#if(GS_CASTLE==0) if ( (gObj[iUserIndex].pInventory[7].m_Type < ITEMGET(12,0) || gObj[iUserIndex].pInventory[7].m_Type > ITEMGET(12,6) ) &&
gObj[iUserIndex].pInventory[7].m_Type != ITEMGET(13,30) &&
//Season 3.0 add-on (Summoner
gObj[iUserIndex].pInventory[7].m_Type != ITEMGET(12,41) &&
gObj[iUserIndex].pInventory[7].m_Type != ITEMGET(12,42) &&
gObj[iUserIndex].pInventory[7].m_Type != ITEMGET(12,43) &&
!IS_NEWWINGS(gObj[iUserIndex].pInventory[7].m_Type) &&
gObj[iUserIndex].pInventory[8].m_Type != ITEMGET(13,3) &&
gObj[iUserIndex].pInventory[8].m_Type != ITEMGET(13,37) &&
gObj[iUserIndex].pInventory[8].m_Type != ITEMGET(13,4) && //Season 4.5
//Season 2.5 add-on
(gObj[iUserIndex].pInventory[7].m_Type < ITEMGET(12,36) || gObj[iUserIndex].pInventory[7].m_Type > ITEMGET(12,40) ) )
{
LogAddTD("[ KANTURU ][ Entrance Fail ] Wing Item is not exist [%s][%s] State(%d)-(%d)",
gObj[iUserIndex].AccountID, gObj[iUserIndex].Name,
this->GetKanturuState(), this->m_BattleOfMaya.GetBattleOfMayaState());
return 7;
}