How do I edit buff strength? & Castle Siege kill log.

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  1. #1
    Account Upgraded | Title Enabled! itaialroy is offline
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    How do I edit buff strength? & Castle Siege kill log.

    Elf buff is too OP how can I make it weaker?
    plus, Castle Siege doesn't have a kill log, can I add these?
    EuphoriaMU S3E1 files.


  2. #2

    Re: How do I edit buff strength? & Castle Siege kill log.

    upload your file configs and we check it..
    what kinda kill logs u mean on CS

  3. #3
    Account Upgraded | Title Enabled! itaialroy is offline
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    Re: How do I edit buff strength? & Castle Siege kill log.

    Quote Originally Posted by KarLi View Post
    upload your file configs and we check it..
    what kinda kill logs u mean on CS
    Which configs are relevant? I really don't know..
    About logs, some servers has like a kill log on the side of the screen which shows who killed who and etc lol

  4. #4

    Re: How do I edit buff strength? & Castle Siege kill log.

    some character .cfg files or skills.cfg or calculate etc.

    well might not be coded in GS-CS

  5. #5
    Account Upgraded | Title Enabled! itaialroy is offline
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    Re: How do I edit buff strength? & Castle Siege kill log.

    SCF Skills:
    [Fix]
    SCFFixDKTwisting=0
    SCFFixDKTwistingLvl1=1

    [ManaShield]
    SCFIsFixDwSoulBarrier=1
    SCFDwSoulBarrierA=1400
    SCFDwSoulBarrierB=1000
    SCFDwSoulBarrierC=50
    SCFDwSoulBarrierMax=20

    [GreaterFortitude]
    SCFIsFixDkGreaterFortitude = 1
    SCFDkAddLifeSkillVitPercent = 500
    SCFDkAddLifeSkillEnePercent = 500
    SCFDkAddLifeSkillDuration = 300

    [ElfSummonOrb]
    SCFElfSummonMob1=26
    SCFElfSummonMob2=32
    SCFElfSummonMob3=21
    SCFElfSummonMob4=20
    SCFElfSummonMob5=10
    SCFElfSummonMob6=150
    SCFElfSummonMob7=151
    Skills.txt:
    //Index Name Min Max Mana Skill Unk Delay Eng Cha Skill Type Brand KillCout DWSM DKBK EME MG DL

    1 "Poison" 30 12 42 0 6 0 100 0 1 1 0 0 0 0 0 0 1 0 0 1 0
    2 "Meteorite" 21 21 12 0 6 0 100 0 4 1 0 0 0 0 0 0 1 0 0 1 0
    3 "Lighting" 13 17 15 0 6 0 100 0 2 1 0 0 0 0 0 0 1 0 0 1 0
    4 "Fire Ball" 5 8 3 0 6 0 100 0 3 1 0 0 0 0 0 0 1 0 0 1 0
    5 "Flame" 35 25 50 0 6 0 100 0 3 1 0 0 0 0 0 0 1 0 0 1 0
    6 "Teleport" 17 0 30 0 6 0 100 0 -1 1 0 0 0 0 0 0 1 0 0 0 0
    7 "Ice" 25 10 38 0 6 0 100 0 0 1 0 0 0 0 0 0 1 0 0 1 0
    8 "Twister" 40 35 60 0 6 0 100 0 5 1 0 0 0 0 0 0 1 0 0 1 0
    9 "Evil Spirit" 50 45 90 0 6 0 100 0 -1 1 0 0 0 0 0 0 1 0 0 1 0
    10 "Hellfire" 60 120 160 0 0 0 100 0 3 1 0 0 0 0 0 0 1 0 0 1 0
    11 "Power Wave" 9 14 5 0 6 0 100 0 -1 1 0 0 0 0 0 0 1 0 0 1 0
    12 "Aqua Beam" 74 80 140 0 6 0 110 0 6 1 0 0 0 0 0 0 1 0 0 1 0
    13 "Cometfall" 80 70 150 0 3 0 150 0 2 1 0 0 0 0 0 0 1 0 0 1 0
    14 "Inferno" 88 100 200 0 0 0 200 0 3 1 0 0 0 0 0 0 1 0 0 1 0
    15 "Teleport Ally" 83 0 90 25 6 0 188 0 -1 1 0 0 0 0 0 0 2 0 0 0 0
    16 "Soul Barrier" 77 0 70 22 6 0 126 0 -1 1 0 0 0 0 0 0 1 0 0 0 0
    17 "Energy Ball" 2 3 1 0 6 0 100 0 -1 1 0 0 0 0 0 0 1 0 0 1 0
    18 "Defense" 0 0 30 0 0 0 100 0 -1 -1 0 0 0 0 0 0 0 1 0 1 1
    19 "Falling Slash" 0 0 9 0 3 0 100 0 -1 0 0 0 0 0 0 0 0 1 0 1 1
    20 "Lunge" 0 0 9 0 2 0 100 0 -1 0 0 0 0 0 0 0 0 1 0 1 1
    21 "Uppercut" 0 0 8 0 2 0 100 0 -1 0 0 0 0 0 0 0 0 1 0 1 1
    22 "Cyclone" 0 0 9 0 2 0 100 0 -1 0 0 0 0 0 0 0 0 1 0 1 1
    23 "Slash" 0 0 10 0 2 0 100 0 -1 0 0 0 0 0 0 0 0 1 0 1 1
    24 "Triple Shot" 0 0 5 0 6 0 100 0 -1 0 0 0 0 0 0 0 0 0 1 0 0
    26 "Heal" 8 0 20 0 6 0 100 0 -1 0 0 0 0 0 0 0 0 0 1 0 0
    27 "Greater Defense" 13 0 30 0 6 0 100 0 -1 -1 0 0 0 0 0 0 0 0 1 0 0
    28 "Greater Damage" 18 0 40 0 6 0 100 0 -1 -1 0 0 0 0 0 0 0 0 1 0 0

    30 "Summon Goblin" 0 0 40 0 0 0 90 0 -1 -1 0 0 0 0 0 0 0 0 1 0 0
    31 "Summon Stone Golem" 0 0 70 0 0 0 170 0 -1 -1 0 0 0 0 0 0 0 0 1 0 0
    32 "Summon Assassin" 0 0 110 0 0 0 190 0 -1 -1 0 0 0 0 0 0 0 0 1 0 0
    33 "Summon Elite Yeti" 0 0 160 0 0 0 230 0 -1 -1 0 0 0 0 0 0 0 0 1 0 0
    34 "Summon Dark Knight" 0 0 200 0 0 0 250 0 -1 -1 0 0 0 0 0 0 0 0 1 0 0
    35 "Summon Bali" 0 0 250 0 0 0 260 0 -1 -1 0 0 0 0 0 0 0 0 1 0 0
    36 "Summon Soldier" 0 0 350 0 0 0 280 0 -1 -1 0 0 0 0 0 0 0 0 1 0 0

    //Index Name Min Max Mana Skill Unk Delay Eng Cha Skill Type Brand KillCout DWSM DKBK EME MG DL
    38 "Decay" 96 95 110 7 6 0 243 0 1 1 0 0 0 0 0 0 2 0 0 0 0
    39 "Ice Storm" 93 80 100 5 6 0 223 0 0 1 0 0 0 0 0 0 2 0 0 0 0
    40 "Nova" 100 0 180 45 6 0 258 0 3 1 0 0 0 0 0 0 2 0 0 0 0
    41 "Twisting Slash" 0 0 10 10 2 0 100 0 5 0 0 0 0 0 0 0 0 1 0 1 0
    42 "Rageful Blow" 170 60 25 20 3 0 0 0 4 0 0 0 0 0 0 0 0 2 0 0 0
    43 "Death Stab" 160 70 15 12 2 0 0 0 5 0 0 0 0 0 0 0 0 2 0 0 0
    44 "Crescent Moon Slash" 0 90 22 15 4 0 0 0 -1 -1 0 75 0 0 0 0 0 1 0 0 0
    45 "Mana Glaive" 0 90 150 10 6 0 0 0 -1 -1 0 75 0 0 0 0 1 0 0 0 0
    46 "Starfall" 0 120 20 15 8 0 0 0 -1 -1 0 75 0 0 0 0 0 0 2 0 0
    47 "Impale" 28 15 8 0 3 0 0 0 -1 0 0 0 0 0 0 0 0 1 0 1 0
    48 "Greater Fortitude" 120 0 22 24 0 0 0 0 -1 -1 0 0 0 0 0 0 0 1 0 0 0
    49 "Fire Breath" 110 30 9 0 3 0 0 0 -1 0 0 0 0 0 0 0 0 1 0 0 0

    50 "Flame of Evil Monster" 60 120 160 0 0 0 100 0 -1 -1 0 0 0 0 0 0 0 0 0 0 0
    51 "Ice Arrow" 0 105 10 12 8 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0
    52 "Penetration" 130 70 7 9 6 0 0 0 5 0 0 0 0 0 0 0 0 0 1 0 0
    53 "Add Elf Skill" 84 0 70 40 0 0 0 0 -1 -1 0 0 0 0 0 0 0 0 2 0 0
    55 "Fire Slash" 0 80 15 20 2 0 0 0 1 -1 0 0 0 0 0 0 0 0 0 1 0
    56 "Power Slash" 0 0 15 0 5 0 100 0 -1 -1 0 0 0 0 0 0 0 0 0 1 0
    57 "Spiral Slash" 0 75 20 15 5 0 0 0 -1 -1 0 75 0 0 0 0 0 0 0 1 0

    60 "Force" 0 10 10 0 4 0 0 0 -1 1 0 0 0 0 0 0 0 0 0 0 1
    61 "FireBurst" 74 100 25 0 6 0 20 0 -1 1 0 0 0 0 0 0 0 0 0 0 1
    62 "Earthshake" 0 150 0 50 10 10000 0 0 2 0 0 0 0 0 0 0 0 0 0 0 1
    63 "Summon" 98 0 70 30 0 30000 34 400 -1 -1 0 0 0 0 0 0 0 0 0 0 1
    64 "Increase Critical Dmg" 82 0 50 50 0 0 25 300 -1 -1 0 0 0 0 0 0 0 0 0 0 1
    65 "Electric Spike" 92 250 0 100 10 5000 29 340 -1 1 0 0 0 0 0 0 0 0 0 0 1
    66 "Force Wave" 0 50 10 0 4 0 0 0 -1 1 0 0 0 0 0 0 0 0 0 0 1

    67 "Stern" 0 0 70 50 2 0 0 0 -1 -1 1 0 4 0 0 1 1 1 1 1 1
    68 "Cancel Stern" 0 0 25 30 0 0 0 0 -1 -1 1 0 2 0 0 1 1 1 1 1 1
    69 "Swell Mana" 0 0 35 30 0 0 0 0 -1 -1 1 0 4 0 0 1 1 1 1 1 1
    70 "Transparency" 0 0 80 60 0 0 0 0 -1 -1 1 0 5 1 1 0 1 1 1 1 1
    71 "Cancel Transparency" 0 0 40 30 0 0 0 0 -1 -1 1 0 2 1 1 0 1 1 1 1 1
    72 "Cancel Magic" 0 0 90 70 0 0 0 0 -1 -1 1 0 8 1 0 0 0 0 0 0 1
    73 "Mana Rays" 0 85 130 7 6 0 0 0 -1 -1 0 75 0 0 0 0 0 0 0 1 0
    74 "Fire Blast" 0 150 30 10 6 0 0 0 -1 -1 0 75 0 0 0 0 0 0 0 0 1
    75 "Sacrifice" 120 0 100 35 0 0 37 450 -1 -1 0 0 0 0 0 0 0 0 0 0 1
    76 "Plasma Storm" 110 60 50 20 6 1500 0 0 -1 0 0 0 0 0 0 0 2 2 2 1 1

    77 "Shadow Arrow" 220 0 50 10 6 200 0 0 -1 -1 0 0 0 0 0 0 0 0 1 0 0
    78 "Fire Scream" 102 130 45 10 6 0 32 70 -1 -1 0 0 0 0 0 0 0 0 0 0 1
    79 "unknown1" 0 0 0 0 2 0 1 255 1 1 0 0 0 0 0 0 0 0 0 0 1

    200 "Summon Monster" 0 0 40 0 0 0 90 0 -1 -1 0 0 0 0 0 0 0 0 0 0 0
    201 "Magic Attack Immunity" 0 0 40 0 0 0 90 0 -1 -1 0 0 0 0 0 0 0 0 0 0 0
    202 "Physical Attack Immu." 0 0 40 0 0 0 90 0 -1 -1 0 0 0 0 0 0 0 0 0 0 0
    203 "Potion of Bless" 0 0 40 0 0 0 90 0 -1 -1 0 0 0 0 0 0 0 0 0 0 0
    204 "Potion of Soul" 0 0 40 0 0 0 90 0 -1 -1 0 0 0 0 0 0 0 0 0 0 0
    I think this can be more useful... scfcommon.cfg:
    [Version]

    [Common]
    SCFNewLogGenerate=0
    SCFMaxLevel=400
    SCFExpLimit=255
    SCFElfSoldierMaxLevel=220
    SCFLogOutType=1
    SCFAllianceRequireMembers=5
    SCFStopUseSkillSpeedHackCheck=1

    [CalCharacter]
    ;//Formula = (Dex + Str) / Div
    SCFAttackDamageMin_Bow_StrDexDiv_Elf = 6
    SCFAttackDamageMax_Bow_StrDexDiv_Elf = 4

    ;//Formula = Dex/Div + Str/Div
    SCFAttackDamageMin_NoBow_DexDiv_Elf = 7
    SCFAttackDamageMin_NoBow_StrDiv_Elf = 14
    SCFAttackDamageMax_NoBow_DexDiv_Elf = 4
    SCFAttackDamageMax_NoBow_StrDiv_Elf = 8

    ;//Formula = (Dex + Str) / Div
    SCFAttackDamageMin_DexStrDiv_Elf = 7
    SCFAttackDamageMax_DexStrDiv_Elf = 4

    ;//Formula = Str/Div
    SCFAttackDamageMin_StrDiv_DK = 10
    SCFAttackDamageMax_StrDiv_DK = 12

    ;//Formula = Ene/Div + Str/Div
    SCFAttackDamageMin_StrDiv_MG = 4
    SCFAttackDamageMin_EneDiv_MG = 8
    SCFAttackDamageMax_StrDiv_MG = 2
    SCFAttackDamageMax_EneDiv_MG = 6

    ;//Formula = Ene/Div + Str/Div
    SCFAttackDamageMin_StrDiv_DL = 9
    SCFAttackDamageMin_EneDiv_DL = 14
    SCFAttackDamageMax_StrDiv_DL = 6
    SCFAttackDamageMax_EneDiv_DL = 10

    ;//Formula = Str/Div
    SCFAttackDamageMin_StrDiv_DWSU = 1
    SCFAttackDamageMax_StrDiv_DWSU = 1

    ;//Formula = Dex/Div
    SCFAttackSpeed_Elf=50
    SCFMagicSpeed_Elf=50
    SCFAttackSpeed_DK_MG=15
    SCFMagicSpeed_DK_MG=20
    SCFAttackSpeed_DL=10
    SCFMagicSpeed_DL=10
    SCFAttackSpeed_DW_SU=20
    SCFMagicSpeed_DW_SU=10

    ;//Formula = Dex/Div
    SCFDefense_Elf=4
    SCFDefense_DK=5
    SCFDefense_DL=6
    SCFDefense_DW_MG_SU=5

    ;//Formula = Dex/Div
    SCFSuccessfulBlocking_Elf=3
    SCFSuccessfulBlocking_DL=5
    SCFSuccessfulBlocking_DW_DK_MG_SU=6

    [Fix]
    SCFIsDisconnectFix=1
    SCFCheckSumEnabled=0
    SCFIsFixPotionNumber=1
    SCFIsDelCharNonePassWord=1
    SCFIsDelGuildNonePassWord=1
    SCFIsFixPartyZen=1
    SCFIsFixMaxPoint=0
    CastleSiegeSkillsInAllMaps = 1
    CastleSiegeCSSkillsInAllMaps = 1
    DisableGSLogs = 1
    DisableGSCSLogs = 1
    DisableDinorantProtect = 1

    [PCPointShop]
    SCFOnlyForGM = 0
    SCFAddPointsWhenKillMobs = 1

    [Points]
    SCFNormalDLUpPoint=20
    SCFDSDLUpPoint=20
    SCFBCDLUpPoint=20
    SCFCCDLUpPoint=20
    SCFNormalMGUpPoint=20
    SCFDSMGUpPoint=20
    SCFBCMGUpPoint=20
    SCFCCMGUpPoint=20
    SCFNormalGeneralUpPoint=20
    SCFDSGeneralUpPoint=20
    SCFBCGeneralUpPoint=20
    SCFCCGeneralUpPoint=20
    SCFNormalLUP_2ndChgUp=20
    SCFDSLUP_2ndChgUp=20
    SCFBCLUP_2ndChgUp=20
    SCFCCLUP_2ndChgUp=20
    SCFNormalLUP_3rdChgUp=20
    SCFMGLUP_3rdChgUp=20
    SCFDLLUP_3rdChgUp=20

    [PartyExp]
    SCFParty2Exp=180
    SCFParty3Exp=180
    SCFParty4Exp=180
    SCFParty5Exp=180
    SCFSetParty3Exp=180
    SCFSetParty4Exp=180
    SCFSetParty5Exp=180

    [Rankings]
    EnableBCRank = 1

    [AutoDropEvent]
    Enable = 1

    [KundunInvasion]
    Enable = 1
    Duration = 5

    [HnSEvent]
    Enable = 0
    Duration = 10
    CreditsReward = 100

    [HuntEvent]
    Enable = 0
    Duration = 20

    [Guard]
    Text = "Talk with me!"

  6. #6
    Account Upgraded | Title Enabled! itaialroy is offline
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    Re: How do I edit buff strength? & Castle Siege kill log.

    any help?

  7. #7
    Account Upgraded | Title Enabled! itaialroy is offline
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    Re: How do I edit buff strength? & Castle Siege kill log.

    Bump.

  8. #8
    Account Upgraded | Title Enabled! itaialroy is offline
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    Re: How do I edit buff strength? & Castle Siege kill log.

    How do I edif Elf buff strength?
    Anyone?
    Why won't you answer ^

  9. #9

    Re: How do I edit buff strength? & Castle Siege kill log.

    well there are no clear configs on that thing u need

    maybe
    SCFAttackDamageMin_DexStrDiv_Elf = 7
    SCFAttackDamageMax_DexStrDiv_Elf = 4
    just test it by changing it from 7 to 3 and 4 to 1
    or double it.

    else u dont have this config to change it i suppose (even in skill.txt) its 0 for the dmg, if u want change it there and test too

  10. #10
    Account Upgraded | Title Enabled! itaialroy is offline
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    Re: How do I edit buff strength? & Castle Siege kill log.

    Quote Originally Posted by KarLi View Post
    else u dont have this config to change it i suppose (even in skill.txt) its 0 for the dmg, if u want change it there and test too
    I didn't quite get this sentence. 0 where? what?

  11. #11

    Re: How do I edit buff strength? & Castle Siege kill log.

    skill.txt

    27 "Greater Defense" 13 0 30 0 6 0 100 0 -1 -1 0 0 0 0 0 0 0 0 1 0 0
    28 "Greater Damage" 18 0 40 0 6 0 100 0 -1 -1 0 0 0 0 0 0 0 0 1 0 0

  12. #12
    c# Programmer martinx09 is offline
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    391Posts

    Re: How do I edit buff strength? & Castle Siege kill log.

    I would say this has to be modified directly on the gameserver,
    either via editing the correct offset or on the source if possible.



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