PHP Code:
;/==============================================================================
;/Main Configuration File [GMO][TITANSTECH]
;/#www.darksideofmu.com
;/by DaRKav (darkav@hotmail.com) / Sales (bet0x@titanstech.com)
;/------------------------------------------------------------------------------
;/Revision: 10 August, 2009
;/==============================================================================
[GameServerInfo]
;==========================================================================
; General Server Settings
;==========================================================================
EnableServerDivision = 0
StalkProtocol = 0
ServerGroupGuildChatting = 1
ServerGroupUnionChatting = 1
NumberOfMaxUser = 100
AddExperience = 500
ItemDropPer = 30
EventManagerOn = 1
SCFEventManagerOn = 1
Trade = 1
MonsterHp = 0
LootingTime = 5
ZenDurationTime = 5
;==========================================================================
; ANTI-HACK Config
;==========================================================================
SpeedHackPlayerBlock = 0
ItemSerialCheck = 1
ItemZeroSerialCheck = 0
SkillDistanceCheck = 0
SkillDistanceCheckTemp = 2
SkillDistanceKick = 0
SkillDistanceKickCount = 5
SkillDistanceKickCheckTime = 10
IsIgnorePacketHackDetect = 0
MinimumAttackSpeedTime = 30
AttackSpeedTimeLimit = 700
HackCheckCount = 5
DetectedHackKickCount = 10
IsKickDetecHackCountLimit = 5
EnableCheckPenetrationSkill = 0
HackLogServer = 127.0.0.1
DisconnectHackUser = 1
UseNPGGChecksum = 0
DecTimePerAttackSpeed = 5.33
SpeedHackPenalty = 0
;==========================================================================
; Character Config
;==========================================================================
CreateCharacter = 1
PersonalShopOpen = 1
UseCharacterAutoRecuperationSystem = 1
CharacterRecuperationMaxLevel = 100
IsItemDropRingOfTransform = 1
ItemDropRingOfTransform = 1
;==========================================================================
; NPC Config
;==========================================================================
QuestNPCTeleportTime = 90
EnableEventNPCTalk = 1
;==========================================================================
; Guild Config
;==========================================================================
GuildCreate = 1
GuildDestroy = 1
GuildCreateLevel = 100
EnableBattleSoccer = 1
CastleOwnerGuildDestroyLimit = 1
;==========================================================================
; WINGS
;==========================================================================
Wings3ReturnDamageSuccessRate = 5
Wings3RecoverFullLifeSuccessRate = 5
Wings3RecoverFullManaSuccessRate = 5
Wings3SuccessfullBlockingRate = 5
;==========================================================================
; MONSTER DROP
;==========================================================================
HellMainItemDrop = 1
;==========================================================================
; DARK LORD ITEMS [PETS]
;==========================================================================
IsDropDarkLordItem = 1
SleeveOfLordDropRate = 15
SleeveOfLordDropLevel = 100
SoulOfDarkHorseDropRate = 15
SoulOfDarkHorseropLevel = 110
SoulOfDarkSpiritDropRate = 15
SoulOfDarkSpiritDropLevel = 100
DarkSpiritAddExperience = 1
DarkSpirit = 1
DarkSpiritAddExperience = 1
;==========================================================================
; CHAOS BOX
;==========================================================================
ChaosBox = 1
ChaosEvent = 1
ChaosEventServer = 127.0.0.1
;==========================================================================
; FIRECRACKER
;==========================================================================
FireCrackerEvent = 1
FireCrackerDropRate = 40
ItemDropRateForFireCracker = 5
;==========================================================================
; HEART OF DARK LORD [Replaces Firecracker]
;==========================================================================
DarkLordHeartDropRate = 30
DarkLoadHeartOffEventRate = 50
;==========================================================================
; MEDALS
;==========================================================================
MedalEvent = 1
GoldMedalDropRate = 20
SilverMedalDropRate = 25
ItemDropRateForGoldMedal = 5
ItemDropRateForSilverMedal = 4
;==========================================================================
; HEART OF LOVE
;==========================================================================
HeartOfLoveEvent = 1
HeartOfLoveDropRate = 30
ItemDropRateForHeartOfLove = 60
;==========================================================================
; RIBBON / CHOCOLATE / CANDY BOX
;==========================================================================
RibbonBoxEvent = 0
ChocolateEvent = 0
CandyBoxEvent = 0
MysteryBoxEvent = 0
;==========================================================================
; PURITY
;==========================================================================
PurityHarmonyJewel = 1
MixSmeltingStoneItem = 1
RestoreStrengthenItem = 1
StrengthenItem = 1
SmeltItemBySmeltingStone = 1
PuritySuccessRate = 80
PurityNeedZen = 0
SmeltingStoneSuccesRateNormal = 20
SmeltingStoneSuccesRateExcellent = 50
SmeltingNeedZen = 0
StrengthenSuccessRate = 75
SmeltingItemSuccessRateNor = 20
SmeltingItemSuccessRateExt = 80
;==========================================================================
; LEVEL 380 SYSTEM
;==========================================================================
System380ItemSystem = 1
CountOfJewelOfHarmonyForMix = 1
CountOfSuhoOfHarmonyForMix = 1
NeedZenForMix = 10000000
MixRateForGrade1 = 50
MixRateForGrade2 = 60
MixRateForGrade3 = 70
;==========================================================================
; SHIELD GAGE SYSTEM
;==========================================================================
ShieldSystemOn = 1
DamageDevideToSD = 90
DamageDevideToHP = 10
SuccessAttackRateOption = 20000
ShieldAutoRefillOn = 1
ShieldAutoRefilOnSafeZone = 1
CompoundPotionDropOn = 1
CompoundPotionLv1DropRate = 100
CompoundPotionLv2DropRate = 80
CompoundPotionLv3DropRate = 50
CompoundPotionLv1DropLevel = 68
CompoundPotionLv2DropLevel = 96
CompoundPotionLv3DropLevel = 118
ShieldComboMissOptionOn = 1
ShieldPotionLv1MixSuccessRate = 50
ShieldPotionLv1MixMoney = 100000
ShieldPotionLv2MixSuccessRate = 30
ShieldPotionLv2MixMoney = 500000
ShieldPotionLv3MixSuccessRate = 30
ShieldPotionLv3MixMoney = 1000000
ShieldGageConstA = 12
ShieldGageConstB = 30
;==========================================================================
; GOLDEN ARCHER/EVENT CHIP
;==========================================================================
EventChipEvent = 1
EventChipServerConnect = 1
EventChipServerIp = 127.0.0.1
BoxOfGoldMinMobLevel = 10
BoxOfGoldMaxMobLevel = 100
BoxOfGoldDropRate = 140 //Box Drop rate from mobs x/10000
ItemDropRateForBoxOfGold = 300 //Drop item x/1000
ItemExDropRateForBoxOfGold = 200 //Drop excellent x/1000
EventChipDropRateForBoxOfGold = 1 //Rena drop percent
;==========================================================================
; GOLDEN INVASION
;==========================================================================
IsEledoradoEvent = 1
EledoradoGoldGoblenRegenTime = 360
EledoradoTitanRegenTime = 360
EledoradoGoldDerconRegenTime = 360
EledoradoDevilLizardKingRegenTime = 360
EledoradoDevilTantarosRegenTime = 360
EledoradoGoldGoblenItemDropRate = 60
EledoradoTitanItemDropRate = 100
EledoradoGoldDerconItemDropRate = 110
EledoradoDevilLizardKingItemDropRate = 175
EledoradoDevilTantarosItemDropRate = 200
EledoradoGoldGoblenExItemDropRate = 100
EledoradoTitanExItemDropRate = 110
EledoradoGoldDerconExItemDropRate = 120
EledoradoDevilLizardKingExItemDropRate = 130
EledoradoDevilTantarosExItemDropRate = 150
;==========================================================================
; GOLDEN INVASION 2
;==========================================================================
IsEledorado2Event = 1
EledoradoGoldRabbitRegenTime = 360
EledoradoGoldDarkKnightRegenTime = 360
EledoradoGoldDevilRegenTime = 360
EledoradoGoldStoneGolemRegenTime = 360
EledoradoGoldCrustItemRegenTime = 360
EledoradoGoldSatyrosRegenTime = 360
EledoradoGoldTwinTaleRegenTime = 360
EledoradoGoldIronKnightRegenTime = 360
EledoradoGoldNapinRegenTime = 360
EledoradoGoldGreatDragonRegenTime = 360
EledoradoGoldRabbitItemDropRate = 200
EledoradoGoldDarkKnightItemDropRate = 200
EledoradoGoldDevilItemDropRate = 200
EledoradoGoldStoneGolemItemDropRate = 100
EledoradoGoldCrustItemDropRate = 110
EledoradoGoldSatyrosItemDropRate = 120
EledoradoGoldTwinTaleItemDropRate = 130
EledoradoGoldIronKnightItemDropRate = 140
EledoradoGoldNapinItemDropRate = 150
EledoradoGoldGreatDragonItemDropRate = 175
EledoradoGoldRabbitExItemDropRate = 100
EledoradoGoldDarkKnightExItemDropRate = 100
EledoradoGoldDevilExItemDropRate = 90
EledoradoGoldStoneGolemExItemDropRate = 90
EledoradoGoldCrustExItemDropRate = 80
EledoradoGoldSatyrosExItemDropRate = 100
EledoradoGoldTwinTaleExItemDropRate = 130
EledoradoGoldIronKnightExItemDropRate = 150
EledoradoGoldNapinExItemDropRate = 160
EledoradoGoldGreatDragonExItemDropRate = 175
;==========================================================================
; WHITE WIZARD INVASION
;==========================================================================
RingAttackEvent = 1
RingOrcKillGiftRate = 100
RingDropGiftRate = 10000000
SCFRingEventWizardRewardItemType = 14
SCFRingEventWizardRewardItemIndex = 13
SCFRingEventOrcRewardDropRate = 10000000
SCFRingEventOrcRewardItemType = 13
SCFRingEventOrcRewardItemIndex = 20
;==========================================================================
; RED DRAGON INVASION
;==========================================================================
EVENT1 = 1
Event1ItemDropTodayMax = 6
Event1ItemDropTodayPercent = 10000000
AttackEventRegenTime = 300
;==========================================================================
; CHAOS CASTLE
;==========================================================================
ChaosCastleEvent = 1
SCFChaosCastleMinStart = 1
SCFChaosCastleReward1Type = 14
SCFChaosCastleReward1Index = 14
SCFChaosCastleReward2Type = 14
SCFChaosCastleReward2Index = 22
SCFChaosCastleReward3Type = 14
SCFChaosCastleReward3Index = 13
SCFChaosCastleReward4Type = 14
SCFChaosCastleReward4Index = 16
SCFChaosCastle1AncientDropPercent = 5
SCFChaosCastle2AncientDropPercent = 10
SCFChaosCastle3AncientDropPercent = 15
SCFChaosCastle4AncientDropPercent = 20
SCFChaosCastle5AncientDropPercent = 25
SCFChaosCastle6AncientDropPercent = 30
SCFChaosCastle7AncientDropPercent = 35
SCFChaosCastle1Type1Type2DropPercent = 40
SCFChaosCastle2Type1Type2DropPercent = 45
SCFChaosCastle3Type1Type2DropPercent = 50
SCFChaosCastle4Type1Type2DropPercent = 55
SCFChaosCastle5Type1Type2DropPercent = 60
SCFChaosCastle6Type1Type2DropPercent = 65
SCFChaosCastle7Type1Type2DropPercent = 70
;==========================================================================
; CRYSTAL EVENT
;==========================================================================
Japan1StAnivItemDropRate = 1
MysteriouseBeadDropRate1 = 50
MysteriouseBeadDropRate2 = 50
HiddenTreasureBoxOfflineRate = 10
;==========================================================================
; KALIMA EVENT
;==========================================================================
KundunMarkDropRate = 25
KundunRefillHPSec = 500
KundunRefillHP = 1000
KundunRefillHPTime = 900
KundunHPLogSaveTime = 120
;==========================================================================
; DEVIL SQUARE
;==========================================================================
DevilSquareEvent = 1
DevilSquareEventConnect = 0
DevilSquareEventServer = 127.0.0.1
EyesOfDevilSquareDropRate = 100
KeyOfDevilSquareDropRate = 100
;==========================================================================
; BLOOD CASTLE
;==========================================================================
BloodCastleEvent = 1
BloodCastleStartHour = 3
AngelKingsPaperDropRate = 150
BloodBoneDropRate = 150
StoneItemDrop = 300
StoneDropRate = 310
SCFBCMissionReciveTime = 900
SCFBCRewardItemType = 12
SCFBCRewardItemID = 15
SCFBCRewardItemLevel = 1
SCFBCRewardItemDur = 0
SCFBCRewardItemSkill = 0
SCFBCRewardItemLuck = 0
SCFBCRewardItemOpt = 0
SCFBCRewardItemExc = 0
;==========================================================================
; CRYWOLF
;==========================================================================
CrywolfMonsterDarkElfItemDrop = 1
CrywolfBossMonsterItemDrop = 1
CrywolfApplyMvpBenefit = 0
CrywolfPlusChaosRateBenefit = 10
CrywolfMonHPRateBenefit = 100
CrywolfKundunHPRefillBenefit = 1
CrywolfApplyMvpPenalty = 0
CrwyolfGemDropPenaltyRate = 70
CrwyolfGettingExpPenaltyRate = 70
;==========================================================================
; FENRIR
;==========================================================================
FenrirStuffItemDrop = 1
FenrirStuff_01_DropLv_Min = 0
FenrirStuff_01_DropLv_Max = 150
FenrirStuff_01_DropMap = 34
FenrirStuff_01_DropRate = 0
FenrirStuff_02_DropLv_Min = 0
FenrirStuff_02_DropLv_Max = 150
FenrirStuff_02_DropMap = 34
FenrirStuff_02_DropRate = 0
FenrirStuff_03_DropLv_Min = 0
FenrirStuff_03_DropLv_Max = 200
FenrirStuff_03_DropMap = 34
FenrirStuff_03_DropRate = 0
FenrirRepairRate = 4000
FenrirDefaultMaxDurSmall = 200
FenrirElfMaxDurSmall = 160
;==========================================================================
; KANTURU
;==========================================================================
KanturuEvent = 1
BlockKanturuMapEnter = 0
KanturuMayaHandItemDrop = 1
KanturuNightmareItemDrop = 1
KanturuSpecialItemDropOn = 1
KanturuMoonStoneDropRate = 60
KanturuJewelOfHarmonyDropRate = 60
;==========================================================================
; CASTLE SIEGE & DEEP LOREN
;==========================================================================
CastleSiegeRun = 1
CastleDeepEvent = 1
BlockCastleSiegeMapEnter = 0
IsDropSetItemInCastleHuntZone = 1
SetItemInCastleHuntZoneDropRate = 40
SetItemInCastleHuntZoneDropLevel = 40
MarkOfTheLord = 30
IsDropGemOfDefend = 1
GemOfDefendDropRate = 30
GemOfDefendDropLevel = 40
;==========================================================================
; CastleSpecificState =
;
; 1 - Registration of Castle Siege
; 2 - Idle State
; 3 - Registration of the status of Mark Lord
; 4 - Idle State
; 5 - Notification of the attack Castle to quilts
; 6 - Reading the state of Castle Siege
; 7 - ITop of Castle Siege
; 8 - End of Castle Siege
; 9 - End of the cycle of Castle Siege (Back automatically for 1)
;==========================================================================
CastleSpecificState =0
CastleCycleStartYear =0
CastleCycleStartMonth =0
CastleCycleStartDay =0
CastleStateStartYear =0
CastleStateStartMonth =0
CastleStateStartDay =0
CastleStateStartHour =0
CastleStateStartMinute =0
Where =[