[Help] Warp comand window.

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  1. #1
    Account Upgraded | Title Enabled! JoJoGy is offline
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    Support [Help] Warp comand window.

    Helo. Maby someone know how to fix empty zero in warp comand window? screenshot add.. Im creating my own moves but all this field with 0 make me angrey.. help if its posible.
    Attached Thumbnails Attached Thumbnails zero.jpg  


  2. #2
    Voyager of Time and Space Severithe is offline
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    Re: [Help] Warp comand window.

    If i'm not mistaken you got the '0's because you blanked(clear space.) them out instead of deleting the lines which is pretty normal.
    Try deleting the lines by converting bmd>txt , txt>bmd then it should work out perfectly after that.

  3. #3
    Account Upgraded | Title Enabled! JoJoGy is offline
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    Re: [Help] Warp comand window.

    And wich program must be used for this convertation?

  4. #4
    Valued Member anapse is offline
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    Re: [Help] Warp comand window.

    Quote Originally Posted by JoJoGy View Post
    And wich program must be used for this convertation?
    you should be using pentium tools or magichand, here is a new link for magichand, try starting over from a default file, if im not mistaken it is gate.bmd right?

    http://rankingmu.com/Editor/

    - - - Updated - - -

    my bad, you should also edit "movereq.bmd" file, then put it in your eng or spn folder.

  5. #5
    Voyager of Time and Space Severithe is offline
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    Re: [Help] Warp comand window.

    Quote Originally Posted by JoJoGy View Post
    And wich program must be used for this convertation?
    Use PentiumTools since it has a feature to turn .bmd to .txt and reverse.

  6. #6
    Account Upgraded | Title Enabled! JoJoGy is offline
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    Re: [Help] Warp comand window.

    Tnx i hawe fixed my problem ...
    Last edited by JoJoGy; 08-03-15 at 08:38 AM.

  7. #7
    Valued Member anapse is offline
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    Re: [Help] Warp comand window.

    Quote Originally Posted by severithe View Post
    use pentiumtools since it has a feature to turn .bmd to .txt and reverse.
    ...til.



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