Help with event item bags

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  1. #1
    Enthusiast shing18 is offline
    MemberRank
    Oct 2010 Join Date
    43Posts

    Help with event item bags

    Code:
    //IllusionTemple1
    0
    	0	0	0	1000
    	1	0	0	1000
    	2	0	0	1000
    	3	0	0	1000
    	4	0	0	1000
    	5	0	0	1000
    	6	0	0	1000
    	7	0	0	1000
    	8	0	0	1000
    	9	0	0	1000
    	10	0	0	1000
    end
    
    1
    //	EventName	DropZen	EventItemType	EventItemIndex	EventItemLevel	EventItemDropRate	ItemDropRate	ExItemDropRate
    	"IllusionTemple1"	1500	0	0	0	0	1000	0
    end
    
    2
    //	Group	ID	MinLvl	MaxLvl	Skill	Luck	Life	Exc	Name
    40000
    	14	3	1	1	0	0	0	0
    	14	6	0	0	0	0	0	0
    	14	8	0	0	0	0	0	0
    	14	35	0	0	0	0	0	0
    end
    
    500
    	14	20	0	0	0	0	0	0
    	14	36	0	0	0	0	0	0
    end
    
    100
    	7	34	0	3	0	1	1	0
    	7	35	0	3	0	1	1	0
    	7	36	0	3	0	1	1	0
    	7	38	0	3	0	1	1	0
    	8	34	0	3	0	1	1	0
    	8	35	0	3	0	1	1	0
    	8	36	0	3	0	1	1	0
    	8	37	0	3	0	1	1	0
    	8	38	0	3	0	1	1	0
    	9	34	0	3	0	1	1	0
    	9	35	0	3	0	1	1	0
    	9	36	0	3	0	1	1	0
    	9	37	0	3	0	1	1	0
    	9	38	0	3	0	1	1	0
    end
    
    100
    	2	10	0	3	1	1	1	0
    	3	10	0	3	1	1	1	0
    	4	16	0	3	1	1	1	0
    	5	8	0	3	0	1	1	0
    	0	16	0	3	0	1	1	0
    	4	17	0	3	0	1	1	0
    end
    
    20
    	0	5	0	0	1	1	1	1
    	1	3	0	0	1	1	1	1
    	2	8	0	0	1	1	1	1
    	4	4	0	0	1	1	1	1
    	4	12	0	0	1	1	1	1
    	5	2	0	0	0	1	1	1
    	5	3	0	0	0	1	1	1
    	0	13	0	0	1	1	1	1
    	4	5	0	0	1	1	1	1
    	6	8	0	0	1	1	1	1
    	6	5	0	0	1	1	1	1
    end
    
    20
          	7	0	0	0	0	1	1	1
    	8	0	0	0	0	1	1	1
    	9	0	0	0	0	1	1	1
    	10	0	0	0	0	1	1	1
    	11	0	0	0	0	1	1	1
    	7	11	0	0	0	1	1	1
    	8	11	0	0	0	1	1	1
    	9	11	0	0	0	1	1	1
    	10	11	0	0	0	1	1	1
    	11	11	0	0	0	1	1	1
    	7	4	0	0	0	1	1	1
    	8	4	0	0	0	1	1	1
    	9	4	0	0	0	1	1	1
    	10	4	0	0	0	1	1	1
    	11	4	0	0	0	1	1	1
    end
    
    10
    	7	7	0	0	0	1	1	1
    	8	7	0	0	0	1	1	1
    	9	7	0	0	0	1	1	1
    	10	7	0	0	0	1	1	1
    	11	7	0	0	0	1	1	1
    	7	8	0	0	0	1	1	1
    	8	8	0	0	0	1	1	1
    	9	8	0	0	0	1	1	1
    	10	8	0	0	0	1	1	1
    	11	8	0	0	0	1	1	1
    	7	9	0	0	0	1	1	1
    	8	9	0	0	0	1	1	1
    	9	9	0	0	0	1	1	1
    	10	9	0	0	0	1	1	1
    	11	9	0	0	0	1	1	1
    	7	12	0	0	0	1	1	1
    	8	12	0	0	0	1	1	1
    	9	12	0	0	0	1	1	1
    	10	12	0	0	0	1	1	1
    	11	12	0	0	0	1	1	1
    end
    
    5
    	14	13	0	0	0	0	0	0
    	14	14	0	0	0	0	0	0
    end
    end
    that's one of the many event item bags of my server, i'm using this files (http://forum.ragezone.com/f197/encga...-4-0-a-707700/) and i need help understanding the format of these eventitembags, mostly the things i've remarked in red

    i've noticed that many of the eventitembags have the same format, so i think the others are exactly the same to edit. I appreciate your help :) thx
    Last edited by shing18; 21-12-11 at 09:16 PM.


  2. #2

    Re: Help with event item bags

    what do u want to understand ? its the items which drops from illusion temple

  3. #3
    Enthusiast shing18 is offline
    MemberRank
    Oct 2010 Join Date
    43Posts

    Re: Help with event item bags

    what i want to understand is what means all the stuff i've remarked in red, like that 40000 in the first line after writing the codes for item drop

  4. #4
    Member alfaiatex is offline
    MemberRank
    Aug 2005 Join Date
    BrazilLocation
    72Posts

    happy Re: Help with event item bags

    2
    // Group ID MinLvl MaxLvl Skill Luck Life Exc Name
    40000
    14 3 1 1 0 0 0 0
    14 6 0 0 0 0 0 0
    14 8 0 0 0 0 0 0
    14 35 0 0 0 0 0 0
    end

    500
    14 20 0 0 0 0 0 0
    14 36 0 0 0 0 0 0
    end

    100
    7 34 0 3 0 1 1 0
    7 35 0 3 0 1 1 0
    7 36 0 3 0 1 1 0
    7 38 0 3 0 1 1 0
    8 34 0 3 0 1 1 0
    8 35 0 3 0 1 1 0
    8 36 0 3 0 1 1 0
    8 37 0 3 0 1 1 0
    8 38 0 3 0 1 1 0
    9 34 0 3 0 1 1 0
    9 35 0 3 0 1 1 0
    9 36 0 3 0 1 1 0
    9 37 0 3 0 1 1 0
    9 38 0 3 0 1 1 0
    end

    100
    2 10 0 3 1 1 1 0
    3 10 0 3 1 1 1 0
    4 16 0 3 1 1 1 0
    5 8 0 3 0 1 1 0
    0 16 0 3 0 1 1 0
    4 17 0 3 0 1 1 0
    end

    20
    0 5 0 0 1 1 1 1
    1 3 0 0 1 1 1 1
    2 8 0 0 1 1 1 1
    4 4 0 0 1 1 1 1
    4 12 0 0 1 1 1 1
    5 2 0 0 0 1 1 1
    5 3 0 0 0 1 1 1
    0 13 0 0 1 1 1 1
    4 5 0 0 1 1 1 1
    6 8 0 0 1 1 1 1
    6 5 0 0 1 1 1 1
    end

    20
    7 0 0 0 0 1 1 1
    8 0 0 0 0 1 1 1
    9 0 0 0 0 1 1 1
    10 0 0 0 0 1 1 1
    11 0 0 0 0 1 1 1
    7 11 0 0 0 1 1 1
    8 11 0 0 0 1 1 1
    9 11 0 0 0 1 1 1
    10 11 0 0 0 1 1 1
    11 11 0 0 0 1 1 1
    7 4 0 0 0 1 1 1
    8 4 0 0 0 1 1 1
    9 4 0 0 0 1 1 1
    10 4 0 0 0 1 1 1
    11 4 0 0 0 1 1 1
    end

    10
    7 7 0 0 0 1 1 1
    8 7 0 0 0 1 1 1
    9 7 0 0 0 1 1 1
    10 7 0 0 0 1 1 1
    11 7 0 0 0 1 1 1
    7 8 0 0 0 1 1 1
    8 8 0 0 0 1 1 1
    9 8 0 0 0 1 1 1
    10 8 0 0 0 1 1 1
    11 8 0 0 0 1 1 1
    7 9 0 0 0 1 1 1
    8 9 0 0 0 1 1 1
    9 9 0 0 0 1 1 1
    10 9 0 0 0 1 1 1
    11 9 0 0 0 1 1 1
    7 12 0 0 0 1 1 1
    8 12 0 0 0 1 1 1
    9 12 0 0 0 1 1 1
    10 12 0 0 0 1 1 1
    11 12 0 0 0 1 1 1
    end

    5
    14 13 0 0 0 0 0 0
    14 14 0 0 0 0 0 0
    end
    end
    [/code]

    that's one of the many event item bags of my server, i'm using this files (http://forum.ragezone.com/f197/encga...-4-0-a-707700/) and i need help understanding the format of these eventitembags, mostly the things i've remarked in red

    i've noticed that many of the eventitembags have the same format, so i think the others are exactly the same to edit. I appreciate your help :) thx[/QUOTE]

    -----------------------------------------------------------------
    Let's see.

    Following some logic we can conclude this:

    The first part, probably set's up the maps where the invites drop, and if it's ON or OFF the drop. I'll explain.

    Code:
    
          //MAP Nº  Flag   Minlvl   Maxlvl
    0
    	0	0	0	1000
    	1	0	0	1000
    	2	0	0	1000
    	3	0	0	1000
    	4	0	0	1000
    	5	0	0	1000
    	6	0	0	1000
    	7	0	0	1000
    	8	0	0	1000
    	9	0	0	1000
    	10	0	0	1000
    end
    1- Map nº = Map's Number for drop the invite.
    2- Flag = 1 - Drop ON / 0 - Drop OFF
    3- Minlvl = Monster's minimum level for dropping
    4- Maxlvl = Monster's maximum level for dropping

    1
    // EventName DropZen EventItemType EventItemIndex EventItemLevel EventItemDropRate ItemDropRate ExItemDropRate
    "IllusionTemple1" 1500 0 0 0 0 1000 0
    end

    1- "EventName" = Event's Name, in this case "IllusionTemple1" (must be event's first room)
    2- "DropZen" = Should be the ammount of Zen that will drop from reward or from monsters.
    3- "EventItemType" - Item Type from rewarding (see it on ITEM(NEW).txt.
    4- "EventItemIndex" - Item Index from rewarding (see it on ITEM(NEW).txt.
    5- "EventItemLevel" - item level from rewarding (like +1,+2,+3, and so on)
    6- "EventItemDropRate" - item droprate from rewarding (in this case, should be a Treasure Box.
    7- "ItemDropRate" - Item droprate from inside this treasure box.
    8- "ExItemDropRate" - Excellent Item droprate from inside this treasure box.

    Next On shold be rating the probability from each group dropping in the event.
    If you look, you will see groups, each one drops something diferent. Example: the first one is a Potion Drop Group. Others is sets groups. And so on...

    Each number heading those groups, shold be rating the drop from each one. In this case, it's much more likely to you to drop a SD Potion (40000 rate), instead a Jewel of Bless(5 rate).

    I hope i'd helped.

  5. #5
    Enthusiast shing18 is offline
    MemberRank
    Oct 2010 Join Date
    43Posts

    Re: Help with event item bags

    thx for your time, it helped a lot :D



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