How to fix this Yellow option of Tier 2 or Lucky Items?

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  1. #1
    Member Wayne Sniper is offline
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    Apr 2013 Join Date
    79Posts

    How to fix this Yellow option of Tier 2 or Lucky Items?

    Hello How to fix this Yellow Option? I know Damage Decrement Increase maximum is +9 but in lucky items its only +7 My Files is MuEngine


    When i adding Higher Refining stone its shows this


    Please help me thank you!


  2. #2
    Apprentice elqtmete is offline
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    Re: How to fix this Yellow option of Tier 2 or Lucky Items?

    damague is maximo 7% .-.

  3. #3

    Re: How to fix this Yellow option of Tier 2 or Lucky Items?

    i am also afraid that dmg decrement maximum is +7 ? if i rememeber right.

  4. #4
    Account Upgraded | Title Enabled! Avalansh93 is offline
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    Re: How to fix this Yellow option of Tier 2 or Lucky Items?

    You need search in JewelOfHarmony.txt and JewelOfHarmonySmelt.txt in server, also synchronize with client same filenames in data/local folder. For client perfect is pentiumtools

    Отправлено с моего HTC 10 через Tapatalk

  5. #5
    Member Wayne Sniper is offline
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    Re: How to fix this Yellow option of Tier 2 or Lucky Items?

    Quote Originally Posted by Avalansh93 View Post
    You need search in JewelOfHarmony.txt and JewelOfHarmonySmelt.txt in server, also synchronize with client same filenames in data/local folder. For client perfect is pentiumtools

    Отправлено с моего HTC 10 через Tapatalk
    what will i search?

    - - - Updated - - -

    Quote Originally Posted by KarLi View Post
    i am also afraid that dmg decrement maximum is +7 ? if i rememeber right.
    its +9 in other ancient. check it out

  6. #6

    Re: How to fix this Yellow option of Tier 2 or Lucky Items?

    Quote Originally Posted by Wayne Sniper View Post
    what will i search?

    - - - Updated - - -


    its +9 in other ancient. check it out
    Problem is this is Tier ancient and not a normal ancient.

  7. #7
    Member Wayne Sniper is offline
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    Re: How to fix this Yellow option of Tier 2 or Lucky Items?

    Quote Originally Posted by KarLi View Post
    Problem is this is Tier ancient and not a normal ancient.
    how to fix that? do you know?

  8. #8
    Member Wayne Sniper is offline
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    Apr 2013 Join Date
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    Re: How to fix this Yellow option of Tier 2 or Lucky Items?

    uppppppp

  9. #9

    Re: How to fix this Yellow option of Tier 2 or Lucky Items?

    if u can send me all of your configs maybe ill search if there is possibility cus i dont know how ur file configs are.

  10. #10
    Member Wayne Sniper is offline
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    Apr 2013 Join Date
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    Re: How to fix this Yellow option of Tier 2 or Lucky Items?

    Quote Originally Posted by KarLi View Post
    if u can send me all of your configs maybe ill search if there is possibility cus i dont know how ur file configs are.
    Okay bro. ill upload it. i use muengine premium file s8 ep2

    - - - Updated - - -

    Quote Originally Posted by KarLi View Post
    if u can send me all of your configs maybe ill search if there is possibility cus i dont know how ur file configs are.
    https://mega.nz/#!uF9S0agD!2Tbg2JNTuxAYZKvcRxy5Zi9zgb2HRctGucPrISgqFwM
    here you go bro

  11. #11

    Re: How to fix this Yellow option of Tier 2 or Lucky Items?

    hmm
    Files.zip\Files\Data\Item\JewelOfHarmonyOption.txt
    delete everything and put this:

    Code:
    //############################################
    // POWERED BY MU ENGINE                                    //
    //                    WWW.MUENGINE.ORG                      //
    //###########################################
    
    //###########################################
    // JewelOfHarmonyOption.txt
    //###########################################
    
    //  Type	Options Name					LeveL	Lv0	rZen0	Lv1	rZen1	Lv2	rZen2	Lv3	rZen3	Lv4	rZen4	Lv5	rZen5	Lv6	rZen6	Lv7	rZen7	Lv8	rZen8	Lv9	rZen9	Lv10	rZen10	Lv11	rZen11	Lv12	rZen12	Lv13	rZen13	Lv14	rZen14	Lv15	rZen15
    1	// Weapons
    1	"Increase Minimum Damage"				40	0	2	100000	3	110000	4	120000	5	130000	6	140000	7	150000	9	200000	11	220000	12	240000	14	280000	15	320000	16	360000	17	400000	20	500000	23	540000	26	600000
    2	"Increase Maximum Damage"				40	0	3	100000	4	110000	5	120000	6	130000	7	140000	8	150000	10	200000	12	220000	14	240000	17	280000	20	320000	23	360000	26	400000	29	500000	32	540000	35	600000
    3	"Reduced Strength Requirement"				40	0	6	100000	8	110000	10	120000	12	130000	14	140000	16	150000	20	200000	23	220000	26	240000	29	280000	32	320000	35	360000	37	400000	40	500000	43	540000	46	600000
    4	"Reduced Agility Requirement"				40	0	6	100000	8	110000	10	120000	12	130000	14	140000	16	150000	20	200000	23	220000	26	240000	29	280000	32	320000	35	360000	37	400000	40	500000	43	540000	46	600000
    5	"Increase Damage (Minimum, Maximum)"			30	6	0	0	0	0	0	0	0	0	0	0	0	0	7	200000	8	220000	9	240000	11	280000	12	320000	14	360000	16	400000	19	500000	22	540000	25	600000
    6	"Increase Critical Damage"				30	6	0	0	0	0	0	0	0	0	0	0	0	0	12	200000	14	220000	16	240000	18	280000	20	320000	22	360000	24	400000	30	500000	33	540000	36	600000
    7	"Skill Damage Increase"					20	9	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	12	280000	14	320000	16	360000	18	400000	22	500000	24	540000	26	600000
    8	"Increase Attack Success Rate (PVP)"			20	9	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	5	280000	7	320000	9	360000	11	400000	14	500000	16	540000	18	600000
    9	"Increase SD  Deduction Rate"				20	9	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	3	280000	5	320000	7	360000	9	400000	10	500000	11	540000	12	600000
    10	"Increase SD Attack Ignore Rate"			10	13	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	10	500000	12	540000	14	600000
    end
    2	// Staffs
    1	"Increase Magic Damage"					40	0	6	100000	8	110000	10	120000	12	130000	14	140000	16	150000	17	200000	18	220000	19	240000	21	280000	23	320000	25	360000	27	400000	31	500000	33	540000	35	600000
    2	"Reduced Strength Requirement"				40	0	6	100000	8	110000	10	120000	12	130000	14	140000	16	150000	20	200000	23	220000	26	240000	29	280000	32	320000	35	360000	37	400000	40	500000	43	540000	46	600000
    3	"Reduced Agility Requirement"				40	0	6	100000	8	110000	10	120000	12	130000	14	140000	16	150000	20	200000	23	220000	26	240000	29	280000	32	320000	35	360000	37	400000	40	500000	43	540000	46	600000
    4	"Skill Damage Increase"					30	6	0	0	0	0	0	0	0	0	0	0	0	0	7	200000	10	220000	13	240000	16	280000	19	320000	22	360000	25	400000	30	500000	33	540000	36	600000
    5	"Increase Critical Damage"				30	6	0	0	0	0	0	0	0	0	0	0	0	0	10	200000	12	220000	14	240000	16	280000	18	320000	20	360000	22	400000	28	500000	30	540000	32	600000
    6	"Increase SD  Deduction Rate"				20	9	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	4	280000	6	320000	8	360000	10	400000	13	500000	15	540000	17	600000
    7	"Increase Attack Success Rate (PVP)"			20	9	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	5	280000	7	320000	9	360000	11	400000	14	500000	15	540000	16	600000
    8	"Increase SD Attack Ignore Rate"			10	13	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	15	500000	17	540000	19	600000
    end
    3	// Shields
    1	"Increase Defense"					50	0	3	100000	4	110000	5	120000	6	130000	7	140000	8	150000	10	200000	12	220000	14	240000	16	280000	18	320000	20	360000	22	400000	25	500000	28	540000	31	600000
    2	"Increase Max AG"					40	3	0	0	0	0	0	0	4	130000	6	140000	8	150000	10	200000	12	220000	14	240000	16	280000	18	320000	20	360000	22	400000	25	500000	28	540000	31	600000
    3	"Increase Max HP"					40	3	0	0	0	0	0	0	7	130000	9	140000	11	150000	13	200000	15	220000	17	240000	19	280000	21	320000	23	360000	25	400000	30	500000	32	540000	34	600000
    4	"Increase Automatic HP Recovery Rate"			30	6	0	0	0	0	0	0	0	0	0	0	0	0	1	200000	2	220000	3	240000	4	280000	5	320000	6	360000	7	400000	8	500000	9	540000	10	600000
    5	"Increase Automatic MP Recovery Rate"			20	9	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	280000	2	320000	3	360000	4	400000	5	500000	6	540000	7	600000
    6	"Increase Defense Success Rate (PVP)"			20	9	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	3	280000	4	320000	5	360000	6	400000	8	500000	10	540000	12	600000
    7	"Increase Damage Reduction"				20	9	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	3	280000	4	320000	5	360000	6	400000	7	500000	8	540000	9	600000
    8	"Increase SD Rate"					10	13	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	5	500000	6	540000	7	600000
    end
    restart server/ recheck

  12. #12
    HITMAN CAPITOL is offline
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    Apr 2013 Join Date
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    717Posts

    Re: How to fix this Yellow option of Tier 2 or Lucky Items?

    In MuEngine Data folder look for "JewelOfHarmonyOption_15.txt" use this to replace the "JewelOfHarmonyOption.txt" then it will activate the +15 JOH options.



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