[Help] Already Connected Prob.

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  1. #1
    Pyro Dude Sartigan is offline
    MemberRank
    Jan 2007 Join Date
    You Care?Location
    1,457Posts

    [Help] Already Connected Prob.

    I Soemtimes people get the Alrady connected prob... how do i fix this -.-


  2. #2
    Valued Member ♫Kamui♫ is offline
    MemberRank
    Feb 2007 Join Date
    130Posts

    Re: [Help] Already Connected Prob.

    You have to do it manually, go to Joinserver, select the user option. Then search the stuck account, select it and press on "Compulsory Disconnect", or some like that.
    And you're ready.

  3. #3
    Member scoobydxb is offline
    MemberRank
    Jul 2007 Join Date
    63Posts

    Re: [Help] Already Connected Prob.

    Quote Originally Posted by Sartigan View Post
    I Soemtimes people get the Alrady connected prob... how do i fix this -.-
    Math, maybe this can help, check it out:

    Quote Originally Posted by satanico88 View Post
    Guide in spanish .rar:
    SIMPLE LINK:SendSpace | The Best Free File Sharing Service:


    And query SQL By MG-STAT



    *******************
    Posted by dioug



    Guide traslate english by Ares:

    ************* GUIDE BY RICHARD *****************
    1.- look ip config in server files

    all ip less CS or ConnectServer ip
    Example my DNS is "LALALA.ATH.CX"
    IPLIST.DAT > DNS LALALA.ATH.CX
    the rest files lan ip "192.168.0.1" !

    *******************************************

    2.- All links whit LAN IP less Chatserver this use WAN IP (DNS)


    4.- NOW Editing HOST windows

    127.0.0.1 localhost
    LAN_IP MYDNS
    LAN_IP Internal HOST

    Example:
    127.0.0.1 LOCALHOST
    192.168.0.1 LALALA.ATH.CX
    192.168.0.1 MYMUSERVER


    5.- "MapServerInfo.dat" Put ips example

    // Map Server Infomation

    // 1. IP and pot information of server (only official recognition IP and port number use possibility)
    //
    // P.S.> InitSetting (initial Maeb mobile information setting price) meaning of price
    // -1 : Connection being not right - connection with the initial server which is possible connection
    // 0 : Connection being not right - connection random in the server which is possible it does, connection
    // 1 : Connection possibility
    //
    // ServerCode MapServerGroup InitSetting IpAddress PortNum
    //-----------------------------------------------------------------------------
    0
    0 0 1 Slalala.ath.cx 55901
    1 0 1 Slalala.ath.cx 55903
    // 2 0 1 STwoje IP 55904
    // 3 0 1 STwoje IP 55905
    end

    // 2> . Maeb mobile impossible information of server (the server which is not to dignity server information the nil which could be register)
    //
    // ServerCode MoveAbleOption Map DestServerCode
    // (Server cord) (mobile yes or no option) (Maeb) (destination server cord)
    //-----------------------------------------------------------------------------
    1
    0 0 30 19
    0 0 31 19
    1 0 30 19
    1 0 31 19
    // 2 0 30 0
    // 2 0 31 0
    // 3 0 30 0
    // 3 0 31 0
    end

    ********************************************
    SORRY MY BAD INGLISH



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