Open SCFData >>> SCF_Items.txt, and put this
Code:
[ItemMoveLimit]
SCFItemTradeLimit=0
SCFItemSellLimit=0
SCFItemMixLimit=0
SCFItemPshopLimit=0
SCFItemPlusLimit=0
SCFExItemPlusLimit=0
SCFExItemOpLimit=0
SCFSetItemPlusLimit=0
SCFIsOpenErrorItemUpgrade=0
SCFErrorItemLevelCheck=0
SCFItemJinhuaLimit=0 ;//Default = 1
Example:
Code:
[Common]
ItemsDurationTime=50
SCFDarkHorseDefenseDivisor=80
;//DEFAULT VALUE 20 | Formula: DEFENSE = DEFENSE + (DEXTERITY / SCFDarkHorseDefenseDivisor + 2 * PetItemLevel + 5)
[DropItem]
SCFExItemDropRate=150
SCFExItemDropSkillRate=150
SCFExItemDropLuckRate=150
SCFNrmalItemDropSkillRate=150
SCFNormalItemDropLuckRate=150
[Potions]
SCFHpRecoverPercent0=10
SCFHpRecoverPercent1=20
SCFHpRecoverPercent2=30
SCFHpRecoverPercent3=40
SCFMpRecoverPercent1=20
SCFMpRecoverPercent2=30
SCFMpRecoverPercent3=40
[Rings]
SCFTransformationRing1=2
SCFTransformationRing2=7
SCFTransformationRing3=14
SCFTransformationRing4=8
SCFTransformationRing5=9
SCFTransformationRing6=41
[Jewels]
SCFBlessiPrice=9000000
SCFSoulPrice=6000000
SCFChaosPrice=810000
SCFLifePrice=45000000
SCFCreationPrice=36000000
SCFGuardianPrice=60000000
SCFBlessWaterPrice=900000
SCFSoulWaterPrice=450000
SCFSoulWithLuckSuccessRate=75
SCFSoulNoLuckSuccessRate=50
SCFLifeSuccessRate=55
[ChaosMachine]
SCFCBmix10=75
SCFCBmix11=70
SCFCBmix12=65
SCFCBmix13=60
SCFCBmixMaxRate=55
[ItemMoveLimit]
SCFItemTradeLimit=0
SCFItemSellLimit=0
SCFItemMixLimit=0
SCFItemPshopLimit=0
SCFItemPlusLimit=0
SCFExItemPlusLimit=0
SCFExItemOpLimit=0
SCFSetItemPlusLimit=0
SCFIsOpenErrorItemUpgrade=0
SCFErrorItemLevelCheck=0
SCFItemJinhuaLimit=0 ;//Default = 1
Good luck! :D