    FenrirStuff_01_DropLv_Max        = 400        ; Level Máximo do Monstro do Qual irá Dropar 
    FenrirStuff_01_DropMap            = 34        ; Mapa no qual irá Dropar
    FenrirStuff_01_DropRate            = 300        ; Taxa de Drop [X / 10000]
    FenrirStuff_02_DropLv_Min        = 0        ; Level Mínimo do Monstro do Qual irá Dropar 
    FenrirStuff_02_DropLv_Max        = 400        ; Level Máximo do Monstro do Qual irá Dropar
    FenrirStuff_02_DropMap            = 34        ; Mapa no qual irá Dropar
    FenrirStuff_02_DropRate            = 200        ; Taxa de Drop [X / 10000]
    FenrirStuff_03_DropLv_Min        = 127        ; Level Mínimo do Monstro do Qual irá Dropar
    FenrirStuff_03_DropLv_Max        = 400        ; Level Máximo do Monstro do Qual irá Dropar
    FenrirStuff_03_DropMap            = 34        ; Mapa no qual irá Dropar
    FenrirStuff_03_DropRate            = 100        ; Taxa de Drop [X / 10000]
    FenrirRepairRate            = 4000        ; Taxa de Acerto no Reparo do Fenrir
    FenrirDefaultMaxDurSmall        = 200        ;
    FenrirElfMaxDurSmall            = 160        ;
    Fenrir_01Level_MixRate            = 70        ;
    Fenrir_02Level_MixRate            = 50        ;
    Fenrir_03Level_MixRate            = 30        ;

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// Tresure Box Offline Event 
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    MysteriouseBeadDropRate1        = 0        ;
    MysteriouseBeadDropRate2        = 0        ;
    HiddenTreasureBoxOfflineRate        = 0        ;
    IsItemDropRingOfTransform        = 1        ;
    ItemDropRingOfTransform            = 1        ; 




    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// Season II Patching Server Related Config Below:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------




    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// Crywolf Monsters Event Setting 
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    CrywolfMonsterDarkElfItemDrop        = 1        ; [1=ativado, 0=desativado]
    CrywolfMonsterDarkElfItemDropRate    = 10000        ; Taxa de Drop [X / 10000]
    CrywolfMonsterDarkElfDropZenRate    = 0        ; Taxa de Drop de Zen [X / 10000]
    CrywolfMonsterDarkElfDropZen        = 0        ; Quantidade de Zen que irá Dropar
    CrywolfBossMonsterItemDrop        = 1        ; [1=ativado, 0=desativado]
    CrywolfBossMonsterItemDropRate        = 10000        ; Taxa de Drop [X / 10000]
    CrywolfBossMonsterDropZenRate        = 0        ; Taxa de Drop de Zen [X / 10000]
    CrywolfBossMonsterDropZen        = 0        ; Quantidade de Zen que irá Dropar

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// Skill ANTI-HACK             NĂO MECHER!!!
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    SkillDistanceCheck             = 0        ; [1=ativado, 0=desativado]
    SkillDistanceCheckTemp             = 2        ; [None Information]
    SkillDistanceKick             = 0        ; [None Information]
    SkillDistanceKickCount             = 20        ; [None Information]
    SkillDistanceKickCheckTime         = 10         ; [None Information]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// Shield Cage System Setting
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ShieldSystemOn                = 1        ; [1=ativado, 0=desativado]
    DamageDevideToSD            = 90        ; Dano dividido para o SD *Restante para HP
    DamageDevideToHP            = 10        ; Dano dividido para o HP *Recebido da porcentagem do SD, lembre-se que precisa fechar 100%
    SuccessAttackRateOption            = 30000        ; Taxa do acerto do dano
    SDChargingOption            = 1        ; [1=ativado, 0=desativado]
    ConstNumberOfShieldPoint        = 20        ; Número de pontos somados para o SD
    ShieldAutoRefillOn            = 0        ; [1=ativado, 0=desativado]
    ShieldAutoRefilOnSafeZone        = 0        ; [1=ativado, 0=desativado]
    CompoundPotionDropOn            = 1        ; [1=ativado, 0=desativado]
    CompoundPotionLv1DropRate        = 100        ; Taxa de Drop [X / 10000]
    CompoundPotionLv2DropRate        = 90        ; Taxa de Drop [X / 10000]
    CompoundPotionLv3DropRate        = 80        ; Taxa de Drop [X / 10000]
    CompoundPotionLv1DropLevel        = 68        ; Level Máximo do Monstro do Qual irá Dropar
    CompoundPotionLv2DropLevel        = 96        ; Level Máximo do Monstro do Qual irá Dropar
    CompoundPotionLv3DropLevel        = 118        ; Level Máximo do Monstro do Qual irá Dropar
    ShieldComboMissOptionOn            = 0        ; [1=ativado, 0=desativado]
    ShieldPotionLv1MixSuccessRate         = 90        ; Taxa de porcentagem
    ShieldPotionLv1MixMoney            = 100000    ; Quantidade de Zen necessário
    ShieldPotionLv2MixSuccessRate        = 90           ; Taxa de porcentagem
    ShieldPotionLv2MixMoney            = 500000    ; Quantidade de Zen necessário
    ShieldPotionLv3MixSuccessRate        = 90           ; Taxa de porcentagem
    ShieldPotionLv3MixMoney            = 1000000    ; Quantidade de Zen necessário
    ShieldGageConstA             = 12        ; [None Information]
    ShieldGageConstB             = 30        ; [None Information]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// Aida Goblin & Elpis Setting 
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    PurityHarmonyJewel             = 1        ; [1=ativado, 0=desativado]
    MixSmeltingStoneItem             = 1        ; [1=ativado, 0=desativado]
    RestoreStrengthenItem             = 1        ; [1=ativado, 0=desativado]
    StrengthenItem                    = 1        ; [1=ativado, 0=desativado]
    SmeltItemBySmeltingStone         = 1        ; [1=ativado, 0=desativado]
    PuritySuccessRate              = 80        ; Taxa de porcentagem
    PurityNeedZen                 = 0        ; Quantidade de Zen necessário
    SmeltingStoneSuccesRateNormal         = 20        ; Taxa de porcentagem para item normal
    SmeltingStoneSuccesRateExcellent     = 50        ; Taxa de porcentagem para item excelente
    SmeltingNeedZen                 = 0            ; Quantidade de Zen necessário
    StrengthenSuccessRate             = 60        ; Taxa de porcentagem
    SmeltingItemSuccessRateNor         = 20        ; Taxa de porcentagem para item normal
    SmeltingItemSuccessRateExt         = 80        ; Taxa de porcentagem para item excelente

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// Chaos Machine Item 380 Combination Setting 
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    System380ItemSystem             = 1        ; [1=ativado, 0=desativado]
    CountOfJewelOfHarmonyForMix          = 1        ; Quantidade de JoH
    CountOfSuhoOfHarmonyForMix         = 1        ; Quantidade de JoG
    NeedZenForMix                 = 10000000    ; Quantidade de Zen necessário
    MixRateForGrade1             = 50        ; Taxa de porcentagem
    MixRateForGrade2             = 60        ; Taxa de porcentagem
    MixRateForGrade3             = 70        ; Taxa de porcentagem

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// Kanturu Related Event Config
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    KanturuEvent                = 1        ; [1=ativado, 0=desativado]
    KanturuMayaHandItemDrop            = 1        ; [1=ativado, 0=desativado]
    KanturuMayaHandItemDropRate        = 10000        ; Taxa de Drop de Zen [X / 10000]
    KanturuMayaHandDropZenRate        = 0        ; Taxa de Drop de Zen [X / 10000]
    KanturuMayaHandDropZen            = 0        ; Quantidade de Zen que irá Dropar
    KanturuNightmareItemDrop        = 1        ; [1=ativado, 0=desativado]
    KanturuNightmareItemDropRate        = 10000        ; Taxa de Drop [X / 10000]
    KanturuNightmareDropZenRate        = 0        ; Taxa de Drop de Zen [X / 10000]
    KanturuNightmareDropZen            = 0        ; Quantidade de Zen que irá Dropar
    BlockKanturuMapEnter            = 0        ; [1=ativado, 0=desativado]
    BlockCastleSiegeMapEnter        = 0        ; [1=ativado, 0=desativado]
    KanturuSpecialItemDropOn        = 1        ; [1=ativado, 0=desativado]
    KanturuMoonStoneDropRate        = 100        ; Taxa de Drop [X / 10000]
    KanturuJewelOfHarmonyDropRate        = 150        ; Taxa de Drop [X / 10000]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// Castle Siege Added Option
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    CastleOwnerGuildDestroyLimit         = 1             ; [1=ativado, 0=desativado]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// Chocolate Box Event
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ChocolateEvent                 = 0        ; [1=ativado, 0=desativado]
    PinkChocolateBoxDropLv_Min         = 12        ; Level Mínimo do Monstro do Qual irá Dropar
    PinkChocolateBoxDropLv_Max         = 49        ; Level Máximo do Monstro do Qual irá Dropar
    PinkChocolateBoxDropRate         = 5        ; Taxa de Drop [X / 10000]
    PinkChocolateBoxDropZenRate         = 0        ; Taxa de Drop de Zen [X / 10000]
    PinkChocolateBoxDropZen         = 0        ; Quantidade de Zen que irá Dropar
    RedChocolateBoxDropLv_Min         = 50        ; Level Mínimo do Monstro do Qual irá Dropar
    RedChocolateBoxDropLv_Max         = 69        ; Level Máximo do Monstro do Qual irá Dropar
    RedChocolateBoxDropRate         = 4        ; Taxa de Drop [X / 10000]
    RedChocolateBoxDropZenRate         = 0            ; Taxa de Drop de Zen [X / 10000]
    RedChocolateBoxDropZen             = 0        ; Quantidade de Zen que irá Dropar
    BlueChocolateBoxDropLv_Min         = 70        ; Level Mínimo do Monstro do Qual irá Dropar
    BlueChocolateBoxDropLv_Max         = 97        ; Level Máximo do Monstro do Qual irá Dropar
    BlueChocolateBoxDropRate         = 3        ; Taxa de Drop [X / 10000]
    BlueChocolateBoxDropZenRate         = 0        ; Taxa de Drop de Zen [X / 10000]
    BlueChocolateBoxDropZen         = 0        ; Quantidade de Zen que irá Dropar

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// Candy Box Event
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    CandyBoxEvent                 = 0        ; [1=ativado, 0=desativado]
    LightPurpleCandyBoxDropLv_Min         = 12            ; Level Mínimo do Monstro do Qual irá Dropar
    LightPurpleCandyBoxDropLv_Max         = 49            ; Level Máximo do Monstro do Qual irá Dropar
    LightPurpleCandyBoxDropRate        = 70            ; Taxa de Drop [X / 10000]
    LightPurpleCandyBoxDropZenRate         = 0            ; Taxa de Drop de Zen [X / 10000]
    LightPurpleCandyBoxDropZen         = 0        ; Quantidade de Zen que irá Dropar
    VermilionCandyBoxDropLv_Min         = 50            ; Level Mínimo do Monstro do Qual irá Dropar
    VermilionCandyBoxDropLv_Max         = 69            ; Level Máximo do Monstro do Qual irá Dropar
    VermilionCandyBoxDropRate         = 50        ; Taxa de Drop [X / 10000]
    VermilionCandyBoxDropZenRate         = 0            ; Taxa de Drop de Zen [X / 10000]
    VermilionCandyBoxDropZen         = 0        ; Quantidade de Zen que irá Dropar
    DeepBlueCandyBoxDropLv_Min         = 70        ; Level Mínimo do Monstro do Qual irá Dropar
    DeepBlueCandyBoxDropLv_Max         = 97        ; Level Máximo do Monstro do Qual irá Dropar
    DeepBlueCandyBoxDropRate         = 30        ; Taxa de Drop [X / 10000]
    DeepBlueCandyBoxDropZenRate         = 0        ; Taxa de Drop de Zen [X / 10000]
    DeepBlueCandyBoxDropZen         = 0        ; Quantidade de Zen que irá Dropar

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// PK Misc
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    PKLevelIncreaseOff             = 0             ; [1=ativado, 0=desativado]

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// Halloween Event
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    HallowinEventOn             = 1        ; Ativa drop do Halloween Pumpkin
    HallowinEventPumpkinOfLuckDropRate     = 100        ; Taxa de Drop [X / 10000]
    HallowinEventJOLBlessDropRate         = 10        ; Taxa de Drop [X / 10000]
    HallowinEventJOLAngerDropRate         = 15        ; Taxa de Drop [X / 10000]
    HallowinEventJOLScreamDropRate         = 15        ; Taxa de Drop [X / 10000]
    HallowinEventJOLFoodDropRate         = 30        ; Taxa de Drop [X / 10000]
    HallowinEventJOLDrinkDropRate         = 25        ; Taxa de Drop [X / 10000]
    HallowinEventJOLPolymorphRingDropRate     = 5        ; Taxa de Drop [X / 10000]



    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// Season III Episode II Patching Server Related Config Below:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------



    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// Main Config:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    FsGateIndex                = 500        ;
    AddZen                    = 1        ;
    ChnOfflineGiftEvent            = 1        ;
    ChnOfflineGiftEventDropRate        = 20        ;
    ChnPlayTimeLimitOn            = 1        ;
    ChnPlayTimeLimitLevel1Exp        = 50        ;
    ChnPlayTimeLimitLevel1ItemDrop        = 50        ;
    ChnPlayTimeLimitLevel2Exp        = 100        ;
    ChnPlayTimeLimitLevel2ItemDrop        = 100        ;

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// DevilSquare for Master Level:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    DQChaosSuccessRateLevel7        = 45        ;

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// Anti-Hacks:            NĂO MECHER!!!
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    IsKickNotAttackAreaCountLimit        = 0        ;
    NotAttackAreaKickCount            = 0        ;
    CheckSpeedHack                = 0        ;

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// New Events and NPCS:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    SantaPolymorphRingDropOn        = 1        ; Ativa drop do anel da SantaGirl
    SantaPolymorphRingDropRate        = 20        ; Taxa de Drop [X / 10000]
    NewYearLuckyBagMonsterEventOn        = 1        ;
    CherryBlossomEventOn            = 1        ;
    CherryBlossomEventItemDropRate        = 80        ;
    CondorFlameDropRate            = 20        ; Taxa de Drop [X / 10000]
    ShadowPhantomMaxLevel            = 220        ; Level Máximo para usar a Elf Buffer (220)

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// MasterLevel Settings:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ML_AddExperience            = 1        ;
    ML_MinMonsterKillLevel            = 75        ;
    ML_OldScrollDropRate            = 10        ;
    ML_CovenantOfIllusionDropRate        = 10        ;
    ML_AngelKingsPaperDropRate        = 10        ;
    ML_BloodBoneDropRate            = 10        ;
    ML_EyesOfDevilSquareDropRate        = 10        ;
    ML_KeyOfDevilSquareDropRate        = 10        ;

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// Illusion Temple Settings:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    IllusionTempleEvent            = 1        ;
    OldScrollDropRate            = 10        ;
    CovenantOfIllusionDropRate        = 10        ;
    UseMaxLevelIllusionTemple        = 1        ;
    SaveIllusionTempleRankingPoint        = 1        ;
    IllusionTempleRewardPercent        = 20        ;
    IllusionTempleMinUseSkillCnt        = 3        ;
    IllusionTempleRewardPercentMaster    = 100        ;

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// Season 4 Settings:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------

    RaklionEvent                = 1

    RaklionSelupanItemDrop            = 1
    RaklionSelupanItemDropRate        = 10000
    RaklionSelupanDropZenRate        = 6800
    RaklionSelupanDropZen            = 100000

    BlockRaklionMapEnter            = 0


    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// Socket System:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------

    SocketSlotCountRate1            = 900
    SocketSlotCountRate2            = 795
    SocketSlotCountRate3            = 500
    SocketSlotCountRate4            = 250
    SocketSlotCountRate5            = 80

    TwoHandWeaponSocketSlotCountRate1    = 6000
    TwoHandWeaponSocketSlotCountRate2    = 2000
    TwoHandWeaponSocketSlotCountRate3    = 1500
    TwoHandWeaponSocketSlotCountRate4    = 495
    TwoHandWeaponSocketSlotCountRate5    = 5

    ShopBuySocketItemSlotCount        = 1
    SeedExtractMoney            = 1000000
    SeedSphereCompositeMoney        = 1000000
    SeedSphereSetMoney            = 1000000
    SeedSphereRemoveMoney            = 1000000

    SphereDropOn                = 1
    SphereDropRate_Lv1            = 40
    SphereDropRate_Lv2            = 0
    SphereDropRate_Lv3            = 0
    SphereDropRate_Lv4            = 0
    SphereDropRate_Lv5            = 0
    SphereDropLevel_Lv1            = 45
    SphereDropLevel_Lv2            = 0
    SphereDropLevel_Lv3            = 0
    SphereDropLevel_Lv4            = 0
    SphereDropLevel_Lv5            = 0

    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// Xmas Event:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------

    XMasAttackEvent                = 1
    XMasAttackEvent_DropRate        = 5000
    XMasAttackEvent_DropZen            = 30000

    XMasEvent_LuckNumber1st         = 100
    XMasEvent_LuckNumber2nd         = 1000


    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// PCBang System:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------

    PCBangPointSystemOn            = 0
    PCBangPointSystemLevel            = 1
    PCBangPointRankingEvent            = 0

    PCBangPointFirstRuleTime        = 600
    PCBangPointFirstRuleTimePoint        = 1
    PCBangPointCommonRuleTime        = 600
    PCBangPointCommonRuleTimePoint        = 1
    PCBangMaxPoint                = 1008

    PCBangPointFeverStartHour        = 20
    PCBangPointFeverEndHour            = 24
    PCBangPointFeverMultipleValue        = 1

    PCBangResetDayOfWeek            = 2
    PCBangResetHour                = 9

    PCBangAddExperience            = 1.0


    ;------------------------------------------------------------------------------------------------------------------------------------------------------------
    ;// Lucky Event:
    ;------------------------------------------------------------------------------------------------------------------------------------------------------------

    LuckyCoinEventOn            = 0
    LuckyCoinDropRate            = 1000 

  4. #4
    hmmm :D JaneX is offline
    MemberRank
    Jan 2005 Join Date
    918Posts

    Re: commonserver.cfg English S6, and some question

    well the description wont be a problem as long as the config is the same. description is only a comment per line for the human language to understand. (has something to do with computer language. xD ).

  5. #5
    Apprentice rofllolman is offline
    MemberRank
    Jun 2011 Join Date
    5Posts

    Re: commonserver.cfg English S6, and some question

    I know, i know .. but there are some variables which I don't understad clearly



    btw. nice avatar! SnakeCat :D

  6. #6
    hmmm :D JaneX is offline
    MemberRank
    Jan 2005 Join Date
    918Posts

    Re: commonserver.cfg English S6, and some question

    my commonserver is from titanstech cracked by antiferna season 6. i ahvent tested it on other season 6 files but i doubt it might work. gud luck.

    i like snakes and cats... good thing i found this GIF hehehehe ^_^



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