Enthusiast
How to make drop ancient items in cc
I use version 1.0m 1.00.13 and now in chaos castle falls creation how to make to fall ancient items?
Enthusiast
Re: How to make drop ancient items in cc
Valued Member
Re: How to make drop ancient items in cc
find the index and id of the ancient item
but the cc have a 3 slots for drops!
Enthusiast
Re: How to make drop ancient items in cc
where are this 3 slots ? i have in data this how to change ? fix to drop ancients if you can :) and tell me other slots ;]
THIS IS THE CODE
- Heras
E7EC32000000007F4905 Sphinx Mask
07EC3200000000FF3905 Sphinx Armor
27EC3200000000FF6905 Sphinx Pants
47EC3200000000FF4905 Sphinx Gloves
67EC3200000000FF9905 Sphinx Boots
C6EC32000000007F4905 Skull Shield
- Apollo
E2EC32000000007F3905 Pad Helm
02EC3200000000FF4905 Pad Armor
22EC3200000000FF6905 Pad Pants
42EC3200000000FF5905 Pad Gloves
A0EC32000000007F1905 Skull Staff
B9EC3200000000FF7905 Pendant Of Ice
B8EC3200000000FF1905 Ring Of Magic
- Evis
04EC3200000000FF8905 Bone Armor
24EC3200000000FF3905 Bone Pants
64EC3200000000FF2905 Bone Boots
BAEC3200000000FF7905 Pendant Of Wind
- Anubis
E3EC32000000007F8905 Legendary Helm
03EC3200000000FF2905 Legendary Armor
43EC3200000000FF6905 Legendary Gloves
B5EC3200000000FF4905 Ring Of Fire
- Gaion
0FEC3200000000FF8905 Storm crow Armor
2FEC3200000000FF4905 Storm crow Pants
6FEC3200000000FF3905 Storm crow Boots
BBEC3200000000FF6905 Pendant Of Fire
- Warrior
E5EC32000000007F5905 Leather Helm
05EC3200000000FF4905 Leather Armor
25EC3200000000FF6905 Leather Pants
45EC3200000000FF6905 Leather Gloves
65EC3200000000FF3905 Leather Boots
A8EC3200000000FF3905 Ring Of Ice
- Hyperion
00EC3200000000FF4905 Bronze Armor
20EC3200000000FF8905 Bronze Pants
60EC3200000000FF2905 Bronze Boots
- Hyon
0EEC32000000007F6905 Lighting Sword
E1EC32000000007F0905 Dragon Helm
41EC3200000000FF7905 Dragon Gloves
61EC3200000000FF2905 Dragon Boots
- Garuda
08EC3200000000FF2905 Brass Armor
28EC3200000000FF6905 Brass Pants
48EC3200000000FF9905 Brass Gloves
68EC3200000000FF9905 Brass Boots
ADEC3200000000FF7905 Pendant Of Fire
- Eplete
C9EC32000000007F1905 Plate Shield
E6EC32000000007F5905 Scale Helm
06EC3200000000FF2905 Scale Armor
26EC3200000000FF8905 Scale Pants
ACEC3200000000FF5905 Pendant Of Lighting
- Odin
02EC32000000007F1905 Rapier
EAEC32000000007F1905 Vine Helm
2AEC3200000000FF4905 Vine Pants
4AEC3200000000FF9905 Vine Gloves
6AEC3200000000FF5905 Vine Boots
B6EC3200000000FF9905 Ring Of Earth
- Argo
0DEC3200000000FF1905 Spirit Armor
2DEC3200000000FF4905 Spirit Pants
4DEC3200000000FF5905 Spirit Gloves
- Kantata
09EC3200000000FF6905 Plate Armor
49EC3200000000FF0905 Plate Gloves
69EC3200000000FF8905 Plate Boots
A9EC3200000000FF0905 Ring Of Poison
B7EC3200000000FF3905 Ring Of Wind
- Gaia
89EC32000000007F7905 Golden CrossBow
EBEC32000000007F5905 Silk Helm
0BEC3200000000FF5905 Silk Armor
2BEC3200000000FF0905 Silk Pants
4BEC3200000000FF9905 Silk Gloves
- Gywen
85EC32000000007F3905 Silver Bow
0EEC3200000000FF3905 Guardian Armor
4EEC3200000000FF8905 Guardian Gloves
6EEC3200000000FF2905 Guardian Boots
BCEC3200000000FF1905 Pendant Of Ability
Attached Files
Last edited by Ant1Lamer; 17-07-11 at 04:39 PM .
Enthusiast
Re: How to make drop ancient items in cc
Enthusiast
Re: How to make drop ancient items in cc
;//////////////////////////////////////////////////////////////////////////////////////////////
; Chaos Castle Event:
; Minimum Players
;//////////////////////////////////////////////////////////////////////////////////////////////
FNRCCcanstartplayer = 1 ; 1=1Player Can / 2=1PLayer Cant (2)
;//////////////////////////////////////////////////////////////////////////////////////////////
; Chaos Castle Event Reward 1
; Calculation Formula: ItemType*32 + ItemIndex(Number)
;//////////////////////////////////////////////////////////////////////////////////////////////
FNRCCRewardItem1DropRate = 100 ; Drop Rate n/100 (50%)
FNRCCRewardItem1A = 461 ; Reward 1 (461)
FNRCCRewardItem1B = 470 ; Reward 2 (470)
;//////////////////////////////////////////////////////////////////////////////////////////////
; Chaos Castle Event Reward 2
; Calculation Fomula: ItemType*32 + ItemIndex(Number)
;//////////////////////////////////////////////////////////////////////////////////////////////
FNRCCRewardItem2DropRate = 100 ; Drop Rate n/100 (95%)
FNRCCRewardItem2A = 462 ; Reward 1 (462)
FNRCCRewardItem2B = 464 ; Reward 2 (464)
;//////////////////////////////////////////////////////////////////////////////////////////////
; Chaos Castle Event Reward 2: Lucky Box Item + Set Item
;//////////////////////////////////////////////////////////////////////////////////////////////
;FNRCCRewardItem1DropRate, FNRCCRewardItem2DropRate Is Lower, Drop Rate Of Reward Item 3 Is Higher !!!!
;If FNRCCRewardItem1DropRate, FNRCCRewardItem2DropRate Is 1%, Drop Rate Of Reward Item 3 Is Almost 100%
HOW TO CHANGE TO DROP ANCIENT ?